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Old 06-07-2009, 07:16 AM   #1411 (permalink)
Drave
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Originally Posted by Zehn - Vhex View Post
Kreu has a very low tolerance for Bullshit, and this game reeks of it. While it's pretty entertaining up to level 20 or so, and maybe even 30 or 40, it's going to be months before they figure out some basic shit...
If it's entertaining up to 40 or so, that works for me. So far it's better than most beta offering of late, imo. The rest of your rant may very well be spot-on, but literally anything is worth a shot, compared to riding Blizzard's current roller coaster.

I am curious (hopeful) to see if this game's release will effect Blizzard's MMO market share in Asia.
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Old 06-07-2009, 07:19 AM   #1412 (permalink)
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Anyone tried out the endgame pvp? That's the only thing that has me interest, I'd kill for an MMO with good pvp right now.
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Old 06-07-2009, 07:27 AM   #1413 (permalink)
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Have a feeling some people are not really understanding Zehn's points, oh well. I had high hopes for this game when I started playing the CN retail, but my view soured later on when the game devolved into a PK fest...the whole point of the game as far as I could tell at 25+.

Don't get me wrong here, I did have fun a few times running around in the Abyss with a pack of people killing Asmo's...until we ran into a lvl35+ (while at 28), which was pointless. But there just isn't enough PvE in the game at that point so you could avoid the Abyss and its high lvl ganks, if you wanted too. Which meant that at 27+ you -have- to hunt in the Abyss for simple XP, and by hunt I mean -grind- since there are very few quests to do.

Zehn's point of respawning at your bind upon death is valid, imagine dying just outside Booty Bay, and respawning in Stormwind, nice trip back to your corpse. Would be great to have a graveyard system in Aion, as long at the graveyard is a protected area.

I was disappointed that were no dungeons in the game, I guess there is a real dungeon somewhere in the Abyss for lvl30+, but prior to that all you had were outside area's with Elites. Would be nice to have dungeons (enclosed), instanced or not, at more lvl ranges. I had a lot of fun running through those elite area's though with a nearly full group on my Chanter (Geist guild), and doing so was well worth the time/effort, but for those who do come late into the game, getting a group for those questlines will suck.

Could say more, but I've lost interest. Aion is a decent game, but its just a bit shallow (right now) with little or no PvE end-game, less than WAR. The whole point of the game is capturing Forts in the Abyss. If that is all you want to do, you'll enjoy the game longer than 90% of the people who try it out, if you would rather do more than just run around in gank squads and siege Forts, then you'll loose interest quick.
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Old 06-07-2009, 09:54 AM   #1414 (permalink)
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Originally Posted by Ninen View Post

Both side's Home city layout would be just fine... If you could fly. But you can't. Nor are they vertical enough to get a good glide going (barring the 1 bridge on light side)
There is a teleport that can get you from one side to the other, didn't see it for a while and ran from front to back more then I had too. Also there is enough bind locations past the noob area that dieing is basically going to the graveyard. If you forget to bind then yeah that can suck, still dieing in this game is something you really want to avoid due to the harsh penalty.
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Old 06-07-2009, 10:00 AM   #1415 (permalink)
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There is a teleport that can get you from one side to the other, didn't see it for a while and ran from front to back more then I had too. Also there is enough bind locations past the noob area that dieing is basically going to the graveyard. If you forget to bind then yeah that can suck, still dieing in this game is something you really want to avoid due to the harsh penalty.
yeah IIRC it costs around 8,000 to remove the XP penalty from dying around lvl 28 or so, and keeps rising after that
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Old 06-07-2009, 10:18 AM   #1416 (permalink)
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yeah IIRC it costs around 8,000 to remove the XP penalty from dying around lvl 28 or so, and keeps rising after that
You would know :P.
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Old 06-07-2009, 10:22 AM   #1417 (permalink)
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Originally Posted by Zehn - Vhex View Post
Let's be honest if Warcraft is the aging whore that we keep going back to because at least she does anal, then Aion is just a vapid cunt we really can't stand but goddamn do I want to put my dick in that. Oh well, leave a fake name/number and let's do it at her apartment and not mine.
Lines like this are why I love this board. +Internets Sir.
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Old 06-07-2009, 10:22 AM   #1418 (permalink)
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yeah IIRC it costs around 8,000 to remove the XP penalty from dying around lvl 28 or so, and keeps rising after that
Yeah that sucks, still if you know what you are doing it makes a difference as well. Died like 30 times on my scout/ranger korean beta, now that I know what is up haven't died once on my sorcerer. Lack of lag and the root helps though.
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Old 06-07-2009, 10:52 AM   #1419 (permalink)
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Originally Posted by Zehn - Vhex View Post
Probably. Our Gladiator didn't have a taunt (level 19) so maybe they get that much later on. It's still goddamn retarded. Everytime I slept a mob I basically had to sit there kiting it in a circle for 50+% of it's health before somebody else would pull agro. Yeah, I was having a blast. Couldn't wait to finish that shit and then never look back.

