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| | #243 (permalink) |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,352
| Perhaps, but there's still no excuse. No one is forcing you to do the 8000 things you should do leveling up so you'll be better prepared at 70, but if you don't do them it is YOUR OWN FAULT and the game need not be catered to stupid people.
__________________ BTW whichever of you mods removed the banner sig, I never made it nor put it there in the first place and if anything just gives me a reason to make a new one bigger and more annoying. |
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| | #245 (permalink) |
| Full Retard Join Date: May 2005 Location: Florida
Posts: 1,426
| I thought what you SHOULD do while leveling to 70 was enjoy the game you're paying for. I must have missed the part where Cuppy asked for the game to be nerfed down to her casual gaming style at the expense of the hardcore.
__________________ Cthulhu for President. Why vote for a lesser evil? |
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| | #246 (permalink) | ||
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,984
+31 Internets | Quote:
Granted, it's been awhile since I actually stepped in that piece of shit, or even gave a shit about those particular mobs, so I may be a little off in my time estimations. But it should be close to right.
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| | #247 (permalink) | |
| "Change doesn't come from Washington, it comes to Washington." - Guess who Join Date: Jun 2006 Location: Indianapolis
Posts: 2,611
| +1 for the guides both of you. It helps to know I don't need epics just to start off in heroics. I'm planning to run heroics for the off chance of an epic drop upgrade for my healing. Since 2-3 badges per run is going to equal weeks per single gear ugprade I'm not focusing on badges to much. I'll get badges if I can get into any Kara runs or if my guild runs kara and I get in.
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| | #248 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,352
| Quote:
It is trivial to hit 70 with 250+ hit rating as a rogue. It is trivial to hit 70 with 12-1300 healing as a healer. It is trivial to hit 70 with capped defense and 14khp/25k armor as a feral. Etc. Etc. Etc. So NOT doing so is purely, unconditional, unequivocally, totally, fully, 100% your own fucking fault and complaining about it is about the same as being upset you get a shock when you throw the toaster in the bathtub. Assuming every level 70 has stats equal to or equivalent to the above is perfectly acceptable and as such .. and back to the original topic (shocker i know) .. heroics should require alot more so idiots like cuppy CAN'T succeed in them.
__________________ BTW whichever of you mods removed the banner sig, I never made it nor put it there in the first place and if anything just gives me a reason to make a new one bigger and more annoying. | |
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| | #249 (permalink) | |
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,984
+31 Internets | Should also note that the fear for that first boss is different than those Felguards. The Felguards use an Intimidating Shout-like fear, where the main tank is paralyzed and everyone else goes running away -- this forces the Felguard off the tank and onto other party members. The first boss on the other hand just straight up fears everyone, a little bit more like Magmadar. He will chase after the tank should the tank get feared, so breaking that one might seem a little less important, but still easily doable. He pops his fear off around 30 seconds into the fight, I usually hit Berserker Rage around my 3rd or 4th shield slam and it seems to catch it usually. If it's MAD IMPORTANT you break it, you could pop Berserker Rage on charge in ala Magamadar sans-timers to time the first one. It's on a 30 second cooldown and does not need anyone else in range to use it.
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| | #250 (permalink) | |
| Registered User | Quote:
Cuppy is far more the average wow player than you and I am sure Blizz likes it that way.
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| | #252 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 1,374
+14 Internets | Quote:
Assuming you get 3badges from the heroic, plus erm, it was 2 right for the daily, so that's 5badges a day, in about 1hour, sometimes 1hour30. 35badges a week, a pretty decent number in my opinion. Gets you a new item every week/couple weeks. You can easily run two of the 4 "easy" heroics in less than 3hours too, if the group somewhat sticks around. SP and UB are very good for that, since you just go back to entrance and enter the other dungeon. Ramparts and BF isn't bad, but BF is on my "medium" difficulty list. The last easy one is obviously mech, but it's far from everything else. Heroics can also have the side benefit, depending on your class, of getting you decent epics with reputation. Even to this day, CE has some awesome druid rewards, both feral(the mace) and resto(the offhand). I think the mace from shatar is also pretty good. Lower city mace is awesome for dps caster, sadly lower city rep is somewhat a bitch in my opinion. Then there's the necessary head enchants, and recipes if you're JC or enchanter(healing and spelldmg ring enchants). That's the great thing about heroics, the fact that when you run one, you gain rep for medium term items, a chance at random drops that you might find useful(some trinkets aren't bad, and some of the epics aren't bad if the char is relatively new) and badges for long term epics which also are fucking awesome due to being updated every now and then. The issue being, if you only want a specific item out of all those, it forces you into an insane and boring grind. Especially when you can only run the instance once a day. Still much better than the Cenarion abortion in Silithus. I'm glad I never had to grind the rep on any of my char back then. I did have to farm the stupid pages though, for money, good old naxx days, spending 50g a night on consumables and repairs. | |
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| | #253 (permalink) | |
| collector of stuff Join Date: Feb 2006 Location: constitution beach
Posts: 531
| Quote:
Collecting all badge gear can take awhile. To get all pieces(at least for tanking I imagine other classes/specs are close) will cost about 500-600 badges. It's alot I know. To those farming raids and shitting badges in their sleep maybe not but for a casual/low play-time player it sounds heafty. But take it slow. When you first start heroics will probably take you a bit over an hour, as you get more comfortable with certain heroics youll have it down to a 30-75 minute plow(each piece of gear helps this). My recommendation is to do the daily(if you can) and 1-2 other instances every day that you play. That's roughly a 3-5 hours session depending on your speed in instances and will also net you an avg of 12 badges per day of that. If you do that 3 times a week, and then join a pug for kara(22 full clear, lets say you only do half cause pug sucks 11 badges). 12x3 + 11 = 47 12x3 + 22 = 58 Badges per week. Its a noble starting goal and adjust the numbers based on how many days a week you can play and how fast you can run instances. With those numbers you are looking at around 2 months for full badge gear(probably a bit over unless you play often). It may sound like alot, but it's really not. The full badge gear puts you at a touch above T5 for most classes that I know of. So you'll be very well geared at the end. | |
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| | #255 (permalink) |
| Dates women on TV with the help of Chuck Woolery Join Date: Feb 2006
Posts: 294
| Yeah, that's a point to be made. on many servers, they say "kara badge run. be geared" or "heroic mgt run. pst with stats" and if you don't meet their standard (usually T5 or badge equivalent), they just don't invite you. |
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