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| | #46 (permalink) |
| Registered User Join Date: May 2002
Posts: 1,126
| There was once a patch where archery had no delay and no range limitation. I shot and killed Sont from the zone in at WW. Because of the no range limitation you could kill lots of stuff outside of aggro range. I think it lasted a few hours before they took the servers down and fixed it. I got a warning but they didn't do anything else even tho Sont was highly contested back then. Also about the same time there was a bug introduced in a patch where you could forage anything that dropped in the zone off a mob. I was in Seb at the time and got a lammy. That too lasted about 3 hours before they took the servers down to fix that as well. |
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| | #47 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,223
+78 Internets | That reminds of when they fucked up this dagger I had on my rog. After a patch it went from piercing to archery with same dmg delay. Skill went from 0-max in like 15 pulls at level 55ish. |
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| | #48 (permalink) |
| Registered User Join Date: Apr 2005 Location: Alberta
Posts: 446
| Kaladim bonechip exploit You would group with a level 1 character as a 51+ toon with 100% exp to AA on. Have the level 1 turn in the bonechips as if it were doing the quest normally. You'd get 1 AAish per turn in. Mix that with a necro and flesh to bone (Which would turn meat into bones), hi2u max AA's in 2 hours. There was a velium quest similar to this. |
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| | #49 (permalink) |
| Watches the Watchmen Join Date: Feb 2003 Location: Indianapolis
Posts: 1,322
+39 Internets | I remember watching my friend play WAY back in the day and there was a secret zoneline in West Karana out in the river that would take you to (I think?) freeport area somewhere. Pathing exploits were a necro fear kiting staple for leveling. Its no fun chasing something all the way across the zone when you can just sit there and watch it run back and forth right in front of you. Giving that cheap 5dmg 24dly 41% haste sword from Kael to mobs was always good for a laugh. I remember me and my chanter friend charming and then super buffing low level NPCs and watching them rape in zones like crushbone or south karana. Nothing like a dual wielding 70% hasted emporer crush with a 32pt dmg shield, 25 HP regen, SoWed, and an extra 600 HPs.
__________________ Dr. Bruce Campbell |
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| | #50 (permalink) |
| Registered User Join Date: Apr 2007
Posts: 53
| I had an early/dev/broken copy of the Velketor's Lab zonefile that had a hidden tunnel leading from near the zonein straight through the wall and into the back of Velk's room. I always kept that version and refused to let the patcher patch it. I could walk into the wall and through that tunnel but everyone else with the normal zonefile couldn't. It came in very handy one day when I discovered the guy who had previously stolen part of our guildbank was dual boxing at zoneline. I trained Velk to the zoneline, who killed both of the guys characters, and then, for added hilarity, bugged out and camped the zoneline/his corpses for 4-5 hours until a GM came and reset the zone. |
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| | #52 (permalink) | |
| Registered User Join Date: Mar 2003
Posts: 26
| Quote:
__________________ Honkhonkk 70 Shaman of Crushridge | |
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| | #53 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 11
| Didn't GMs have a sort of invis that see invis couldn't see through? There were lots of times Saiphos (server gm) would come to our raids and say random shit to us before dropping his invis to hang out. Anyway, the point is, all those times "GMs were watching you" they already knew exactly what you were doing, maybe they just liked to torment people in their free time~ |
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| | #56 (permalink) |
| Bring the pain Join Date: Dec 2002
Posts: 843
| The one's I used the most to gain alot of money we're using the Eye of Zomm in kedge keep and summoning it on the wall, after 5 tries u could pull Phinny to zone line. The best exploit I used was in Griends end, if you pulled that named mob who had the rez stick for clerics to the room with the door on the floor, he would not attack you at all, not even summon. Took 3 hours to kill him with 2 people but eventually he died. Made 100k every 5 days.
__________________ Listen to the band skindred. www.skindred.com |
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| | #58 (permalink) |
| You are just another normal! Join Date: Jan 2002 Location: Houston, TX
Posts: 9,392
| Cazic Thule's Death Touch could be manipulated to dupe your corpse if you logged out at the exact same time he Death Touched you. We managed to dupe quite a few pieces of dragon loot that way, amongst other things. It seemed like every time CT was up we got a few extra corpses worth of loot.
__________________ Like a ship without an anchor, like a slave without a chain, just the thought of those sweet ladies sends a shiver through my veins. And I will go on shining, shining like brand new. I'll never look behind me, my troubles will be few. Goodbye stranger, it's been nice. Hope you find your paradise. Tried to see your point of view, hope your dreams will all come true. Goodbye Mary, goodbye Jane, will we ever meet again? Feel no sorrow, feel no shame. Come tomorrow, feel no pain. |
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| | #59 (permalink) |
| HorrorFK | I remember when we first got into PoEB. As a mage, you could stand in the right corner of the entrance while on a horse and summon tons of levi rings. Right click on AoN, ring, AoN, ring, boosting you over the walls, in which you could run straight to Rathe Council. When Guild Banners came out with illusions, you could set the entire alliance as a specific race while fighting a mob with an illusioned-DT, without ever getting affected. Also, mage charm on elementals in BoT. Using Frenzied Burnout gave them the perma-buff (even when uncharmed). Three-mage groups could clear entire wings of giants.
__________________ HorrorFK Last edited by Zimphultron; 08-10-2008 at 11:42 PM.. |
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