|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
| | #4231 (permalink) |
| Registered User Join Date: May 2006
Posts: 1,068
| Which server did you play on? I've rolled toons on three servers (the 2 RP ones and Deathwhisper) so far, and in each of them, Tortage was packed. I ended up in quite a few fights once I hit my mid-teens, as some gankers started running around Underhalls and White Sands, soon to be followed by anti-gankers trying to gank them.
__________________ It's turtles all the way down. |
| | |
| | #4232 (permalink) | |
| Registered User Join Date: Jan 2007
Posts: 433
| Quote:
__________________ Jaded - Witch Hunter of the Empire "I see the sinners suffering. I hear them screaming and I watch them burn and die." | |
| | |
| | #4233 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 9,433
| Quote:
If you want to gauge activity you take samples at the same time on the same day on the same server. Sunday at 7pm, then the next sunday at 7pm then the next. If the numbers get lower then activity is down. It's pretty damn simple. As for my personal server when I played it started off pretty solid. 2500ish early on. It's down to 1300ish now.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. | |
| | |
| | #4234 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,631
+24 Internets | One thing to consider is, AoC would hardly feel empty at any time anyway(unless you play very underpopulated servers such as 2nd gen pve stuff or whatever), because of the instancing system and the fact zones support very small numbers of people to begin with. You'd just see less instances, but that doesn't affect your gameplay at all. And currently, all the middle zones do look less crowded than they used to be(in number of instances), while the higher ones haven't gained much. On a weekday we hardly get more than 4 keshatta on my server, and it's been that way since I hit 80, a long time ago. You'd think it'd increase since it's the only zone you can pvp decently in, even accounting for rerolls and such. Overall, I don't think the game is failing or whatever. But it will soon if they don't pump content out, simply because there's a limit to how many new players you get, and how long it takes them to get to the part it starts sucking. It's especially true with keshatta mobs buff, leveling became much harder and the zones are packed with full 80 groups roaming looking for fights. I pity anyone who starts doing keshatta just now on a pvp server without a full guild backup. |
| | |
| | #4235 (permalink) | |
| Registered User Join Date: Oct 2003 Location: Cleveland
Posts: 382
| Quote:
These numbers are bullshit. Even taking a same sample time stamp you can't get an accurate reading due to the way the search mechanism works and truncates at times and the fact on PVP servers a lot of people via anon, when it works, or other things are not showing up. Show me exact numbers and breakdowns daily or we'll know you are just full of shit, as usual. | |
| | |
| | #4236 (permalink) |
| You fucking kids get off my lawn! Join Date: May 2007 Location: North Dakota
Posts: 515
| If they'd assign one of their total staff of two GMs to spend a day changing retarded, non-RP names and temp-banning the 25%+ of those idiots on the RP server that think they're cute or are just plain too stupid to read the rules, they'd save a few thousand of their ever-declining subscriber base. The game is still an interesting setting for role playing (which, I admit, won't supply enough subs to pay the bills), but spending one night in the game's cities amongst a parade of "Killunow" and "Deathmasterone", etc. is pretty much a guaranteed cancellation within a short period of time for anybody who knows what the word "immersion" means. Blizzard needs to do this as well, and maybe WoW's RP servers wouldn't all be declining in population so badly. |
| | |
| | #4237 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,433
| Nope, but I had a friend get charged after he cancelled and he sort of continued where I left off.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
| | |
| | #4238 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Washington
Posts: 518
| Quote:
--- Regardless, are "active" numbers declining? Sure, they are. But I certainly would not argue this point by using polls from the FoH forums, or even the official forums. They are inaccurate by a large margin at best. You might think that players on the FoH forums are skewed in favor of Funcom, but there are just as many people who would say the FoH forums are 99% skewed against Funcom. Most of the players on these forums would have been the first ones to see the bugs and lack of end-game content, and be disgusted enough to quit. Just look at the number of posters here who posted great comments, then a month later posted how disgusted they were with the lack of polish. If I were given a choice, I'd say these forums were skewed completely against Funcom. There aren't that many players here that can say "Hey I started at launch but my main character is still < L50." For the general population that is around L50 or lower (who knows) and never visit online forums, they probably don't have a clue about a majority of the negatives we talk about on these forums. | |
| | |
| | #4239 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,433
| I didn't ask him to do shit. He was curious and did it himself. Thanks for playing.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
| | |
| | #4240 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Washington
Posts: 518
| Quote:
1300 people bought the game. 518 subscribed. 788 canceled. ----- 847 people didn't buy the game at all. ----- Using the numbers, about 40% subscribed, 60% canceled. Again, I'm arguing these forums are heavily biased against Funcom. Most of the players here are fielding 80s and have been for weeks--which means we're more likely to see more flaws, see more bugs, and be more frustrated since we've been playing with these bugs longer. I highly discount any bullshit that we somehow are more tolerant of flaws as a demographic ![]() | |
| | |
| | #4242 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 9,433
| Quote:
Oh, and nice -internets Troll comment. Couldn't handle being exposed as an idiot?
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. Last edited by Twobit Whore : 07-01-2008 at 08:11 PM. | |
| | |
| | #4243 (permalink) | |
| Registered User Join Date: Jun 2008
Posts: 133
+15 Internets | Quote:
More like it shows a lot of people enjoyed the early game and were willing to give Funcom the benefit of the doubt until they experienced the high level problems for themselves. | |
| | |
| | #4244 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Washington
Posts: 518
| Quote:
In 1 month, players on these forums went from L1-L80 and saw all the content in the game, bugged or non-bugged. That's far faster than the "general populace" whatever that might be. The general populace most likely have not seen any of the 80s bugged / missing content, and thus these forums are skewed against Funcom. | |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |