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Old 07-03-2008, 10:14 PM   #4366 (permalink)
woqqqa
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Quote:
Originally Posted by Schatze View Post
Yeah, there is definitely something skewing people to start on specific servers.

So you get ghost towns and packed unstable servers.
Maybe the average AoC player is somewhat MMO savvy, and knows to check or ask around on the forums to find out which servers are high population?
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Old 07-03-2008, 10:23 PM   #4367 (permalink)
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Doubt it to that extent. Furthermore, people should have been biased towards new servers soon after release.

Another aspect could be friends of people who got into EA would roll onto the same servers. But that doesn't explain why there are so many more newbs on some servers than others.

Last edited by Schatze : 07-03-2008 at 10:27 PM.
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Old 07-03-2008, 11:56 PM   #4368 (permalink)
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Old 07-04-2008, 12:23 AM   #4369 (permalink)
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What about the bias towards certain attacks from male characters? All my non-upper left attacks take 40% longer. Male aquilonian. It's noticeable to the naked eye and parses.

Is it supposed to be that way single wielding a 1h sword, or is it a bug too?
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Old 07-04-2008, 04:04 AM   #4370 (permalink)
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Don't they do appreciably more damage too though? I played a caster mostly but definitely noticed that my upper left attack was faster but weaker when I was flailing away for mana procs.
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Old 07-04-2008, 04:06 AM   #4371 (permalink)
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Every weapon upper left attack is faster. Even for females, it's actually the same speed as male for females on that side. Why, who knows, probably something to do with the motion capture thingie they were so proud of, since you can hit faster on your left side and recover if you're right handed. It ends up being a bit stupid though.
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Old 07-04-2008, 04:08 AM   #4372 (permalink)
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Quote:
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The reason why I shifted the graph to the left is to make up for the GMT-North American play time discrepancy.
You fucked up your shifting. The time axis was already in EST. The clue for you should be the daily downward spike and affiliation of the primary author.
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Old 07-04-2008, 05:57 AM   #4373 (permalink)
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Quote:
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Doubt it to that extent. Furthermore, people should have been biased towards new servers soon after release.

Another aspect could be friends of people who got into EA would roll onto the same servers. But that doesn't explain why there are so many more newbs on some servers than others.
Something from the EU servers: Some data on AOC's server population - Age of Conan Europe Forums
It looks like it's a similar pattern over here - about half the servers have an average-to-decent population, the other half are almost empty with nothing in-between.

If nothing else, they really ought to start considering merges for the lowest pop servers.
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Old 07-04-2008, 06:44 AM   #4374 (permalink)
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Affiliation of author doesn't matter in regards to time presented. The convention is to present times in GMT, not local times.

Regardless, it doesn't much matter. I went and counted, and Twobit wasn't lying about Bard's pop.
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Itzena; yeah. The only problem is the PR of server merges, which is probably keeping them from doing the right thing.
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Old 07-04-2008, 07:54 AM   #4375 (permalink)
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Hmm, those numbers seem reasonable but I doubt they're correct. Wildsoul is the only server with a high population while Fury is only healthy. But at the same time char creation is disabled on Fury since they're at the population cap..???
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Old 07-04-2008, 08:05 AM   #4376 (permalink)
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So wait. If you go to make a new character, the highest pop servers are always on top of the list (and of course there isn't a suggested server or anything)? Wow. And they wonder why there's ghosttowns heh.
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Old 07-04-2008, 08:06 AM   #4377 (permalink)
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For me they show randomly for about 10 seconds, the flip to high pop-low pop.

Also, if you camp out a char then go to make a new char it does start at the top of the list, highest- low. It actually has selected a server for you to roll on, except you can't see that it has. So you click one of the servers showing, which are the high pops.

I'm not sure exactly on what is causing the large bias towards newbs rolling on the high pops, but it is there.

Last edited by Schatze : 07-04-2008 at 08:29 AM.
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Old 07-04-2008, 08:47 AM   #4378 (permalink)
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What was laughable wasn't that you queried online players at the same time every week, sigh. What was laughable was you saying your friend, who conveniently was charged an extra month, was doing the polls for you after you quit...
I don't think I ever said he was doing polls for me. He simply took 2 minutes to see how many people were on and told me. Is that really all you have to go on? It's pretty sad.

Oh well, at least Schatze had the decency to come back and admit I was right.
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Old 07-04-2008, 08:50 AM   #4379 (permalink)
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Anyone remember the statistics from EQ, was it total subscribers = 5x the amount online in prime time?

If so, they have about 150K euro subscribers. (probably less when the first month is over for everyone)
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Old 07-04-2008, 09:16 AM   #4380 (permalink)
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Quote:
Originally Posted by Itzena View Post
Something from the EU servers: Some data on AOC's server population - Age of Conan Europe Forums
It looks like it's a similar pattern over here - about half the servers have an average-to-decent population, the other half are almost empty with nothing in-between.

If nothing else, they really ought to start considering merges for the lowest pop servers.


Interesting read; thanks bud.


He has used the in game search function to get his data for that. That is FUBAR. Everyone knows its broken; you have absolutely no idea what % of people online you can actually find with it, but I do know I have never been able to find a single one of my friends using a class/level range search.
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