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Old 07-07-2008, 09:45 AM   #241 (permalink)
GrobbeeTrull2.0
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You're looking at her experience as a min/maxer with self-admitted social functioning issues.

There's a disconnect you can't cross. Don't attempt.
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Old 07-07-2008, 09:51 AM   #242 (permalink)
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Was anything mentioned about the Warcraft movie at WWI?
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Old 07-07-2008, 10:21 AM   #243 (permalink)
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Originally Posted by GrobbeeTrull2.0 View Post
You're looking at her experience as a min/maxer with self-admitted social functioning issues.

There's a disconnect you can't cross. Don't attempt.
Perhaps, but there's still no excuse. No one is forcing you to do the 8000 things you should do leveling up so you'll be better prepared at 70, but if you don't do them it is YOUR OWN FAULT and the game need not be catered to stupid people.
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Old 07-07-2008, 10:47 AM   #244 (permalink)
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Perhaps, but there's still no excuse. No one is forcing you to do the 8000 things you should do leveling up so you'll be better prepared at 70, but if you don't do them it is YOUR OWN FAULT and the game need not be catered to stupid people.
There's some sort of irony to be found in this post.
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Old 07-07-2008, 11:07 AM   #245 (permalink)
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I thought what you SHOULD do while leveling to 70 was enjoy the game you're paying for. I must have missed the part where Cuppy asked for the game to be nerfed down to her casual gaming style at the expense of the hardcore.
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Old 07-07-2008, 11:47 AM   #246 (permalink)
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I remember tanking it in zerker stance not long ago, and felguards could pop fears faster than zerk rage cooldown, unless you could actually tell in advance when to use it so fear would hit 7-8secs in. And since they sometimes just "forgot" to use fear for 50secs straight, it was all about luck really. Now it's not like they were that hard if you bothered cleaning the whole place, and have a mage or a hunter going full out then running away as soon as the fear was up, and kiting him around the first room. But by no means you could just outskill the randomness of their fear.
Their fear isn't random at all, is what I'm trying to say, and never has been. You do have to pre-empt the fear to break it every time, but it's not hard to do and certainly not random. They pop fear somewhere around 5-10 seconds after 2+ people are in melee range. If only the tank is in range, they simply don't fear. The cooldown always seemed to me like it was either exactly 30 seconds, or just under it -- enough so that I could pre-empt it every time on refresh and manage to break it in the 10 second window I had.

Granted, it's been awhile since I actually stepped in that piece of shit, or even gave a shit about those particular mobs, so I may be a little off in my time estimations. But it should be close to right.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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Old 07-07-2008, 11:55 AM   #247 (permalink)
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+1 for the guides both of you. It helps to know I don't need epics just to start off in heroics. I'm planning to run heroics for the off chance of an epic drop upgrade for my healing. Since 2-3 badges per run is going to equal weeks per single gear ugprade I'm not focusing on badges to much. I'll get badges if I can get into any Kara runs or if my guild runs kara and I get in.
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I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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Old 07-07-2008, 12:03 PM   #248 (permalink)
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I thought what you SHOULD do while leveling to 70 was enjoy the game you're paying for. I must have missed the part where Cuppy asked for the game to be nerfed down to her casual gaming style at the expense of the hardcore.
When did I say anything about not enjoying it? What does that have to do with running every instance at least once while leveling for quests/rep? What does that have to do with saving all your scryer quests for 65, turning in a bunch of signets for your shatar rep at the same time, then doing those quests + shatar. What does it have to do with saving all CE quests til after you've run sp and ub at least once each and turned in plant parts til honored? What does that have to do with doing the daily pvp quest each day to have some honor banked when you get 70? What does that have to do with planning your enchants, gems, professions, quests, etc ahead of time so you don't hit 70 with greens? My paladin was my only 70 to hit 70 with more than 1-2 green items. My last 3 have hit 70 with more epics than greens. IT ISN'T DIFFICULT.

