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| | #16 (permalink) |
| Registered User Join Date: Aug 2002 Location: Texas
Posts: 2,243
| I don't really see the problem. Its pretty refreshing to see that theres still a game that is difficult/challenging/time consuming and hard as fuck for the hardest of the hardcore. Newsflash: If you can't handle the fight, or have the ridiculous amount of time necessary to kill it, don't do it. Like Vinen said, this reminded of me the droves of people who flooded the EQ boards about how ridiculously difficult, time consuming, and non-rewarding plane of growth was in Velious. |
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| | #17 (permalink) | |
| Registered User | Quote:
What the fuck boards did you read? PoGrowth was by FAR teh easiest way of getting velious armor sets. It was easy enough 1 group could do it, not time consuming at all as even the trash mobs at the zone dropped armor and rewarding as fucking hell as you were getting armor about equal to the stuff people had to do kael arena and ToV for (which also required faction for turn ins), both areas far harder than PoG. oh and dont forget every mob dropped gems worth 100+ pp. damn was that place not rewarding! Also you could gimp the whole fucking zone by bringing a druid or ranger to harmony the whole place making pulls a joke. Last edited by Bongk : 08-15-2008 at 08:12 AM. | |
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| | #19 (permalink) |
| Registered User Join Date: May 2002
Posts: 548
| As long as the inability to beat this boss doesn't block progression to other major areas of the game then hrmm, so what? While it does seem a bit silly, and I think I'd rather gouge out my eyes then be part of a 24hr zerg fest on an encounter in a MMORPG. But, just because it's there doesnt mean it NEEDS to be easily beatable by anyone. |
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| | #21 (permalink) | ||
| Registered User Join Date: Aug 2002 Location: Texas
Posts: 2,243
| Quote:
I'm not talking about PoG difficulty weeks after. I'm simply saying that when it was released, the instant cries of "ITS TOO HARD!!!" permiated the community. Yes, PoG is easy, and turned out to be easy, but that didn't change people to say "Its too hard" the first week or so it was live. Quote:
Zurren pretty much echoed my thoughts overall. I mean really - if it takes too long, is too hard, or whatever, just don't do it. Period. Last edited by AladainAF : 08-15-2008 at 08:38 AM. | ||
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| | #22 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,438
+16 Internets | Clearing PoG was gay if all you were after was Tunare. We would just let twinks/noobs/friends tag along to loot the armor drops. I remember my old friend shitting himself with joy when we gave him the Tunare whip cause no one wanted it ;p
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #23 (permalink) |
| Registered User Join Date: May 2002
Posts: 548
| It's always bugged me how MMORPG players seem to have this attitude of entitlement of "Just because I'm paying a monthly fee, I should be able to reasonable accomplish every last bit of content within the game" I like the idea of things being near impossible, or some things only being available to the most dedicated/hardcore/skilled. Hell, just because you can beat something once doesn't mean it should be beatable again with ease. I liked how Plane of Sky used to be pretty much done 'for the challenge of doing it' - I dont think the rewards were ever that great? But hell, some of the islands were damn hard - the challenge of doing it was fun, and doing something that you knew hardly anyone else in the game could pull off was rewarding enough in it's own ways. Thankfully PoS was setup in such a way that you didnt need to 20hr marathon it and could divide it up into chunks over a few days. Hell, I think it'd be pretty damn cool if a boss encounter was setup in such a way that it took a week to complete, but with various 'stages' that you could stop and rest - but still had a 90% chance of failure at the end and having to start over, as long as there was some rewards along the way and the ability to stop. Shit like that shouldn't be the norm, and shouldn't be blocking any form of progression, but more of a "hot damn we did it!" feeling and maybe some great loot - but not the type of encounter you'd see people farming every week, and if people did bitch its too hard, I'd like to see the devs stick to some balls and say "so what - just because its there doesn't mean it should be readily/easily beatable" |
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| | #24 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 6,740
