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Old 08-21-2008, 01:02 PM   #586 (permalink)
Genjiro
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Quote:
Originally Posted by Szlia View Post
During the Kunark era, I remember a japanese guild was accused of exploiting Nagafen and Vox by having lvl 60 chars help with the fight by /q ing on the pull. The AoE would hit them while LD so they would proceed to destroy the dragon while in NPC mode.
Asian guilds were goofy usually.

We had a member who had access to the biggest Hong Kong guild on our servers forums who said they and like 3 other asain guilds were going to hatch some plot to control the server in some kind of hostile Chinese takeover. That kind of stuff was always good reading. I forget which guild it was but they were from HK and their leader was named Vipboss, and everyone else in the guild had the Vip prefix (Vipwar, Vipyoyo etc). Maybe someone else on Nameless will, I know one of them was Lost Danger Soldier, best name ever.
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Old 08-21-2008, 01:07 PM   #587 (permalink)
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I vaguely remember those Vip guys, I want to say their guild name had something to do with Dragon?

This is gonna be bugging me all day...

Or maybe something like Ancient Blank of Blank...

Last edited by Jabberwhacky : 08-21-2008 at 01:11 PM.
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Old 08-21-2008, 01:11 PM   #588 (permalink)
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Originally Posted by Bongk View Post
Anytime that happened to me from people going LD they would get the killshot and the corpse would poof. They didnt change it until like pop era that any corpse over lvl 65 would stay regardless.

How did they ensure the LD's didnt get the killshot? Or were the just cockblocking and being dicks?
Now that I think of it, several of us in the guild I was in at the time did this too. Naggy only ported you out on direct aggro so you could both run in and drag corpses safely from his room, and also die to his ae if you weren't wearing resist gear. You just /q'd after the pull and when he breathed on you you'd go jack him.

Linkdead people only made corpses poof if they outdamaged everyone else, including their non-linkdead self. I was fighting Raster solo when I went linkdead around 35% or so and killed him linkdead, but he left a corpse that I looted.
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Old 08-21-2008, 04:35 PM   #589 (permalink)
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Originally Posted by Genjiro View Post
Apparently some still do care.
I was answering the question about why Aakla's health was so divergent from mine, and the current status of Cats in Hats, not flopping my eDick. You, sir, were plain eThuggin it up. Sadly, it doesn't work well when it's from grandma's basement.
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Old 08-21-2008, 05:53 PM   #590 (permalink)
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Ubermonk:

It was similar to GK, but with no warping. The problem was that the melee push was just insane when you hit the button. Braap Braap, the mob would be bouncing off the walls.

AFK Leveling:

When the lvl cap was raised from 75 to 80, we did it AFK in the roaming robot zone. It took some time to find the proper rooms with 8-12 static spawns, then get the pathing macros recorded. We would clear the circuit once manually, then the War would run a loop around the spawn locations. When aggroed he would run back to camp, where the group would all play with military precision.

The instance would close after 8 hours, and we were sleeping, so when the {zone_id} would change everyone would camp. 1 in 5 chance someone was sitting at their bind but it really didn't matter.

A GM came in once at the last 15 minutes of the instance, I was getting ready to head to work so I checked in on things. The guy just popped in to see why the instance was still up I guess, and things didn't look that wierd, besides a warrior running around in circles constantly. Got off on that one.

More AFK Leveling:

When GK was still going on, we would use the hive instance (lots of spiders and orcs) for AA's and PL'ing just about everyone to 70 (I think) with max AA.

The main GK monk would kick out about 14-17k dps. Literally 10 second fights. We had things set up so that he would target mobs outside a certain radius so we wouldn't train ourselves. I think it took an hour or so to wipe the instance clean. Anyone that wanted the XP just had to warp with the GK monk I think, been a while.

