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| | #3496 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 610
+9 Internets | Quote:
There is no confirmed drop of Yeti Bile in EU; no idea about US. Are there Yetis in any of those instances ? I know about Ice Crocodiles etc They really need to do a whole load of work on the Mage classes. Their magic system is the most retarded thing I have ever seen. With Demos, what they did was reduce Magic Rating by 8 levels (4 points a level). So a 57 PoM has higher MR than a 64 Demo. MR is what is used to calculate mobs damage taken by level and resists etc. Then they gave Demos a one hour duration 'buff', which brings their MR back to the level it should be. There is one buff for each Feat Tree (Electrical or Fire), which are mutually exclusive - you can't have both buffs up at the same time. There is a feat in the middle of the general tree which makes the buff work for both types, at 5 points. When you lose that buff, all of a sudden you are 8 levels lower than you actually are. You suddenly start hitting targets for about 5% of your real damage. And you have to spend 5 Feat Points in the middle of the General Tree to be able to use both Feat Trees. Thats just scratching the surface. Demos need a whole load of work. Yes I know they can put out good AE damage at cap, that doesn't mean everything is fine with them. | |
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| | #3497 (permalink) |
| Registered User Join Date: May 2003 Location: New York
Posts: 1,024
+4 Internets | That's basically how tempests are too. Many, many classes actually. Bears and demos in my guild also have the "buff up and blow your load" playstyle and can 1-shot quite a bit. Demo not as much but the fact my bud commonly gets an entire group of any size to ~15% hp pretty much makes up for the fact it's not always a 1-shot heh. :P
__________________ WAR - Dark Crag - <VDoP> Twin, 40 Disciple of Khaine Twinge, 40 Squig Herder i write stuff sometimes |
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| | #3498 (permalink) |
| Registered User Join Date: May 2002 Location: Vancouver BC
Posts: 1,674
+24 Internets | Once people get the hang of identifying what direction a combo ends, and triple shielding it then throwing on Active Blocking. Much of the one Shotting wil lgo away. The shielding is kinda over kill while leveling up so I don't think people played with it much,it certainly makes a difference though in reduction if you can triple stack a shield before something hits you. Problem then of course in group PVP is that you shield that guys hit leaving yourself open from the other two directions for his buddy. Though hopefully your active blocking helps out a bit there. I dunno I have been using it quite a bit , playing around with it and it's a huge boon once you become fairly efficient at managing them. |
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| | #3500 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,631
+24 Internets | We're starting to try to shield sides for DW barbarians currently, lets you "tank" cyclone of steel, then switch it back. I've seen an idiot shielding front on my HoX, I landed fire lance for like 600, then I used burn to death and he took like 3k with the combo alone. |
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| | #3501 (permalink) | |
| h8 Join Date: Aug 2002
Posts: 2,969
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| | #3502 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 1,631
+24 Internets | Quote:
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| | #3503 (permalink) |
| You fucking kids get off my lawn! Join Date: May 2007 Location: North Dakota
Posts: 515
| I'm glad I don't have to worry about most of that shit. I'm too darn old and slow to be switching shields around, etc. As a ToS, my primary function in GvG PvP is to *KEEP MOVING AT ALL TIMES* while keeping my two PBAEs cranking, turning-and-burning (turning fast towards the on-going melee and dropping the cone HoT), keeping group HoT up, deciding when to burn the insta-biggie-heal, keeping moving, etc. Since most of the PvP gangs know who I am - and will target me first without fail - movement is key, in case you missed that part. The only time I'm standing still is when it's looking a bit grim and I blow my 15-minute-cooldown level 80 ToS ability (immune to knockdown, knockback attackers, +electrical damage). In the extremely rare instance of bad guys actually leaving me alone, the fight is over so fast that none of that shield-moving crap would matter anyways (Hint: Don't leave an enemy ToS alone in any PvP fight or you will lose). |
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| | #3504 (permalink) |
| King Me Join Date: Oct 2004 Location: Rocky Top
Posts: 1,502
| So uh...does anyone know a good place to farm resist gear at 80? Just did Aztel's and that fire guy destroys my face. Everyone talks about the necros, but Suth is no joke.
__________________ ![]() Just an earthbound misfit, I |
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| | #3509 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 610
+9 Internets | Talking about Cyclone of Steel, Barbs need fixing. Cyclone of Steel is bugged in that sometimes getting later ranks of it doesn't overwrite earlier ranks in the skill book. The thing is they don't share a common cooldown, so you can spam it. Given the DPS feat tree is largely based around improving Cyclone of Steel, its very OP. If you get ganked by it count how many times its hit you. Last edited by Flight : 06-15-2008 at 03:54 PM. |
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| | #3510 (permalink) | |
| WAAAGH Join Date: May 2006 Location: Washington (STATE)
Posts: 1,058
+4 Internets | Quote:
I think it all boils down to Funcom obviously not spending enough time actually designing all these ideas they had. Both the combo and casting system are cool in theory, but they apparently didn't do the necessary balancing, testing or in-depth designing that's required for complicated/new game mechanics like that. | |
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