+67 Internets | You're pretty much retarded. Don't ever post again. Thanks. "Hey guys...there should be an encounter that gives rewards along the way and you can take breaks every so often and..." That's called a raid zone. If you want to create a raid zone where you're attacking like sections of a giant boss, sure fine, cool concept. But don't even begin to think these two things are in the same goddamn ballpark. It's good that there are games out there with poopsock encounters. FFxi keeps those people from shitting up other games. Yes, if the barrier to entry is too much for you don't do it I agree. I don't arena because I don't feel like rerolling one of the classes that can get to 2200 rating by facerolling. But that doesn't mean you can't point out how fucking stupid a boss that takes 20 consecutive hours to beat is. Comparing this shit to PoG is a fucking joke. |
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| | #25 (permalink) |
| Registered User Join Date: Aug 2002 Location: Texas
Posts: 2,243
| I didnt compare it to pog for fucks sake.... I just said that people whining about encounter difficulty reminded me about people whining about PoG being so fucking hard, because they didnt know how to do it. Thats all. There was no comparison said, or intended. It just reminded me that people love to whine about shit they can't do. Its even stupider to whine about it when its not a progression mob/zone. |
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| | #26 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 817
| Quote:
The fact that it can be zerged is laughable...But allowing it to go 18 hours? bad design is bad. "The way you beat it is by having someone ride a pink chocobo, using save the queen sword, wearing green spandex and with the spikey hair cut, with a name that starts with H, ride straight up the monsters ass at exactly 4pm! ITS THAT SIMPLE, DUH!" | |
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| | #28 (permalink) | |||
| Registered User Join Date: Jan 2007
Posts: 20
| Vinen (Come back to FFXI noob! and join levi with me) & Quote:
The LS who fought Pande had no problems actually FIGHTING him, and i heard no reports of their damage being nerfed, so there really is not much a secret. The problem is the lamps (adds) have like 35k HP EACH, and he spawns 8 of them. It takes the linkshell about an hour to kill all of them on each form alone because of the giant amount of HP on each one combined with the fact they share aggro with PW, making them run around the zone like crazy making it hard to keep up with them. Theres really nothing challenging about 'not being able to DD it' that wasnt 'figured out', it was just too much HP. And I VERY HONESTLY doubt that SE added a way to automatically drop a mobs HP by 30k by some weakness or make people do double damage to them (which would still take a long ass time) Quote:
You better damn well believe i believe that inexperienced shells also shouldnt be able to beat mobs like AV or PW, but I'm not one of those people, I need more challenge. edit and vinen: Quote:
SE doesnt even know how the hell to defeat it.
__________________ FFXI: Aikar (75WHM 75BLM) [Radiance@Leviathan] WoW [perma retired]: Xdrdre 60Rogue 60Mage (before TBC) [Myrmidons@Shattered Hand] Vanguard [retired]: Aikar 38 PSI [Eternia@Shidreth] Last edited by Aikar : 08-15-2008 at 01:35 PM. | |||
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| | #29 (permalink) |
| Registered User Join Date: Mar 2007
Posts: 1,490
| Hey guys, what if they put this one encounter in a game where it was really hard and took many time to win+++ ???? I'd say people who spent that time and effort deserved it and I look forward to the next challenge of my dedication/skill/patience/time consuming. I also love the concept that 20 hours in a row is somehow not healthy but thousands of thousands of hours spread out over the course of years is just fine. AOOOOO MY HEALTH IS FAILING, MUST KILL MOB FOR VIDEO GAME ACCOMPLISHMENT Best part: "People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people’s lives." Yeah, CLEARLY YOU'RE SAFE FROM THAT ps -> "Sylphet has also informed me that several members of BtL actually ended up vomiting by the end of the night from their intense focusing with no breaks for 18 hours." is totally pussy. Told u i was hardcore |
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| | #30 (permalink) |
| Registered User | A poopsock just doesn't cut it for FF... poopsocks are for WoW n00bs. Instead you need to tie off the leg of a pair of sweat pants, we will call it a poopleg, you better IV's to stay hydrated and nourished, a massage chair or a masseuse (sp) to keep you from tightening up and cramping while sitting on the edge of your seat for that tense 20 hours kill, and of course a pocket pussy to relieve some of the stress of a 20 hour harcore l33t killshot. Serisouly what does a application look like for a guild that needs that kind of commitment. Must be single, have no friends, no job, be able to sit at your computer for 24+ hours straight at full contentration. And of course poopleg is required! Sign me up bitches! |
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