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Old 07-11-2008, 12:16 PM   #31 (permalink)
xmod2
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I don't see how this could work without Arena gear and Badge vendors.

The level of loot dilution seems like it would greatly slow down gearing for encounters.
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Old 07-11-2008, 01:18 PM   #32 (permalink)
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Coming from a tank who cant really gear up anymore due to idiocy on my server. this system would be fantastic to progress higher through the game because i cant get gear for the life of me anymore.. :\
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Old 07-11-2008, 01:37 PM   #33 (permalink)
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Yea Id love a system like this. Im not willing to commit to an attendance sched for WoW and as such I have no way to gear up on my server which is comprised of idiot casual guilds or 2 or 3 guilds that progress but only with mandatory 3+ nights a week.

A casual guild that wasnt full of idiots would work too but that doesnt happen on Durotan.
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Old 07-11-2008, 01:57 PM   #34 (permalink)
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Quote:
Originally Posted by Siddar View Post
On Loot whores Its the difference between a limited amount of items sold to fund guilds needs and a system that exists primarily to allow gold buyers to purchase raid gear.
not any difference that actually matters.

Quote:
On The Farmers there is a difference between a DKP hoarder and a gold saler in that DKP hoarder is still going to use that DKP someday to buy gear. For the gold farmer the gold is what there after they will only gear to absolute minimum level required to be able to attend raids nothing more.
Again, there are no sweatshop farmers in these raids because killing shit over and over is still more gold/hour than that and because as I've already said, they don't let people in greens in there.
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Old 07-11-2008, 02:38 PM   #35 (permalink)
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Again, there are no sweatshop farmers in these raids because killing shit over and over is still more gold/hour than that
I have to disagree with that gold is a commodity that is available in almost unlimited supply the raid gear that drops isn't. The questions come down to how much $ are gold buyers willing to spend per raid item and how many drops per raid. I could see the average gold buyer being willing to spend between 50-100 $ per drop. I don't raid in wow so not sure how many loots drop on the average wow raid but I wouldn't be surprised if your average raid was generating at least 500 $ in loot. I just did a google search and top hit said $5/1000 gold SO $500 equals 100.000 divided by 24 so over 4k gold for around three hours of raiding. I don't think your average gold farmer could beat that rate.
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Old 07-11-2008, 02:51 PM   #36 (permalink)
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I have to disagree with that gold is a commodity that is available in almost unlimited supply the raid gear that drops isn't. The questions come down to how much $ are gold buyers willing to spend per raid item and how many drops per raid. I could see the average gold buyer being willing to spend between 50-100 $ per drop. I don't raid in wow so not sure how many loots drop on the average wow raid but I wouldn't be surprised if your average raid was generating at least 500 $ in loot. I just did a google search and top hit said $5/1000 gold SO $500 equals 100.000 divided by 24 so over 4k gold for around three hours of raiding. I don't think your average gold farmer could beat that rate.
With ~20 pugs paying for shit in an auction system, I've never seen a night go over 30k in gold. Most of the time, it was 10-15k, max.
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Old 07-11-2008, 03:16 PM   #37 (permalink)
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Originally Posted by Horse View Post
It's still zero sum, and still requires you to farm outside of the raid if you want to maintain any level of competition with the presumable "tons of random dudes" that your guild is.

25 people each with 1g caps your raid at 25g + whatever differential for raiding (pots, repairs, boss gold, trash drops).


I didn't read anything about an entry fee for joining, I don't see why that's relevant. You can say that it encourages people to not suck and waste their money, but a raid leader with balls can stop that from happening just fine.

All this system boils down to is giving someone loot priority based on factors that could have nothing to do with raiding at all. Since someone can pay $ for gold or rang rang bot farm for 100% of the time up to the raid, they should get the item? Snore.

I'm not seeing the benefits of this system besides making social use out of WoW gold that is by and large useless between players. Giving someone raid loot because they have more gold? That does not necessarily increase anyone's skill, it does not increase social interaction, and it definitely doesn't increase camaraderie.

