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Old 06-16-2008, 04:30 AM   #3526 (permalink)
Falmer
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Great new robes look in today's patch.
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Old 06-16-2008, 05:05 AM   #3527 (permalink)
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Quote:
Originally Posted by Grumpy Old Fart View Post
I'm glad I don't have to worry about most of that shit. I'm too darn old and slow to be switching shields around, etc. As a ToS, my primary function in GvG PvP is to *KEEP MOVING AT ALL TIMES* while keeping my two PBAEs cranking, turning-and-burning (turning fast towards the on-going melee and dropping the cone HoT), keeping group HoT up, deciding when to burn the insta-biggie-heal, keeping moving, etc.

Since most of the PvP gangs know who I am - and will target me first without fail - movement is key, in case you missed that part. The only time I'm standing still is when it's looking a bit grim and I blow my 15-minute-cooldown level 80 ToS ability (immune to knockdown, knockback attackers, +electrical damage).

In the extremely rare instance of bad guys actually leaving me alone, the fight is over so fast that none of that shield-moving crap would matter anyways (Hint: Don't leave an enemy ToS alone in any PvP fight or you will lose).
Moving around isn't good in AoC. Eventually you'll start losing to groups that know this and incorporate double backstep and active blocking instead of running around randomly in WoW and trying to shake off melees.

Running around means you are prone to a even a snare and immediate knock down which is then instant death. Standing still gives your allies time to KB their melee line, AE CC their melee line, or even AE their line directly, wiping them out long before they can tear through Active Block + double back step.
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Old 06-16-2008, 05:09 AM   #3528 (permalink)
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Anyone know a good place to grind for the 75-80 gems without people bitching at you for killing all their exp mobs? Fucking Keshatta crybabies.
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Old 06-16-2008, 05:11 AM   #3529 (permalink)
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Quote:
Originally Posted by Gilgamel View Post
Anyone know a good place to grind for the 75-80 gems without people bitching at you for killing all their exp mobs? Fucking Keshatta crybabies.
Death camps is like the only camp of high end mobs, get a group going that way u can consistently destroy all 4 lvls.
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Old 06-16-2008, 05:31 AM   #3530 (permalink)
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Death camps is like the only camp of high end mobs, get a group going that way u can consistently destroy all 4 lvls.
Yeah, but when me and a tempest roll up and kill every mob the people leveling there tend to get their panties in a wad, and the black ring guys in the west of the zone are too spread out.

Game really needs more than one 80 zone. People are too chickenshit to go into instances so everyone just tries to kill solo mobs to 80.

I spent like 2 hours in Onyx trying to get the stupid 2h axe(only blue 80 2her I've seen so far) and we were literally the only people there.
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Old 06-16-2008, 05:39 AM   #3531 (permalink)
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Originally Posted by Gilgamel View Post
Yeah, but when me and a tempest roll up and kill every mob the people leveling there tend to get their panties in a wad, and the black ring guys in the west of the zone are too spread out.

Game really needs more than one 80 zone. People are too chickenshit to go into instances so everyone just tries to kill solo mobs to 80.

I spent like 2 hours in Onyx trying to get the stupid 2h axe(only blue 80 2her I've seen so far) and we were literally the only people there.
Kill everyone at the camp, take their spot. Problem solved.

Unless you're on a PVE server, then you just have to enjoy 'talking' your problems over with your fellow players.

Pussy.
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Old 06-16-2008, 06:01 AM   #3532 (permalink)
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Yes I'm PVE, I thought I could level and PVP at the cap. Unfortunately PVP is nonexistent right now. I probably should have rolled pvp, but maybe it will get better once the keeps and shit are up and running.
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Old 06-16-2008, 06:42 AM   #3533 (permalink)
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I said what the hell and bought this game last night. I started a ToS on Deathwhisper. I think I made it up to level 7 before quitting last night.

I have read very little about the game, and know next to nothing about it, but I keep seeing people saying ToS are really easy to level, and, the much maligned cries of them being "overpowered."

I figured I might as well take the fast leveling class before when/if they nerf something.
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Old 06-16-2008, 07:22 AM   #3534 (permalink)
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Originally Posted by Caocao View Post
I got to 35 my self on my assassin, the class is extremely painful to play in pve. I'm sure some shit heads will come in here and tell me how much I suck, but it just isn't fun. All good I enjoyed a different pace for the time I played so don't regret any thing.
Assassins suck. However I hit 70 on mine yesterday and we get some good 70 feats. Regardless, Assassin PVE is really easy once you get some healing abilities. I'd recommend speccing Lotus until 50 then switch to Corruption at 50. If you still want to play, PM me and I'll give you some feat builds.

I have no complaints about assassin's PVE ability. However we compare nothing to a Healers and Mages AE level grinding at later levels. Did some wagon grinding with a ToS and a Demo and it was sick. You're basically a looter/puller at this point.

Last edited by Draegan : 06-16-2008 at 07:25 AM.
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Old 06-16-2008, 07:25 AM   #3535 (permalink)
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Quote:
Originally Posted by Bristlebane View Post
I said what the hell and bought this game last night. I started a ToS on Deathwhisper. I think I made it up to level 7 before quitting last night.

