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| | #5521 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 34
| The key to doing spy quests is just form a balanced group. If you try to solo them, you will obviously die from the other faction leveling up. If you bring an organized group, you will slaughter the random solo players of the opposite faction, even if they outnumber you. |
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| | #5522 (permalink) |
| Registered User Join Date: May 2005 Location: ATX
Posts: 307
| I just bought the game today. Felt really well polished although 1-10 felt pretty much exactly like WoW, but I guess what can you expect now adays. I chose gladiator and my friend chose a sorceror. We dueled and he obliterated me. Didn't hit him once. Is that what I should be expecting in end-game pvp. Is the consensus really that range will dominate everything? |
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| | #5523 (permalink) | |
| Registered User Join Date: Dec 2006 Location: Florence, KY
Posts: 362
+32 Internets | Quote:
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| | #5524 (permalink) |
| Death Panel Supporter Join Date: Oct 2002 Location: Rhode Island
Posts: 2,633
| So I'm "trialing" on my friend's account, and man I hate to say I am enjoying it. Got an 11 Cleric and a 10 Templar to check out my two favorite things, tanking & healing. I can't say I like the Templar much at all, for some reason the skills and abilities aren't doing much for me, fun-wise. I really enjoy the Cleric, but I'm curious about the Chanter. What is the Chanter's role in groups? Are they main healers or back ups? Also, do Gladiators tank or are they just DPS? Also, can I "respec" my Cleric to Chanter or do I have to start from scratch? |
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| | #5525 (permalink) | |
| Registered User Join Date: Dec 2006
Posts: 303
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| | #5526 (permalink) | |
| Ungodly Freak, Defiler Join Date: Aug 2008
Posts: 14
+1 Internets | Quote:
Chanters i have a really good feeling about in late game...why im making it my main. Their front line Buffer/Mob Debuffers and off healing. Think of the Paragon from Guild Wars, pretty much the best way to describe them. Only thing that they lack is a dispell..which my friend pointed out but they have alot of utility once they get rolling. From what i cant tell just by asking or hearing about Gladiators is they can off tank relatively ok, but their better suited as Dps (more so AoE) And im pretty sure u have to start over if you already ascended a priest to cleric.
__________________ "You'd cling to your pleasant hope, it is twisted fascination..." - Opeth | |
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| | #5527 (permalink) | |
| Open the eyes Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 4,260
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| | #5528 (permalink) | |
| Hurm... Join Date: Jun 2007
Posts: 2,295
| FINALLY. Was getting worried tons of people would quit if they didn't do shit about it Aion™ Online :: Notices - Addressing Gold Spam Quote:
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| | #5530 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,364
| Just did a fortress fight, was laggy as hell and the player models didnt load past floating names.. and dying was a sure crash cause the death animation is so intense. I think there was like 5x more people there than would have been fun... if thats what fights are actually gonna be like i cant see it being very fun... same shit as in EVE where theres just to many people to do anything but zerg. |
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| | #5531 (permalink) |
| gold medal in metal Join Date: Jan 2008
Posts: 989
| About tanking, Gladiators can maintank any of the elites/instances fine so far. We do everything with a Gladiator main tanking (since every pug Templar is slow as fuck or just sucks with his pull skill). |
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| | #5532 (permalink) |
| Internet to post ratio soon 1:1 Join Date: Aug 2002 Location: somewhere close.... -1547 Internets
Posts: 1,834
| At the start i had so much gold spamming, i couldnt read chat. But i kept blocking (like what, 20 blocks) and never saw a spam for days again. My cleric is getting to a point where i want to crunch the numbers. Where is a good place (aion class specific forum)? I want to see how the effect is with full physical attack manastones (someone mentioned it speeds up the attack animation, making also your spells faster wtf?). Or concentration, how much do you need to make a difference, or magic def or or. Anyone? |
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| | #5533 (permalink) | |
| Open the eyes Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 4,260
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Mana is a non-issue in this game thanks to Potions. It's really not worth thinking about the rest- On a unrelated note, one of the members of my Legion who played C-Aion up to 40+ mentioned that High Level Sorcerers all stacked HP. Last edited by Vinen; 10-07-2009 at 12:04 AM.. | |
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| | #5534 (permalink) | |
| Registered User Join Date: Oct 2007
Posts: 126
| Quote:
Frankly, 1-10 in Aion has WoW's 1-10 beat by a long, long mile. Are you kidding? The only thing WoW's noob game has over Aion is the variety of starting areas. But c'mon. 1-10 in Aion you are involved in little storylines with cutscenes, you are taking flight paths, you're strongly encouraged to up your gathering skills, and when it's all said and done, you can freakin' fly. Don't get me wrong, I know that the bits and pieces that make the whole noob experience are still comprised of kill/collect/deliver, but at least it makes a pretty decent attempt at illusion. In the end, the game gives you that epic feel by the time you hit 10 for the first time. Personally, I love the campaigns in Aion, and the fact that there's always that big epic one you can't finish until you've done all the rest in the area. How cool is it that they give you that from the very start? WoW's 1-10 is straight up kill/collect/deliver and every single step of the way there's no illusion about it. I'm not dissin' WoW's noob game, I'm praising Aion's - it's really about the best I've seen 1-10. Hell, the game in general is ENGAGING to my taste, and it's been awhile since I really felt engaged by an MMO. | |
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| | #5535 (permalink) | |
| Fuck you bitch, call the cops. Join Date: Mar 2002
Posts: 182
| Quote:
__________________ You can stay in the retard sections here, though, and unleash your homotastic teen angst against the populace. | |
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