It is trivial to hit 70 with 250+ hit rating as a rogue. It is trivial to hit 70 with 12-1300 healing as a healer. It is trivial to hit 70 with capped defense and 14khp/25k armor as a feral. Etc. Etc. Etc. So NOT doing so is purely, unconditional, unequivocally, totally, fully, 100% your own fucking fault and complaining about it is about the same as being upset you get a shock when you throw the toaster in the bathtub.

Assuming every level 70 has stats equal to or equivalent to the above is perfectly acceptable and as such .. and back to the original topic (shocker i know) .. heroics should require alot more so idiots like cuppy CAN'T succeed in them.
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Old 07-07-2008, 12:17 PM   #249 (permalink)
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Should also note that the fear for that first boss is different than those Felguards. The Felguards use an Intimidating Shout-like fear, where the main tank is paralyzed and everyone else goes running away -- this forces the Felguard off the tank and onto other party members.

The first boss on the other hand just straight up fears everyone, a little bit more like Magmadar. He will chase after the tank should the tank get feared, so breaking that one might seem a little less important, but still easily doable. He pops his fear off around 30 seconds into the fight, I usually hit Berserker Rage around my 3rd or 4th shield slam and it seems to catch it usually. If it's MAD IMPORTANT you break it, you could pop Berserker Rage on charge in ala Magamadar sans-timers to time the first one. It's on a 30 second cooldown and does not need anyone else in range to use it.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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Old 07-07-2008, 12:17 PM   #250 (permalink)
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Quote:
Originally Posted by Makata View Post
When did I say anything about not enjoying it? What does that have to do with running every instance at least once while leveling for quests/rep? What does that have to do with saving all your scryer quests for 65, turning in a bunch of signets for your shatar rep at the same time, then doing those quests + shatar. What does it have to do with saving all CE quests til after you've run sp and ub at least once each and turned in plant parts til honored? What does that have to do with doing the daily pvp quest each day to have some honor banked when you get 70? What does that have to do with planning your enchants, gems, professions, quests, etc ahead of time so you don't hit 70 with greens? My paladin was my only 70 to hit 70 with more than 1-2 green items. My last 3 have hit 70 with more epics than greens. IT ISN'T DIFFICULT.

It is trivial to hit 70 with 250+ hit rating as a rogue. It is trivial to hit 70 with 12-1300 healing as a healer. It is trivial to hit 70 with capped defense and 14khp/25k armor as a feral. Etc. Etc. Etc. So NOT doing so is purely, unconditional, unequivocally, totally, fully, 100% your own fucking fault and complaining about it is about the same as being upset you get a shock when you throw the toaster in the bathtub.

Assuming every level 70 has stats equal to or equivalent to the above is perfectly acceptable and as such .. and back to the original topic (shocker i know) .. heroics should require alot more so idiots like cuppy CAN'T succeed in them.
WTF, yes we should all read the thesis's on EJ forums and know every variable and coefficient, how to "properly" quest so that every faction gets maxxed out instead of following the train tracks Blizz laid out for people who want to "play" the game and not read about it or focus their life around it, or spend every waking hour making spreadhseets on how to develop our characters properly on a FUCKING GAME huh? You really need to sit back, relax and realize that there is more to life than WoW.

Cuppy is far more the average wow player than you and I am sure Blizz likes it that way.
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Old 07-07-2008, 12:24 PM   #251 (permalink)
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I'm definitely more hardcore than the average gamer..but reading EJ puts me to sleep. I'm an engineer. I do enough math at work. I don't need to do it at home.
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Old 07-07-2008, 12:28 PM   #252 (permalink)
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+1 for the guides both of you. It helps to know I don't need epics just to start off in heroics. I'm planning to run heroics for the off chance of an epic drop upgrade for my healing. Since 2-3 badges per run is going to equal weeks per single gear ugprade I'm not focusing on badges to much. I'll get badges if I can get into any Kara runs or if my guild runs kara and I get in.
A good a steady way to accumulate gear with little effort is just doing daily heroic. Assuming you're neither a tank or a healer, you should have no problem finding a group even if your gear is really bad. As a healer, you might manage depending on group setup and tank gear, as a tank you pretty much do need decent tanking gear for heroics, but decent varies with the class, decent for a druid involves just buying some random crafted crap, and doing a few lvl 70 quests in shadowmoon, while it's a tad bit more annoying on a warrior to gear for prot tanking efficiently.

