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| | #6751 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 239
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| | #6752 (permalink) | ||
| the princess approves Join Date: Sep 2006
Posts: 1,686
| Quote:
Quote:
there is no issue with the other group being actually good or "wolves". They were simply unbeatable because of 2 level difference. If one out of 10 dispels works and all your CCs are resisted, while you resist none -- there is no chance your group can win. Plus I also dislike CC. But AE CC > Single Target CC and being able to defeat groups based on skill not group size > no CC. I was, for example, completely happy with AoC. "Okay" amount of CCs, long immunity timers and cooldowns. You rarely died to CC. Yet it was possible to defeat larger groups with skill and coordination. Neocron was best obviously with only CC being slows and you could still beat larger groups easily. - Incon | ||
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| | #6753 (permalink) |
| You fucking kids get off my lawn! Join Date: May 2007 Location: North Dakota
Posts: 674
| Like the Warhammer Online thread, it's nice to see that the last four of you still playing this stupid game are arguing about pointless shit here. So I logged into Aion to speak to the old gang before I un-installed, and my guild has gone from 87 active players (less than 2 days on the "last logged in" column) to 40 in the course of a month. It took Warhammer Online (which is a vastly inferior game to Aion) something like six months to cause a nose-dive in subs like that. NC-NA should get awards for "Most Incompetent MMORPG Company of All Time" for this release. They took what could have been a decent competitor to WoW in this market to "niche" purely due to not giving a shit. Hiring twenty GMs who cruised the world invisibly and insta-banned all "asddfg" characters would have yielded a few hundred thousand more people still paying sub fees two months after release. How can any company be that fucking stupid and short-sighted? I'm honestly stunned. I hope that really cool Korean Lead Designer guy flies over to the U.S. and beats the living shit out of the massive idiots that ruined their chances in NA. Then again, this guy did allow all of the macro commands which resulted in the game-destroying easy botting of his game. You want to see a company filled with people who give a shit, take pride in their work, exhibit some quite high intelligence, understand customer service, and put out some awesome entertainment? Here ya go: Dragon Age Central : Search I've seen more posts from BioWare employees in one day than in the entire pre- and post-release of Aion from those NC-NA morons. |
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| | #6754 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 816
+6 Internets | It's fucking sad that it's taking months to release the patch that essentially gives +xp and +drops. Players will either be 50 or they will have quit by the time 1.5.1 comes out. NCSoft had such a great thing going for them but they completely fucked it up. I also just saw this on an Aion Rep interview: Quote:
1.5.1 should've been out 3 months after the Korean release, not 3 months after the NA release. 1.6.0 should've been out before the NA release. GMs should've been hired before the NA release began. They're working on a time table that's multiple months too late, which is why the game is failing so badly now. There are a number of other things I'd like to bitch about as well, but I think that's enough for today. I can't see myself purchasing an NCSoft product again in the future. | |
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| | #6756 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 7,256
| Wow that is pretty fucking terrible. Almost as bad as giving James a fist full or roofies at a Chuck-E-Cheese birthday party.
__________________ i type stuff at rerollz.com |
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| | #6757 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,744
| If you don't trust your guild leader, it's not really the game's fault. As far as I'm aware, the GM gets the medals even if no one actually attacked the keep, as long as it stands through it's 2 hour window without falling. It's basically a stipend directly to the guild as long as you hold the keep.
__________________ Ashwynn - Ret Pally of Mass Destruction Laress Sansoul - Gallente Elite Carebear PM me your email address for EVE 21 day trial accounts. |
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| | #6760 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,643
| even if you trusted the person, what a fucking nightmare for the person handing out medals.. i mean purely from a logistical pov its retarded. Its sad to watch another asian game that would have been a decent port fail because of shortsightness and nothing else.. if AOC was a train wreck it wrecked because the bridge was out and they couldnt fix it in time no matter how hard they tried.. with AION its like they decided that maybe dynamite would be a better fuel than coal. |
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| | #6761 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,744
| Well, go get your own keep. I think the idea behind the design is that guilds police their own keeps, and guilds without keeps fight to take one of their own.
__________________ Ashwynn - Ret Pally of Mass Destruction Laress Sansoul - Gallente Elite Carebear PM me your email address for EVE 21 day trial accounts. |
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| | #6762 (permalink) | |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 4,194
+12 Internets | Quote:
That might work..if this wasn't a faction based pvp game. | |
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| | #6763 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,744
| It's only nominally faction based. The legions are clearly setup to compete with each other, there wouldn't be such an emphasis on the ingame scoreboard or fighting for contribution to claim keeps otherwise.
__________________ Ashwynn - Ret Pally of Mass Destruction Laress Sansoul - Gallente Elite Carebear PM me your email address for EVE 21 day trial accounts. |
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| | #6764 (permalink) |
| Registered User Join Date: Jun 2002
Posts: 816
+6 Internets | Requiring players to be in one of the two or three huge organized guilds on their faction in order to actually get medals is retarded. There are only three guilds on my server that have the manpower, players on at the right time, and the discipline to take a fortress. I really enjoy my small guild and we do extremely well in pvp, but we'll never take a fortress with the 5-10 people we have on at a given time. I play(ed) during fortress seiges and helped out with a number of them. I'm a spiritmaster, so my dots don't do any damage (lol@8 debuff limit and no stacking). My direct damage is pitiful, so I help, but not enough to actually get anything but a pathetic gold stipend in the mail. If I played 24 hours a day every day, I could not possibly acquire the gear that we're supposed to be on the long-term treadmill for because I cannot get the medals that are required for it. Is it normal to exclude 98 percent of a server's players (of course I'm only counting the non-bot players; it'd be 99.999 if you counted them) from getting medals? Is that acceptable? I'm not a carebear looking for WoW-type gear welfare. I just don't see why they'd balance a game so that most people simply don't have a chance at getting the high-end gear. |
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| | #6765 (permalink) |
| ambalamps koolaid Join Date: Jun 2004 Location: empty cup in section 8
Posts: 2,783
| I am not even 50 yet, I assume I am 48 and competing with 100 bots in some public location. So 2+ weeks of pro botting since level 40, and still not level 50. Ouch. That is one hell of a grind. Competition for grinding mobs must be intense. Mildly raged. |
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