The usual pathing bugs were everywhere. Ran into them from zones like solb up to postorms. I would quad kite the entrance frogs to a point on the wall and they would just freeze. 1 in 10 chance they would all warp onto you and clubber lang yah.
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Originally Posted by SAM DEATHWALKER
OK it seems fairly conceeded that I can take almost any single character 6 v 1.
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Old 08-21-2008, 06:28 PM   #591 (permalink)
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lol

Quote:
Originally Posted by FulorianC View Post
I was answering the question about why Aakla's health was so divergent from mine, and the current status of Cats in Hats, not flopping my eDick. You, sir, were plain eThuggin it up. Sadly, it doesn't work well when it's from grandma's basement.
I dont post much (as you can tell) and i've seen the last few posts slamming Genjiro who i dont know personally but know in a cross server ex top guild kind of way and i have to say i agree with his earlier comment.

Sure, lots of people still play EQ, and some guilds are at the top of the tree, good for you and i am sure you worked hard to get there and have some skilled and dedicated players but..and here is the truth of it...no-one really gives a shit anymore. Back in Velious/Luclin and PoP there were a few 'uber' guilds and being top on you're server didnt get you into this club, it was different to that, there was maybe half a dozen, FoH, DW, LoS, Mort, CIH and a couple more.

What made these guikds 'uber' was their acheivements over a period of time, the skill and dedication of their members but also and very importantly the fact that hundreds of thousands of people -cared- what they did and read their webpages. People sweated blood to get into these guilds, they were special in a way that current top end guilds simply are not.

So sure, you have more hp/end/mana and you may be killing shit that we never heard of but truly, and simply, no-one gives a fuck, and thats why Genjiro is right and you, for all your 'i'm so fucking now and you're so fucking yesterday' really truly just dont fucking matter.

No offence meant, just truth.

Mitch

ps' i'm pissed so fuck you and any typo/grammar bullshit
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Old 08-21-2008, 06:31 PM   #592 (permalink)
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I have a funny exploit/macro story.

I forget the name of the program, but it was essentially one that allowed you to perform a series of movements, record them, and play them back. Now their was a trade skill bug that had been discovered in which a completed item sold to merchants for more than the cost of the materials needed to make it, but only by a little bit. So for you to see any profit, it had to be done A LOT. I designed a macro in which my character (a lvl 30, decently geared toon) would walk to one merchant, buy about half the materials to make 10 of the item, head to another merchant to buy the rest of the materials, open up my sewing kit, make the stuff, sell it to a merchant, and repeat. The problem with these macro programs was that you HAD to make sure your walking path was DEAD on, or you might walk into a wall after 100 runs of slowly inching to one side. Not to mention that something as simple as bumping another player would fuck the whole thing up. BTW it's worth mentioning I was doing this in PoK

So I watched it work about 10 times successfully, and went to class. About 2 hours later I get back to my dorm, and my guy is running under Kelethin with about half his gear just GONE. No fucking clue how it happened, but logic would dictate that I hit a wall, got turned around, was probably at that point still having mouse clicks on the screen which in turned open my gear/bags, and started dropping/deleting shit on the ground before clicking the Kelethin stone.

Funny shit.
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Old 08-21-2008, 06:52 PM   #593 (permalink)
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that made me lol imagining that.
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Old 08-21-2008, 09:53 PM   #594 (permalink)
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Quote:
Originally Posted by Genjiro View Post
We would have never gotten the first AoW kill otherwise because we had a policy to not swell our ranks like everyone else was doing. What we accomplished with our numbers was a point of pride among the guild.

Also, bonus points to anyone who knows the only 3 guilds to complete every expansion before the next one came out(up to PoP when everyone worth a shit quit for WoW).
Afterlife, FoH, Triton with honorable mention LoS

GoD killed it for most top end guilds and to be honest, WoWs raid content is 10x better then EQ raid content.
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Old 08-21-2008, 10:01 PM   #595 (permalink)
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I know the rez box was mentioned before but here's a way we used it:

I think the box used to stay up for about 45 mins or so.

Make an empty corpse in front of VP, zone in.

2 chanters charm/buff rancors, clerics buff then drop to the shelf behind the zone in pad.

