Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Search this Thread Rate Thread Display Modes
Old 06-16-2008, 02:25 PM   #3556 (permalink)
Talineth
Rock & Roll
 
Talineth's Avatar
 
Join Date: Aug 2006
Location: The Frozen North
Posts: 190
+1 Internets
Quote:
Originally Posted by Caocao View Post
and the back step makes you evade 50% attacks and miss 50% melee attacks. I know has no effect on casters, how cool right!?!? Ugh.
I wonder what the mathematical difference is between using this and simply just active blocking. As a caster, one simply has to be better than the other, right?
Talineth is offline   Reply With Quote
Old 06-16-2008, 02:27 PM   #3557 (permalink)
Necrolyte
Registered User
 
Necrolyte's Avatar
 
Join Date: Jan 2003
Location: Washington
Posts: 518
+0 Internets
Send a message via MSN to Necrolyte
Quote:
Originally Posted by Talineth View Post
I wonder what the mathematical difference is between using this and simply just active blocking. As a caster, one simply has to be better than the other, right?
There's some form of stacking going on when doing both.

As far as I know, side-stepping is for spells and back-stepping is for melee... so not sure what the above poster meant when there's nothing vs spells.
__________________
Necrolyte is offline   Reply With Quote
Old 06-16-2008, 02:27 PM   #3558 (permalink)
Digo
Ad Hoc
 
Digo's Avatar
 
Join Date: Jul 2002
Location: orange county
Posts: 1,210
+2 Internets
Quote:
Originally Posted by Spontaneous Cumbustion View Post
Interesting concept, will have to try that. And what about that evade thing mentioned earlier?
Double-tapping your movement keys gives you a short bonus:

FWD: chance to stun on melee attacks
BACK: increases chance to dodge
SIDE: increases resistance to magic

I have a 50 Tempest of Set, which in WoW terms, is kind of like an AoE shadow priest. Basically, I put a few HoTs up and then run into a camp of mobs. Then I activate a pulsing damage shield that hits up to like 4 targets, and then activate my storm field, which is a pulsing PBAoE that does insane damage. I also have a quick cast lightning that has a small splash damage component.

Once I've got a sufficient number of mobs, (4-10, depending on levels), I double-tap backwards to increase my dodge and then hold X to active block. Combined with my HoTs and a health potion if need be, I can kill a whole lot of mobs very, very quickly with zero downtime.

The cool thing about ToS is that with talents, I'm getting massive mana regen on all my damage, so it's much, much more efficient to AE than single or even double pull. Each time I cast my nukes/AEs, my healing gets more powerful, so I keep refreshing the HoTs as I wear the mobs down. It's pretty nuts, but we can still get killed if we pull too many or do something dumb.

I'm not sure the ToS is necessarily overpowered, it's just that a lot of other classes are really underpowered by comparison. Part of the appeal of this game is that you are usually taking on at least 3 mobs at once, so you feel mighty.
__________________
Digo | Casual
Digo is offline   Reply With Quote
Old 06-16-2008, 02:28 PM   #3559 (permalink)
Tolanin
h8
 
Join Date: Aug 2002
Posts: 2,969
-21 Internets
Quote:
Originally Posted by spronk View Post
On the one hand I want to be mad at Funcom for charging me $40 to continue beta testing their game. The success they have had will have a big impact on the MMO market, people will think its ok to publish early as long as you patch often, which is bullshit.
I am really not sure on this one, on one hand ya aoc was unfinished when it released.. but on the other it was fun and thats why it is suceeding. The MMO field is littered with dead mmos that released unfinished and failed utterly even tho after much work they became good games later on.

AOC i think hit that point where it was finished enough, and thats different from unfinished. Ya we had no pvp rewards, unfinished classes, etc etc. But we also had a big guild grind activity in cities, pvp camp competition on pvp servers, reasonably interesting dungeons for solo and group play. A few raid encounters to keep people interested. Plus they managed to do the single player aspects pretty well and blend them into an mmo.
Tolanin is offline   Reply With Quote
Old 06-16-2008, 02:34 PM   #3560 (permalink)
Pyros
Registered User
 
Join Date: Sep 2006
Posts: 1,631
+24 Internets
About evade taps and active blocking they stack, and if you double tap backwards then active block, you're nearing 100% melee immunity, for 2secs or so(tap duration), but you can keep it up for a decent amount of time with a stam pot. It's extremly good.

Double tapping sides increases magic avoidance by 10%, but it's really too low to matter. In comparison tap backwards and its 50% evade is much more efficient. Tap forward is not so good because it only gives a chance to stun, so you sometimes waste time/stam trying to stun someone and miss, when you could have used that time more efficienly dpsing or avoiding the spell(repulse).

Overall though, it gives a very dynamic fighting where you can actually avoid those big 1shot melee attacks by sheer skill, and a bit of luck, instead of a lot of luck.

