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Old 08-10-2008, 10:00 PM   #46 (permalink)
Borzak
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There was once a patch where archery had no delay and no range limitation. I shot and killed Sont from the zone in at WW. Because of the no range limitation you could kill lots of stuff outside of aggro range.

I think it lasted a few hours before they took the servers down and fixed it. I got a warning but they didn't do anything else even tho Sont was highly contested back then.

Also about the same time there was a bug introduced in a patch where you could forage anything that dropped in the zone off a mob. I was in Seb at the time and got a lammy. That too lasted about 3 hours before they took the servers down to fix that as well.
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Old 08-10-2008, 10:05 PM   #47 (permalink)
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That reminds of when they fucked up this dagger I had on my rog. After a patch it went from piercing to archery with same dmg delay. Skill went from 0-max in like 15 pulls at level 55ish.
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Old 08-10-2008, 10:13 PM   #48 (permalink)
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Kaladim bonechip exploit

You would group with a level 1 character as a 51+ toon with 100% exp to AA on. Have the level 1 turn in the bonechips as if it were doing the quest normally. You'd get 1 AAish per turn in. Mix that with a necro and flesh to bone (Which would turn meat into bones), hi2u max AA's in 2 hours.

There was a velium quest similar to this.
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Old 08-10-2008, 10:15 PM   #49 (permalink)
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I remember watching my friend play WAY back in the day and there was a secret zoneline in West Karana out in the river that would take you to (I think?) freeport area somewhere.

Pathing exploits were a necro fear kiting staple for leveling. Its no fun chasing something all the way across the zone when you can just sit there and watch it run back and forth right in front of you.

Giving that cheap 5dmg 24dly 41% haste sword from Kael to mobs was always good for a laugh.

I remember me and my chanter friend charming and then super buffing low level NPCs and watching them rape in zones like crushbone or south karana. Nothing like a dual wielding 70% hasted emporer crush with a 32pt dmg shield, 25 HP regen, SoWed, and an extra 600 HPs.
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Old 08-10-2008, 10:16 PM   #50 (permalink)
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I had an early/dev/broken copy of the Velketor's Lab zonefile that had a hidden tunnel leading from near the zonein straight through the wall and into the back of Velk's room. I always kept that version and refused to let the patcher patch it. I could walk into the wall and through that tunnel but everyone else with the normal zonefile couldn't.

It came in very handy one day when I discovered the guy who had previously stolen part of our guildbank was dual boxing at zoneline. I trained Velk to the zoneline, who killed both of the guys characters, and then, for added hilarity, bugged out and camped the zoneline/his corpses for 4-5 hours until a GM came and reset the zone.
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Old 08-10-2008, 10:21 PM   #51 (permalink)
Ashes Emberblade
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At one point tiny daggers, the enchanter pet reagent, were on archery skill. Fighting low level mobs with those was the best way to raise it.
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Old 08-10-2008, 10:28 PM   #52 (permalink)
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Quote:
Originally Posted by CyrusReij View Post
Used to do that on my cleric (posted it in the PoM thread), thing was when I got like more than 2 puppets I had trouble looting the audience, as the puppets would insta rape me, especially bad if they werent at full hp (which was common cause they had no fucking regen), and thus summoned you until you died. Great exp and flowers/cards or whatever they dropped tho!

Edit: Also some Sullon Zek shit~ Xteaming with the other team, you could group with them (no idea why), and they were affected by group buffs, and when Luclin came out, group heals (Celestial Elixir I think it was), Evil + Good vs Neuts.... oh how I miss that rotten ass server and its lack of GMs and host of exploiters sometimes.
Druid roommate was bound up there, so he would come up and wolf me every hour when i needed it. Also since I was a monk I could FD and not get raped. I also bought the locket thing to bind non-casters and had my monk bound in PoM, good times.
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Old 08-10-2008, 10:48 PM   #53 (permalink)
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Didn't GMs have a sort of invis that see invis couldn't see through? There were lots of times Saiphos (server gm) would come to our raids and say random shit to us before dropping his invis to hang out. Anyway, the point is, all those times "GMs were watching you" they already knew exactly what you were doing, maybe they just liked to torment people in their free time~
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Old 08-10-2008, 10:52 PM   #54 (permalink)
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It really seems like "GM invis" was half assed now that you think back on it. They would have to backpack any light sources so you wouldn't see the effects moving around.
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Old 08-10-2008, 11:02 PM   #55 (permalink)
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All i ever did was use showeq for plane of Earth Rings. Thats the extent of my cheating.
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Old 08-10-2008, 11:06 PM   #56 (permalink)
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The one's I used the most to gain alot of money we're using the Eye of Zomm in kedge keep and summoning it on the wall, after 5 tries u could pull Phinny to zone line.

The best exploit I used was in Griends end, if you pulled that named mob who had the rez stick for clerics to the room with the door on the floor, he would not attack you at all, not even summon. Took 3 hours to kill him with 2 people but eventually he died. Made 100k every 5 days.
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Old 08-10-2008, 11:07 PM   #57 (permalink)
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there was a quest npc in noble's causeway near wall of slaughter, and if you gave him an attuneable item that was already no drop he would give it back to you tradeable again.
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Old 08-10-2008, 11:21 PM   #58 (permalink)
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Cazic Thule's Death Touch could be manipulated to dupe your corpse if you logged out at the exact same time he Death Touched you. We managed to dupe quite a few pieces of dragon loot that way, amongst other things. It seemed like every time CT was up we got a few extra corpses worth of loot.
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Old 08-10-2008, 11:33 PM   #59 (permalink)
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I remember when we first got into PoEB. As a mage, you could stand in the right corner of the entrance while on a horse and summon tons of levi rings. Right click on AoN, ring, AoN, ring, boosting you over the walls, in which you could run straight to Rathe Council.

When Guild Banners came out with illusions, you could set the entire alliance as a specific race while fighting a mob with an illusioned-DT, without ever getting affected.

Also, mage charm on elementals in BoT. Using Frenzied Burnout gave them the perma-buff (even when uncharmed). Three-mage groups could clear entire wings of giants.
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Old 08-10-2008, 11:36 PM   #60 (permalink)
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Quote:
Originally Posted by Borzak View Post
Also about the same time there was a bug introduced in a patch where you could forage anything that dropped in the zone off a mob. I was in Seb at the time and got a lammy. That too lasted about 3 hours before they took the servers down to fix that as well.
Forgot about that one. Friend went to a Vox raid and foraged the white dragon skin (or pelt or whatever... one of the pieces for the cloak).
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