Hoshkar or Silverwing roams in view, drag them to the zone in because they weren't social with the base pop, and aggroed at great distances.

Let the rancors fly, hop down to the shelf, pop up for a nuke when you can. Charm breaks, get insta summoned, hit esc, pbae mez (cant stun) and pray you can land charm or the other enc hits his single mez after popping back up. If shit got too hairy just click out.

Charming in VP was a lot more doable when you had an eject button.

Kunark spells still went for a lot at the time so that one was a big help.

Charming in general was some of the most high energy fun I ever had in that game. So many folks were butthurt over it, I just went to character select and made one. My enc charmed his way with a druid 2 box from the teens till max level. Just a couple rusty weapons, somewhat fast fingers, and you had a controllable lawn mower for the night.

PoM:

You could start a war between the audience and the puppets. Been too long to remember the exact thing you had to do. Was a real GM hot button though so you would get busted fast somehow.

You could pop multiple spawn of the puppets, which could get you killed if you got summoned into the beatdown. I think you had to kill Jeb in the audience at a certain time but christ this was all during Luclin, I forget what I did at work last week these days.

That god damn puppet script is one of the only sour spots that comes to mind. No one ever spawned the fucking CT puppet because it must have been broken. I gave jeb a blowjob with my GF's cleric and got nothin.
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OK it seems fairly conceeded that I can take almost any single character 6 v 1.
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Old 08-21-2008, 10:45 PM   #596 (permalink)
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Not really an exploit, but it was nerfed pretty quick. In Luclin when Bard AE Mana/HP songs became more common, I used it to PL a ton of characters. Fungi + 15 HP/Mana AE Regen and a few other things was absolutely insane. I have a fond memory both in Steamfont and Everfrost with fifty corpses surrounding my character because both of those zones had a thousand wandering adds such as clockworks/kobold and skeletal lyrists/orcs. They were so much higher level that it took longer to kill one than it did to get an add. But the regen was always too much for them. Later they changed AE songs to only hit group/raid. It was a sad day.

Another non exploit, but nerfed after a while. Everyone knows Bards could click items while running. Well Singing Steel Breastplate + Duels or PoG kiting for gold was also pretty insane. A lot of people bitched at me for cheating and using potions and a hidden healer with Singing Steel Breastplate. It was only 105 HP, but every 6 seconds was a lot for the time. The other breastplates were like 12-18 seconds, but for some reason bards were 6. Probably because you can't really play any songs if you are spamming the BP.

Again, Donal's BP original was stupid. When Xanupox wasn't being a psycho, he was a good cleric and cool to group with for exotic shit such as deep skyshrine, early single group PoG, deep Kael and Thurgadin pits. The Donal's BP made impossible group content doable and very fun. I feel bad for anybody that never dungeon crawled Skyshrine in Velious. Talk about a perfect model for a dungeon crawl. I probably like Skyshrine as a dungeon crawl more than any other zone in EQ. Can anyone think of a better?
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Old 08-22-2008, 01:53 AM   #597 (permalink)
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Originally Posted by Mitch the Blonde View Post
I dont post much (as you can tell) and i've seen the last few posts slamming Genjiro who i dont know personally but know in a cross server ex top guild kind of way and i have to say i agree with his earlier comment.

Sure, lots of people still play EQ, and some guilds are at the top of the tree, good for you and i am sure you worked hard to get there and have some skilled and dedicated players but..and here is the truth of it...no-one really gives a shit anymore. Back in Velious/Luclin and PoP there were a few 'uber' guilds and being top on you're server didnt get you into this club, it was different to that, there was maybe half a dozen, FoH, DW, LoS, Mort, CIH and a couple more.

What made these guikds 'uber' was their acheivements over a period of time, the skill and dedication of their members but also and very importantly the fact that hundreds of thousands of people -cared- what they did and read their webpages. People sweated blood to get into these guilds, they were special in a way that current top end guilds simply are not.