And to make things clear, double tapping gives a 2secs buff, active blocking has to be maintained(keep key pressed) to get the effect, and you can't do anything during it. That means you can actually tap backwards twice then finish a combo while keeping the evade buff, where active blocking is pretty much a full turtling strat.
Pyros is offline   Reply With Quote
Old 06-16-2008, 02:37 PM   #3561 (permalink)
Caocao
Stop running back to old times
 
Caocao's Avatar
 
Join Date: Mar 2003
Location: EC Tunnels
Posts: 659
Send a message via AIM to Caocao
I'm saying it no has no effect on casters b/c the 50% miss is for melee. Endurance doesn't matter to them, same reason they can sprint away from all melee while they need their endurance to do any thing. On the mitigate dmg I meant spell dmg.
Caocao is offline   Reply With Quote
Old 06-16-2008, 03:08 PM   #3562 (permalink)
Clericnon2boxed
this way
 
Clericnon2boxed's Avatar
 
Join Date: Mar 2002
Location: El Dorado
Posts: 1,465
-6 Internets
What I dont get is how many players dont know about active blocking, in PUGs its a shame how players die to melee mobs while they still have stamina, there is no excuse. Also the concept of conehealing (so dont fucking run around and away from your healer) and mostly heals over time seems hard to understand.

one big heal a minute = you start active blocking and let the HoTs do their magic or you die

sta potions > all
Clericnon2boxed is offline   Reply With Quote
Old 06-16-2008, 03:09 PM   #3563 (permalink)
Twobit Whore
Insert Quarter
 
Twobit Whore's Avatar
 
Join Date: May 2006
Posts: 9,433
-17 Internets
Quote:
Originally Posted by Fury View Post
I should add that for all that I like about the game, as posted above, it does have a couple of things that irk me.

Travel for one. Hopefully when I hit 50 or so, which is only a couple of levels away now, the horse will help out a bunch. But it irks me to no end that running from Noble district to Field of the Dead take 20 minutes. .
Just wait until you are doing the 2 quest-a-level shuffle between Aztel's and Thunder River. It's unbearable.

Really need some stagecoaches to those 2 zones.
__________________
I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand.
Twobit Whore is offline   Reply With Quote
Old 06-16-2008, 03:34 PM   #3564 (permalink)
Fury
Internet thug
 
Fury's Avatar
 
Join Date: Jun 2006
Location: Always Sunny California
Posts: 338
-4 Internets
Quote:
Originally Posted by Twobit Whore View Post
Just wait until you are doing the 2 quest-a-level shuffle between Aztel's and Thunder River. It's unbearable.

Really need some stagecoaches to those 2 zones.
Oh, fuck. That is definately not something I wanted to hear.

*shrug* Someday they will realize that all that running back and forth through zones is not meaningful or entertaining.
__________________


Quote:
Originally Posted by Grimmlokk View Post
I'll eat a dog's asshole if you cook it right.
Fury is online now   Reply With Quote
Old 06-16-2008, 04:36 PM   #3565 (permalink)
chackle
Heavy Breather
 
Join Date: Nov 2002
Posts: 405
+1 Internets
Yeah especially when I get a memleak hang on zoning every 3-4 times that I zone. Doing the TR<->Atzels thing at the moment and it's so bloody tedious I've decided to just grind in Atzels until I can quest most of it and then go to TR.
chackle is offline   Reply With Quote
Old 06-16-2008, 04:41 PM   #3566 (permalink)
Lost Ranger
Still Lost
 
Join Date: Jul 2002
Posts: 2,325
-12 Internets
The trip is not too bad but I would hate to do that shit on foot. Getting a horse has made travel so much more enjoyable for me. Can't see getting the faster version anytime this year but I imagine they rock!
Lost Ranger is offline   Reply With Quote
Old 06-16-2008, 04:45 PM   #3567 (permalink)
Pyros
Registered User
 
Join Date: Sep 2006
Posts: 1,631
+24 Internets
Quote:
Originally Posted by Lost Ranger View Post
The trip is not too bad but I would hate to do that shit on foot. Getting a horse has made travel so much more enjoyable for me. Can't see getting the faster version anytime this year but I imagine they rock!
Glad they buffed horse speed, it does make leveling less painful. You can pretty much do thunder river in one go though, the later parts are only 65, assuming you get there at 60, you'll hit 61 on the first quests, which makes the end doable. Then you never have to come back unless you do prison instance.
Pyros is offline   Reply With Quote
Old 06-16-2008, 04:57 PM   #3568 (permalink)
Lost Ranger
Still Lost
 
Join Date: Jul 2002
Posts: 2,325
-12 Internets
Quote:
Originally Posted by Pyros View Post
Then you never have to come back unless you do prison instance.
Did this last night in fact. Had a blast
Lost Ranger is offline   Reply With Quote
Old 06-16-2008, 05:33 PM   #3569 (permalink)
sticktastic
Registered User
 
Join Date: Dec 2006
Location: Kansas city
Posts: 324
-14 Internets
For the love of god, are a good amount of you playing on one particular server? Or is there a group that would welcome in their guild who is starting over? I cant take playing solo anymore. Just no fun without knowing anyone =\
sticktastic is offline   Reply With Quote
Old 06-16-2008, 05:43 PM   #3570 (permalink)
Tuco
Santa
 
Tuco's Avatar
 
Join Date: May 2002
Location: Detroit
Posts: 8,844
+24 Internets
Send a message via AIM to Tuco
Battlekeeps going up. We(PRX-CQ) might be the first in the US. Also enjoy my new +35 holy dmg mini-skirt.
__________________

Last edited by Tuco : 06-16-2008 at 05:46 PM.
Tuco is online now   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On
uberguilds network



All times are GMT -7. The time now is 12:15 PM.


Powered by vBulletin® Version 3.6.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6