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| | #526 (permalink) |
| AzN PrYdE Join Date: Nov 2003 Location: Singapore
Posts: 1,009
| Its not that we have a hardon for combat daggers or assasination daggers or whatever. The point is 1) backstab/mutilate type ability has always been a definition of being a rogue (sneaky/stealthy/backstabby) 2) Whether its boring or not is subjective. But a skill that requires you to constantly be in 1 position to do damage compared to a skill where you can just be anywhere to use SHOULD NOT HAVE THE SAME DAMAGE OUTPUT. 3) Right now going daggers is so stupid. If subtle line had sword enhancing talents every shadowstep rogue would be using swords. ITS STUPID. Fine, make it mutilate or backstab or add another skill that requires back stabbing we don't care. We just want stabbing from the back to be viable build again. Idea: add a skill that is also daggers exclusive that requires you to be on the sides of a mob to use so that rogues have to move to sides of mob as well. And make it a skill you would want to use once the refresh is up and you are not using your primary damage skill (like backstab). Call it ccccombo breaker for all i care.
__________________ got milk? |
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| | #527 (permalink) |
| Registered User Join Date: Dec 2006
Posts: 166
| Who is this we you speak of? I've used swords since day 1 of WoW's release, I'd hate to be pigeonholed into using daggers. Hell, I don't think I've ever even used daggers outside of goofing around for a couple of hours in almost 4 years of WoW.
__________________ WoW - Rogue - Vardisk |
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| | #528 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,415
| Quote:
It's not so much that I want to dps, I just really feel like a liability to 5-mans or raids if I'm not tanking on my druid - I'd like to have non-laughable dps if I'm not tanking. It's borderline overpowered to have druids also have instance cc, because a lot of our utility is still there - bear when needed, lotp, combat rez, innervate (which I could usually do even while tanking - I used to rez my retarded healers that managed to stand in the fire nova while tanking, and could innervate them without taking a hit out of bear in heroic SP) etc etc.. The adrenaline rush + 15% crit on shred is pretty retarded.. shred will only cost 21 energy with the adrenaline rush thing on, and with a 55-60% crit rate on it, it should be fucking sick with tigers fury giving 60 energy every time too. From full energy with TF you can hit shred 12 straight times when you pop it, 12 shreds in 12 seconds. Thats pretty crazy burst. | |
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| | #529 (permalink) |
| It's Lord of the Flies time. Join Date: Jun 2006
Posts: 2,647
| If they made sinister strike cost like 75 energy, daggers would become a lot more attractive and people would bitch less for rogue nerfs.
__________________ "If you want the ultimate, you've got to be willing to pay the ultimate price. It's not tragic to die doing what you love." My favorite comment (-1): "Your posts make me want to gouge my own eyes out." Last edited by Burkex : 06-14-2008 at 09:49 PM. |
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| | #530 (permalink) | |
| AzN PrYdE Join Date: Nov 2003 Location: Singapore
Posts: 1,009
| Quote:
Well use swords then. I'm not asking for the sword skill to be removed from rogues. But at this juncture when 1 spec is superior in every way to another it needs tweaking. And thats what i want to see brought back on the table for rogues. I'm not asking for swords to be nerfed or removed. I'm asking for dagger spec to be viable again. If indeed i need to be in certain position to do my damage, there needs to be either some utility attached to it or it should top another build that opted for ezier damage dealing to make up for the downside. If not remove backstab, add in stab and make it the same skill as SS with a diff name. Right now a skill that has been the iconic staple of the rogue class (not only in WOW) isn't even found on most hotbars of rogues playing. That needs some looking into.
__________________ got milk? Last edited by Goofy : 06-14-2008 at 10:05 PM. | |
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| | #533 (permalink) | ||
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
| Quote:
Quote:
And I hate being pigeonholed into sinister strike. Name one .. that's right ONE advantage (at 70, excluding tentative ambush buffs in wotlk) of backstab right now. Not mutilate .. fuck giving up combat. Backstab. Name an advantage. Worse CP generation, equal combat potency potential, lower dps, fewer overall MH attacks, thus fewer poison applications and a double windfury penalty (fewer attacks and those attacks hit for less). NAME ONE ADVANTAGE. There is the problem. | ||
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| | #534 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 6,728
+66 Internets | Well, so long as rogues main use is damage, it's going to be pretty close to impossible to balance. there was a brief period where daggers and swords were nearly the same damage but the insane scaling of white damage just makes daggers infeasible for a long time to come. Honestly the only way I can see them making the two 'balanced' against eachother is adding some deep Assassination talents that add huge rogue utility to the raid. Like a dagger only poison that increases all DoT damage to a mob by 20% and improved-improved kidney shot that ignores mob immunity with a 1 minute hidden cooldown or something. Whatever, you get the idea. The rogue version of the hunter survival tree I suppose. Less personal damage. Though good luck getting them to spec it. Suggesting a pure dps class gimp their dps to help out the raid is the second hardest feat to accomplish in WoW. The first of course being to not want to drink heavily after reading Makata's posts. |
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| | #535 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,349
| What is it about daggers that would be so overpowered by them putting in some slower daggers to boost backstab?
__________________ "I imagine that at this point, Al Gore rues the day he invented the electoral college." |
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| | #537 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 2,497
| This would have no significant effect. Normalization is 1.7 speed and most of your damage comes from AP when raid buffed, not the weapon. Backstab being bad is overall good for rogues anyway, since no one wants to hit one button every 6 seconds. |
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| | #538 (permalink) |
| Sisko is the new Picard Join Date: Dec 2002
Posts: 1,655
+1 Internets | Yeah, ask enhancement shamans and retribution paladins how exciting raid combat is for them. Zhen, you can always read his internets. They always cheer me up after reading a makata post. Does makata have the most negative internets? EDIT: You're right, it is Zehn!
__________________ Trolloc, Just The Tip, BDF Last edited by Deathwing : 06-15-2008 at 02:04 AM. |
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| | #539 (permalink) | ||
| Registered User Join Date: Nov 2002
Posts: 2,012
+1 Internets | Quote:
Quote:
Last edited by Kaxmax : 06-15-2008 at 07:52 AM. | ||
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| | #540 (permalink) | |
| Registered User Join Date: Aug 2003
Posts: 413
| Quote:
Charge * Shadow Cleave ( first rank is weapon damage + 512 to 3 targets ) Shadow Bolt Shadow Bolt Volley ( no target limit ) * The in-combat mob version, not the warrior one | |
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