So sure, you have more hp/end/mana and you may be killing shit that we never heard of but truly, and simply, no-one gives a fuck, and thats why Genjiro is right and you, for all your 'i'm so fucking now and you're so fucking yesterday' really truly just dont fucking matter.

No offence meant, just truth.

Mitch

ps' i'm pissed so fuck you and any typo/grammar bullshit
Don't have a coronary Mitch :P
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Old 08-22-2008, 05:57 AM   #598 (permalink)
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Originally Posted by owakefka View Post
Afterlife, FoH, Triton with honorable mention LoS

GoD killed it for most top end guilds and to be honest, WoWs raid content is 10x better then EQ raid content.
I never raided in WoW when I played it, but I have a friend who is in a high end raid guild and sheer madness of his UI with all of the sounds and colorful messages that flash up completely turned off any interest I could ever have for that game. I guess if you really love following scripts to the T and heavily modifying your interface so it tells you what to do then the game is great, but I couldn't get into it personally. I really enjoyed some of the group content that the game had to offer, but the game just couldn't hold my interest. I'll stick with Everquest...
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Old 08-22-2008, 06:07 AM   #599 (permalink)
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Probably because GoD was a steaming pile of shit. I still have screenshots of our guild wiping on ring events with a lvl1 GM Dev in our raid splashing AE CHeals and observing for tuning. Oh yea, this was in LIVE GAME!

Sure Rathe Council held everyone back from PoTime for months, but GoD was altogether different.

I have to agree with the position that "most" guilds who are uber today really wouldnt have been all that back in EQ's heyday. You're saying the guilds of today would be better than FoH, LoS, AL, TR, etc? Highly highly doubt it. Perfect example on AB server. I think Raging Fury is up there with worldwide firsts now? They were pretty much 3rd place nobodys from Velious - when I quit in GoD / OoW. Far far behind the progression curve. Mortalis moved to KB server and my guild Darkwind dominated by months ahead of the progression curve. More and more of the core of these big guilds left for WoW / EQ2, etc. All of the sudden with little to no competition, they are hot shit? But for YEARS before that, they couldnt pull it together?

Kudos to them for what they are doing now. But when the game was all about racing and dominating, they werent really anywhere to be seen. Remove the real competition and instance the shit out of the game and now they excel? Sounds like a no-brainer to me.
Because all of the old uber guilds no longer play it is impossible to say who is better, but the fact of the matter is that current uber guilds are fighting content that is quite a bit more challenging than a lot of the oldschool raid encounters and finishing expansions months before the next expansion rolls out.

You mention Raging Fury who apparently wasn't at the top of the game when you played. Do you think that guild memberships stay the same over time or something? When your guild fell apart I'm sure some players migrated to Raging Fury, and other players made it up in the ranks and joined it as well. Memberships change dramatically over time and they always have. Just because one guild wasn't necessarily the best around at one point in time, doesn't mean they won't eventually grow stronger.
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Old 08-22-2008, 08:39 AM   #600 (permalink)
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Because all of the old uber guilds no longer play it is impossible to say who is better, but the fact of the matter is that current uber guilds are fighting content that is quite a bit more challenging than a lot of the oldschool raid encounters and finishing expansions months before the next expansion rolls out.

You mention Raging Fury who apparently wasn't at the top of the game when you played. Do you think that guild memberships stay the same over time or something? When your guild fell apart I'm sure some players migrated to Raging Fury, and other players made it up in the ranks and joined it as well. Memberships change dramatically over time and they always have. Just because one guild wasn't necessarily the best around at one point in time, doesn't mean they won't eventually grow stronger.
QFT. Of course guilds now are much > than those of old, but it's like comparing the 72 dolphins vs the 08 patriots (with all due respect to Giants fans). The pats would monkey stomp the dolphins just because there's better technology, althletes etc... Players now have so much more raid experience and command of game techniques. Hell, back in LoS, we couldn't even master a stupid cheal chain until well into PoP, and even then, our single box clerics struggled with it more than our better players 2boxing and counting to 10.

For their era though, I doubt there were more dedicated, hardcore players than early EQ powerguilds.
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