I have read very little about the game, and know next to nothing about it, but I keep seeing people saying ToS are really easy to level, and, the much maligned cries of them being "overpowered."

I figured I might as well take the fast leveling class before when/if they nerf something.
TOS get over powered when they get certain feats. They get a totem and a AOE pulsing shield thing. Thats when they get real good.
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Old 06-16-2008, 09:19 AM   #3536 (permalink)
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Currently level 73 on the OMM server playing kinda casually. I'm having a blast hanging out with my friends, but yea this game is terrible for meeting new people to group with. I'm hoping that changes drastically at 80.

Our guild just finished all our tier 1 buildings and put up all our tier 1 inner walls and working on the outter. There hasn't been a lot of talk about the guild cities/buildings just kinda curious when we're actually suppose to see anything beneficial with our city, like NPCs(Traders) city buffs etc.
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Old 06-16-2008, 09:31 AM   #3537 (permalink)
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Quote:
Originally Posted by Draegan View Post

I have no complaints about assassin's PVE ability. However we compare nothing to a Healers and Mages AE level grinding at later levels. Did some wagon grinding with a ToS and a Demo and it was sick. You're basically a looter/puller at this point.
They have loads of balance work to do if that's the case... Also I still don't get all the talk of level grinding as somehow it's a welcome task.
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Old 06-16-2008, 09:36 AM   #3538 (permalink)
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What do you mean "all the talk of level grinding as..."? No one likes it but the AOE'rs have the best of it.
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Old 06-16-2008, 09:38 AM   #3539 (permalink)
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Necromancer Feat Tree change Notes:

REANIMATION TREE

Unholy Fortitude and Grim Hunger
These feats have been switched around in positions, which while it makes sense regarding the later feats in what is now the Unholy Fortitude feat line, has serious implications upon the spell damage build due to having to spend 5 more feat points to get Grim Hunger.

Improved Parasitic Souls
This feat has also been shifted up from tier 3 to tier 4 which also hurts the aoe spell power build, albeit not as seriously as the Grim Hunger change.

NIGHTFALL TREE

Despoil the Soul
Has been shifted down to a tier 3 feat, this has been promised and was a change we knew was coming. Overall this is a good change and one much needed.

Flesh of the Wight and Blasphemed Flesh
FotW has been shifted down to a tier 3 feat, while its followup has been shifted down to a tier 5 feat. Unexpected but will help a lot of builds by offering a relatively easily accessible boost to mage shields. For one point you cant go too far wrong.

Mark of the Devourer
This is where everything really starts going tits up. MotD has been shifted up a tier to a tier 4 feat and still does not offer any benefit beyond the first point invested. By itself not a particularly big concern, but it has knock on effects right throughout the tree.

Unholy Inspiration
The knock on effect continues as Unholy Inspiration gets knocked up a level to a tier 6 feat. This feat was fairly sub par anyway as a tier 4 feat, but was appealing to a reanimation heavy build. Likely to be ignored a lot now by reanimation necros and ignored by all nightfall necros as they use despoil the soul instead.

Death Eater
This feat has been brought down from a tier 7 to a tier 5 feat. The logic behind this is to probably give One with Death necros an option to be able to pump up their HP when necessary by eating one of their pets and resummoning. Otherwise ignored by Nightfall necros.

Ravenous Souls
This feat has been pushed up from tier 5 to tier 6. Not really sure what the logic behind this change is, it used to fill in a useful role in tier 5 as a good filler talent. Not sure it can perform the same role in tier 6 but will have to see.

Soul Absorption
This feat has been pushed up from tier 6 to tier 7. Again I do not know entirely what the logic behind this change was, but it is making the top end of the tree extremely cluttered with points you will want to spend.

Embrace Death
What were Funcom thinking when they moved this not only to tier 7, but as a prerequisite to Plagued Heart Curse, which itself is the new prerequisite for Ritual of the Lich. Any feat that only comes into play when you have killed something instead of while you are trying to kill it will almost always be ignored. The benefit from this feat would have to be massive for anyone to even consider lich form anymore.

Plagued Heart Curse and Wretched Heart Curse
This has been shifted up to tier 8 and is the new prerequisite to Ritual of the Lich. Wretched Heart Curse has also subsequently been pushed up to tier 8 as a result. Patch notes promised additional damage on Plagued Heart Curse (I had 5 points in it before the patch) but the damage on it appears to be same as it was pre patch. I will have to compare damage values before and after resetting feat points.

From the official forums: Undocumented Patch Notes 6/16 Compilation - Age of Conan Forums
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Old 06-16-2008, 09:41 AM   #3540 (permalink)
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Originally Posted by Gilgamel View Post
Yes I'm PVE, I thought I could level and PVP at the cap. Unfortunately PVP is nonexistent right now. I probably should have rolled pvp, but maybe it will get better once the keeps and shit are up and running.
I think the FFA PvP is what makes this game interesting for me. It may be old to some people but this is my first serious attempt at playing on a FFA server in any game.
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