Assuming you get 3badges from the heroic, plus erm, it was 2 right for the daily, so that's 5badges a day, in about 1hour, sometimes 1hour30. 35badges a week, a pretty decent number in my opinion. Gets you a new item every week/couple weeks.

You can easily run two of the 4 "easy" heroics in less than 3hours too, if the group somewhat sticks around. SP and UB are very good for that, since you just go back to entrance and enter the other dungeon. Ramparts and BF isn't bad, but BF is on my "medium" difficulty list. The last easy one is obviously mech, but it's far from everything else.


Heroics can also have the side benefit, depending on your class, of getting you decent epics with reputation. Even to this day, CE has some awesome druid rewards, both feral(the mace) and resto(the offhand). I think the mace from shatar is also pretty good. Lower city mace is awesome for dps caster, sadly lower city rep is somewhat a bitch in my opinion. Then there's the necessary head enchants, and recipes if you're JC or enchanter(healing and spelldmg ring enchants).

That's the great thing about heroics, the fact that when you run one, you gain rep for medium term items, a chance at random drops that you might find useful(some trinkets aren't bad, and some of the epics aren't bad if the char is relatively new) and badges for long term epics which also are fucking awesome due to being updated every now and then. The issue being, if you only want a specific item out of all those, it forces you into an insane and boring grind. Especially when you can only run the instance once a day.

Still much better than the Cenarion abortion in Silithus. I'm glad I never had to grind the rep on any of my char back then. I did have to farm the stupid pages though, for money, good old naxx days, spending 50g a night on consumables and repairs.
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Old 07-07-2008, 12:32 PM   #253 (permalink)
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+1 for the guides both of you. It helps to know I don't need epics just to start off in heroics. I'm planning to run heroics for the off chance of an epic drop upgrade for my healing. Since 2-3 badges per run is going to equal weeks per single gear ugprade I'm not focusing on badges to much. I'll get badges if I can get into any Kara runs or if my guild runs kara and I get in.
I am not sure on your play time so....

Collecting all badge gear can take awhile. To get all pieces(at least for tanking I imagine other classes/specs are close) will cost about 500-600 badges. It's alot I know. To those farming raids and shitting badges in their sleep maybe not but for a casual/low play-time player it sounds heafty. But take it slow.

When you first start heroics will probably take you a bit over an hour, as you get more comfortable with certain heroics youll have it down to a 30-75 minute plow(each piece of gear helps this).

My recommendation is to do the daily(if you can) and 1-2 other instances every day that you play. That's roughly a 3-5 hours session depending on your speed in instances and will also net you an avg of 12 badges per day of that. If you do that 3 times a week, and then join a pug for kara(22 full clear, lets say you only do half cause pug sucks 11 badges).

12x3 + 11 = 47
12x3 + 22 = 58

Badges per week. Its a noble starting goal and adjust the numbers based on how many days a week you can play and how fast you can run instances. With those numbers you are looking at around 2 months for full badge gear(probably a bit over unless you play often).

It may sound like alot, but it's really not. The full badge gear puts you at a touch above T5 for most classes that I know of. So you'll be very well geared at the end.
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Old 07-07-2008, 12:33 PM   #254 (permalink)
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All I can say is, you're lucky you're a girl and have friends in game.

I can't imagine bringing any healer with 1100 +healing to Kara, unless it's a charity run.
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Old 07-07-2008, 12:42 PM   #255 (permalink)
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All I can say is, you're lucky you're a girl and have friends in game.

I can't imagine bringing any healer with 1100 +healing to Kara, unless it's a charity run.
Yeah, that's a point to be made. on many servers, they say "kara badge run. be geared" or "heroic mgt run. pst with stats" and if you don't meet their standard (usually T5 or badge equivalent), they just don't invite you.
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