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Old 06-13-2008, 04:49 AM   #466 (permalink)
TheCutlery
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Man, I didn't think I was gonna have to do it, but apparantly I do have to spell it out.

S

A

R

C

A

S

M

First time on the internet buddy? Jesus christ.
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Old 06-13-2008, 05:29 AM   #467 (permalink)
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Someone please give him another -1 and then me a +1 to offset his stupidity and lack of ability to read sarcasm even after it's been pointed out to him.
BurnemWizfyre rogues are perfectly fine just ask Shaman.
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I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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Old 06-13-2008, 07:19 AM   #468 (permalink)
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Shaman with the new talents combined with the consolidating of the plus hit plus crit stuff and the 100% int to AP conversion should be pretty darn nasty. Even with my level 66 shaman if I had some of those talents lower in the tree that were updated now I would hit a lot harder than I do even now.

The odd ball one that adds up to 3 more charges to lightning shield and allows it to proc orbs off on melee hits is an interesting one. That adds a great deal more mana efficiency to lightning shield and makes it a lot more worth the casting cost.

I expect the spirit wolves to be like treants as the cast time and cool down look about right for that but the big trick is how much damage they do and how much HP they have. Treants get mocked but they can pump a large amount of damage and can be used in pve well enough if you get used to how their agro works.
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Old 06-13-2008, 11:58 AM   #469 (permalink)
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Did they release rogue talents yet? I am very curious to see how they are because the rogue is on the verge of being game breaking atm.
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Old 06-13-2008, 12:00 PM   #470 (permalink)
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Did they release rogue talents yet? I am very curious to see how they are because the rogue is on the verge of being game breaking atm.
In PvP, maybe... in PvE, not even close. Hopefully they address that.
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Old 06-13-2008, 12:01 PM   #471 (permalink)
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Did they release rogue talents yet? I am very curious to see how they are because the rogue is on the verge of being game breaking atm.
From what I have seen they didnt introduce anything(yet) that made combat that much better.. but they seemed to be heading the direction of improving the subtlety tree for pve... Obviously nothing is in stone yet, but from what has been released a lot of the talents were kinda "meh"
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Old 06-13-2008, 12:08 PM   #472 (permalink)
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They are. The one about getting poisoned when you heal a poisoned target (Devious Poisons) made me laugh.

Need a beta key. Ah, 2 weeks to wait now...
Beta in 2 weeks? Who lied to you? :P

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Shadow Dance looks absolutely nutty until you think about the fact that you won't have the energy resources to fully take advantage of it, for example.

The fact that these leak sites even exist is a detriment to game development because they cause people to act like idiots when stuff isn't even close to being ready for public consumption.
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Old 06-13-2008, 12:20 PM   #473 (permalink)
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The fact that these leak sites even exist is a detriment to game development because they cause people to act like idiots when stuff isn't even close to being ready for public consumption.
Well you can thank a friend/family member for that who spilled the beans and keeps doing so. Has any other alpha in MMO history been leaked like this to an extent where anyone can play on a clone Alpha server? I think it can be dloaded here: WotLK Information Wiki: WotLK Alpha Official Wiki pretty sad.
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Old 06-13-2008, 12:30 PM   #474 (permalink)
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Well you can thank a friend/family member for that who spilled the beans and keeps doing so. Has any other alpha in MMO history been leaked like this to an extent where anyone can play on a clone Alpha server? I think it can be dloaded here: WotLK Information Wiki: WotLK Alpha Official Wiki pretty sad.
Not really; the download links were publicly accessible to anyone regardless of account status for a short time, so anyone was able to download the alpha installer. All the info there is datamined from the game files.

This was entirely Blizzard's fault pretty much, in that the Alpha installer page wasn't secure. Considering how rabid World of Raids and MMO-Champion have been about checking the beta.worldofwarcraft.com URL over the past few months, it's not surprising someone stumbled upon the fact they could download it.
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Old 06-13-2008, 12:48 PM   #475 (permalink)
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there are some good talents in there but is daggers coming back?? OR are we still gonna see every rogue fighting for the swords.
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Old 06-13-2008, 01:25 PM   #476 (permalink)
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Not really pleased with Enhance Shaman changes, overall.

Probably going to go Deathknight.
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Old 06-13-2008, 01:27 PM   #477 (permalink)
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there are some good talents in there but is daggers coming back?? OR are we still gonna see every rogue fighting for the swords.
Mutilate should be decent now in PvE and PvP. High sub with daggers should be good too for PvE.
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Old 06-13-2008, 03:02 PM   #478 (permalink)
Goliath
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The sword shit has ALWAYS pissed me off. I've always been stubborn and stayed with daggers. When you think MMO rogue, what do you think? You think BACKSTABBING MOTHER FUCKER. Until WoW of course. They've really fucked it up and I think it's lame. Swords should be strictly for leveling and daggers should dominate DPS charts.
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Old 06-13-2008, 03:06 PM   #479 (permalink)
Zehn - Vhex
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They're more like ninja's now then rogues anyways.
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Old 06-13-2008, 04:40 PM   #480 (permalink)
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The sword shit has ALWAYS pissed me off. I've always been stubborn and stayed with daggers. When you think MMO rogue, what do you think? You think BACKSTABBING MOTHER FUCKER. Until WoW of course. They've really fucked it up and I think it's lame. Swords should be strictly for leveling and daggers should dominate DPS charts.
Or, you know, swashbucklers. Light armour, flashing swords, acrobatics, etc.
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