As for binding, most games in recent history will send you some place close by when you die, slap you on the wrist and say "try again dumbass.". This game is supposed to have more 'western' gameplay influence. XP debt + chance to have a 10+ minute runback to where you died = bullshit.



No shit, healer/cc/tank. Use your fucking brain. If you went in there with two rangers and an assassin you'd have gotten your shit pushed in.

Here's a hint. Go play WoW and tell me how often you helped somebody with the Arathi Trollbane questline. Or the Jintha'Alor quests. Yeah, thought so. There's a reason 4 years later Blizzard wised up and made those quests soloable. It's because nobody fucking did them.

Putting in shit that people skip and should just 'grind it out yo!' is fucking stupid. Get my criticisms right? How about you not say stupid shit like, "oh hey, it's cool, just grind some xp broseph!"

When they go to the next patch we'll see what changes. Hopefully they fixed the really retarded shit like the teleport stone in sanctum costing such a ridiculous amount. That doesn't change the fact that this game is mediocre at best. As I said, play it until you have to pay for it, then shelve it.
The group areas are basically outdoor dungeons, I don't get the complaints. You can't do Deadmines with 4 hunters and a rogue.
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Old 06-07-2009, 11:38 AM   #1420 (permalink)
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Don't get me wrong here, I did have fun a few times running around in the Abyss with a pack of people killing Asmo's...until we ran into a lvl35+ (while at 28), which was pointless.
Christ, please tell me this isn't another fucking stupid "levels = GOD" PvP game. I absolutely HATE that juvenile game design bullshit. I recall being one of the first, adventurous people in DAoC to head out to the frontiers for some RvR fighting, and how stupidly depressing it was that a red-con enemy (like, five levels higher) was automatically 99% immune to anything you tried to do to them. Then I recall having a blast polymorphing level 60s on my level 14 mage in WoW's TM/SS battles, way back in the day. You guess which game was more fun.

And Seig, you might want to refrain from correcting people until you can learn to spell really hard English contractions like "you're". It makes you look like a fucking moron and people will automatically discount anything else you post about.
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Old 06-07-2009, 11:40 AM   #1421 (permalink)
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and how stupidly depressing it was that a red-con enemy (like, five levels higher) was automatically 99% immune to anything you tried to do to them. Then I recall having a blast polymorphing level 60s on my level 14 mage in WoW's TM/SS battles, way back in the day. You guess which game was more fun.
Higher level players had a very high resist chance in WoW too. Anyone who liked the TM/SS zerg is a pretty big tard though.
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Old 06-07-2009, 12:06 PM   #1422 (permalink)
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If it's entertaining up to 40 or so, that works for me..
Pretty much. I don't regret playing EQ2, Lotro, etc...etc...even if I quit around the level 20~30's. It was 50 bucks and I got a good 20+ hours of gameplay out of it which is more then I get out of most games.

It's still neat to check it out and try new shit. It's just don't expect the romance to last once the new game smell wears off. WoW may be a bit formulaic now but at least it doesn't actively try to piss me off (Unless I'm reading Ghostcrawler posts, then it's inevitable that I'll get pissed off that anybody could be that fucking stupid). Having to do 4 subcombines before I can make gear with tradeskills with a pass/fail system? It only took EQ2 what, 2 years to figure out that was a stupid fucking idea?

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The group areas are basically outdoor dungeons, I don't get the complaints. You can't do Deadmines with 4 hunters and a rogue.
Yeah, and how many people do Deadmines these days?

QED, bitch!

Last edited by Zehn - Vhex; 06-07-2009 at 12:08 PM.. Reason: Always wanted to say that. Yay!
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Old 06-07-2009, 12:29 PM   #1423 (permalink)
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2000 gold is too much? hahaha man you just lost a lot of credibility there. This is the equivalent of someone going to the wow forums saying 30 silver for a flight path is too expensive for their level 5.

Just to give some perspective on how much gold players have, $5 buys you 1 million gold on the Chinese servers atm.
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Old 06-07-2009, 01:07 PM   #1424 (permalink)
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Isn't 1 million the current cost of level 30 wings (ie mount) also? Yea 5k is like a stack of vendored lowbie food.
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Old 06-07-2009, 01:22 PM   #1425 (permalink)
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How is that perspective? That's low because of the number of gold farmers. The question is how much gold are you netting during an hour grind session.
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I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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