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Old 07-18-2008, 06:46 PM   #1 (permalink)
Cuppycake
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Wizard101

I haven't seen anything about this game posted here yet - so I thought I would mention it.

The game is aimed towards a teen market, but plenty of adults will play it too I'm sure. It's a MMORPG that allows you to start out as a young wizard, level up and earn new spells, and earn treasure/equipment. The combat is a turn-based card game that is multiplayer or solo and involves you building a deck of your choice.. The world is bright, whimsical and fun and you can pick a school of magic to specialize in or use spells from different classes.

Kill Ten Rats posted a review:

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What do you get when you mix ToonTown Online, Pokemon, Harry Potter, and a Trading Card Game? Wizard101.

I’ve been playing around in the beta for a few days now and I thought I’d share my first impressions.

Note: This game is targeted mainly at the pre-teen age group, but I strongly suspect there will be plenty of adults playing.

Character creation has two paths. You may answer questions about yourself and have a school of magic suggested, or you can skip that and just choose a school. There are seven schools of magic (technically six and one more that is a little of each school). The schools are: Fire, Ice, Myth, Storm, Life, Death, and Balance. The school you choose is where you will focus your “training” but you can still pick up skills from other schools. You build a deck with various cards (or “spells”) you earn during training or as rewards.

The turn-based combat takes place in a ring that is created when you encounter a creature. On the outside of the ring is a bunch of circles with symbols in front of them. The creature stands in a circle on one side and you on the other. A random selection of your cards show up and you choose one and then click on the creature you want to attack. After the round, if everyone survived, you do it again. The animations are very well done. Many of the spells are summoned creatures that attack and then go away. For example, you can summon a fire-cat and you watch as it leaps out to the center of the ring and then breathes fire on the creature you are fighting.

During combat, other players may choose to join the fight simply by running into the circle. This is often accompanied by another creature joining the fight as well. This system works just like in ToonTown which is a system I really like. It encourages people to play together. You don’t need to form a group, it just happens for the battle. The symbols in front of the small circles I mentioned earlier? They are there so you can see what each player is attacking. Beneath each player is an icon representing the spell they are using, and who they are using it on. This helps make it easier to coordinate your attacks. It also lets you see each players health and mana status in case someone needs help with a heal.

The game is quest driven with the usual yellow exclamation points and question marks over the NPC heads. You get XP, gold, items, and/or treasure cards as quest rewards. Items can be things like wands with attacks, clothing with bonuses for different damage types, etc. Characters advance with levels, and you have health and mana to manage.

Chat is menu driven, where you choose from drop down menus. There is a way to open up regular chat, but only other people with that options can understand you. This is just one of the several child safety features included in the game.

They included a variety of minigames that you can play to refill your potions (which replenish health and mana) and they are fun all by themselves. I played quite a bit of one game where you choose the strength and angle to shoot an arrow while being attacked from a castle. There look to be games that play like Bejeweled and Tetris as well as a few others.

Another great thing they do that ToonTown and Guild Wars (and soon Lord of the Rings Online) does is the way you get the game downloaded to your computer. To start playing it is only a very small download. You start the character creation and while you do that in the background the next areas are downloading. It does this throughout the whole game and it is a brilliant way of delivering the game to the customer.

It seems a lot deeper of a game than I first expected and so far I am having a lot of fun. There have been a few bugs, as you might expect in a beta, but nothing bad. Things like sound cutting out for a bit. All and all, I expect to playing this quite a bit during the summer as it is very enjoyable.
There is also a good hands-on review on Massively.

If you have kids or you're looking for a game to waste your time, the beta sign ups are open. (Note, there is an NDA - I didn't think there was but apparently I was wrong).

http://www.wizard101.com
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Old 07-18-2008, 06:55 PM   #2 (permalink)
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Wolf Quest has competition, I'll wait to see who wins before I buy.
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Old 07-18-2008, 11:44 PM   #3 (permalink)
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Deck of Card-based battles? This is tad10's dream game.
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Old 07-19-2008, 03:40 AM   #4 (permalink)
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I'd give it a spin if it wasn't in beta, just for shits and giggles. It's pretty much Harry Potter the MMO, and I like HP and MMO's, so.
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Old 07-19-2008, 06:37 AM   #5 (permalink)
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Originally Posted by Burf View Post
Deck of Card-based battles? This is tad10's dream game.
I haven't seen any badgers yet though...
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Old 07-19-2008, 06:55 AM   #6 (permalink)
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Is it just me, or does that bird with the glasses remind anyone else of the Klausen Pickles spokesbird or whatever.
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Old 07-19-2008, 08:51 AM   #7 (permalink)
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Yes. That's exactly what I thought, actually.
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Old 07-19-2008, 08:56 AM   #8 (permalink)
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What a disturbing looking game.
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Old 07-19-2008, 10:24 AM   #9 (permalink)
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Looks like shit and anything Cuppy posts I just assume is shilling the game
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Old 07-19-2008, 12:41 PM   #10 (permalink)
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Quote:
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Looks like shit and anything Cuppy posts I just assume is shilling the game
You're a moron. It's a General MMO Discussion board. Some people are interested in hearing the news on all games hitting the MMO market. A lot of people who read these boards have kids. I have had a lot of fun with this game so far, so I thought I'd mention it since I didn't see it mentioned anywhere around here.

Sheesh, entire threads devoted to Harry Potter MMOs that don't exist - but I can't mention a wizard MMO in development without being called a shill.
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Old 07-19-2008, 12:53 PM   #11 (permalink)
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i don't mind it being posted at all. i have a nephew and niece that are starting to get into computer games. i'm not real comfortable with them playing games like wow.
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Old 07-19-2008, 02:41 PM   #12 (permalink)
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I signed up but said it can take upwards of 2 weeks before I get an email reply.
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Old 07-19-2008, 02:58 PM   #13 (permalink)
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I signed up to, I like what is said about combat systems with card etc.

Will see how it goes, or how long this waiting list is.
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Old 07-19-2008, 07:58 PM   #14 (permalink)
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Deck of Card-based battles? This is tad10's dream game.
I will probably sign up just to see how it is implemented. Don't Want viz the graphics unfortunately.
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Old 07-21-2008, 10:06 AM   #15 (permalink)
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I've been playing it on & off for a while now. It's fun in a very casual sense, it's very simplistic and obviously kid focused. The art style is nicely done, it's a real treat when you move from the starting wizard city to kroktopia, the egyptian themed area. The gear you get tends to look pretty good, though it's often a kinda hodge-podged, though there is a dye shop.

The combat is pretty cool at first, but gets somewhat tedious after a while, as each spell cast takes a decent amount of time to play out the full animation. It's kind of the Final Fantasy Summons syndrome -- really cool the first time you cast it, then after that it's just a set of time you're tapping your foot waiting for it to finish up.

There's no real formal grouping, if you're in a combat, up to 3 other people can jump in. If extra people jump in, wandering monsters will try to jump in as well to even things out. Generally, this isn't a problem, but occasionally if the fight you were in was close, you might have been better off to have the fight end rather than continue with another enemy now who'll kill you.

There's some strategy to the combat, but it's not really all that deep. The biggest factor always seemed to be who goes first, which is just randomly assigned at the start.

Overall it's fun for a bit, but gets a bit tiring after a while. Though I think it'll probably hit its' target of pre/early teens pretty well.
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