There are other systems that accomplish the same exact thing without relying on out-of-raid factors.

And yes, paying gold to be in a raid is similar to this with one difference: the non-paying people spent "time" instead, and wear that like some fuckin' badge. I will happily make the generalization that on average the asian guilds are far more efficient and take things like, oh, being prepared, understanding strats and pulling their own weight a lot more seriously than the gimmey gimmey USA "Scientologist Banana in Ass" joke guilds.

Give me a pool of players who are at any level of competency and we'll do work.

U S A

U S A

*pumps fist*


This is why this system will never work in the U.S.. Fucking Americans.

I would do this, and probably will give it a shot on some ZA runs. Why not, I and some friends stand to make some cash. That's how I see this system as a benefit. A fucking purely Capatlistic idea. THAT"S how Americans should think of this system, and I don't know why we didn't come up with this "Great way to make money" idea in the first place.
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Old 07-11-2008, 05:55 PM   #38 (permalink)
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Originally Posted by TKarrde View Post
With ~20 pugs paying for shit in an auction system, I've never seen a night go over 30k in gold. Most of the time, it was 10-15k, max.
What is the average total taken per raid though 30k split 24 ways is still 1250 gold for one drop.
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Old 07-11-2008, 05:59 PM   #39 (permalink)
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and I don't know why we didn't come up with this "Great way to make money" idea in the first place.
We were too busy making 100k gold selling points in arena's for 1/10th the effort and 1/100th the headache.
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Old 07-11-2008, 05:59 PM   #40 (permalink)
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THAT"S how Americans should think of this system, and I don't know why we didn't come up with this "Great way to make money" idea in the first place.
Because then we all couldn't blindly look down from our elitist perches on the mouth breathers out there. We'd be down in the mud with them, actually helping some of them learn to be less stupid. The fact that, in the long run we'd be helping ourselves (increasing the numbers of raid viable players) is irrelivant in the face of the lack in short term gain.

THAT'S UN-AMERICAN RIGHT THERE MISTER. We want it all, we want it now, and if by god we have to step on the backs of some other loser; that's OK. If we aren't stepping on him, he's plotting to step on us.
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Old 07-11-2008, 09:54 PM   #41 (permalink)
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Fuck gold. Do this via paypal and I'm in. I'll sun BT for $30-$50 a week with retards.
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Old 07-11-2008, 10:09 PM   #42 (permalink)
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because all players should take the game that seriously instead of just goofing around and having fun. most players don't want to be "pro raiders". they don't even care about strats or farming consumables. wow is actually a hobby believe it or not. it's ok if someone plays and never has the desire or skill to step foot into hyjal/bt/sunwell. you don't have to look at them like dumbass noobs.

in regards to this gold system...if you love it so much then get it going. don't whine and bitch about how it's better and then not doing anything about it. take initiative and make it popular on your server. report back to us on your progress.

Last edited by Kolle : 07-11-2008 at 10:14 PM.
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Old 07-11-2008, 11:32 PM   #43 (permalink)
TKarrde
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What is the average total taken per raid though 30k split 24 ways is still 1250 gold for one drop.
For one night. Not each drop. The night's raiding would max out at about 30k, on rare occaisions. We usually got 10-15k per night. Split 5 ways, rather than 25.
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Old 07-12-2008, 03:23 PM   #44 (permalink)
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Originally Posted by Munkeeboy View Post
This is why this system will never work in the U.S.. Fucking Americans.

I would do this, and probably will give it a shot on some ZA runs. Why not, I and some friends stand to make some cash. That's how I see this system as a benefit. A fucking purely Capatlistic idea. THAT"S how Americans should think of this system, and I don't know why we didn't come up with this "Great way to make money" idea in the first place.
Dipshit we've been doing this since EQ came out. Nothing new here, move along.
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Old 07-13-2008, 05:09 PM   #45 (permalink)
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I wonder if you could build a mechanic like this into the gameto prevent rip-offs.

When the money is bid and paid, it would be instantly spread out to everyone, without touching a raid leader.

The cpu could take care of the whole process.
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