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| | #2596 (permalink) | |
| (P^_^)-P Q-(^_^Q) Join Date: Nov 2004
Posts: 663
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Lol my my, Do we have a sandy vagina or what! | |
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| | #2597 (permalink) | |
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,722
| Quote:
They install the game, get to the character creation screen, say 'hey, this character looks and sounds pretty badass' and click the 'creat' button. You think the majority of the people who rolled alliance in WoW did so because they knew what Fear Ward was the day of release? Fuck no. They did it because 'hey, these purple elves look much cooler than those ugly hunched over green people, and the little midgets with pink hair are so CUUUUUUUUUUUUUTE.' Again, with WAR, Destruction were far more aesthetically appealing (as well as being far better promoted pre-release and in any associated media), compared to how boring most of the Order characters were, and on top of that it draw the lolpvp crowd who love to play the evil misunderstood characters. The majority of people don't have a fucking clue which faction has the advantage at the endgame when a new MMO comes out, they make their choice within 5 or 10 minutes of first launching the game, and that decision is based on which faction is the most immediately appealing. Last edited by Azrayne; 07-30-2009 at 06:58 PM.. | |
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| | #2598 (permalink) | |
| Registered User Join Date: Dec 2006 Location: Florence, KY
Posts: 362
+32 Internets | Quote:
Last edited by Skrigg; 07-30-2009 at 07:10 PM.. | |
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| | #2600 (permalink) |
| Holy fuck 6 years already? Where does the suck go? Join Date: May 2003 Location: Las Vegas, NV
Posts: 2,151
| During the previous betas, how closer were they on meeting the "servers will be online by time X"? Just curious if seeing someone in here tonight going "oh shit, they're up!" is a possibility.
__________________ Ever since man first left his cave and met a stranger with a different language and a new way of looking at things, the human race has had a dream. To kill him so we don't have to learn his language |
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| | #2601 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | To apologize for the nerd rage brought down on us. Censored for those at work but full pic here. Imogen Thomas is easily relaxed - What Would Tyler Durden Do |
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| | #2603 (permalink) | |
| Tuco's real life pic! Join Date: Mar 2002 Location: Ranger
Posts: 1,702
| Quote:
My roommate who has played WoW for 2 years and is only level 44 researched his character before making it. He actively visits Thottbot, and he is as casual as they come. It really is just a very naive opinion that a lot of people hold with no data or weight to back it up. For example, how do you explain the huge surge in population of Bright Wizards on release despite all the hype about "Destruction"? You don't think their perceived power had anything to do with it or the "flavor of the month" phenomenon that occurs all the time? You think these people all of a sudden think a flavor of the month class looks way more appealing? Come on, let's not be ignorant here.
__________________ The McCain campaign tried to sell us Palin and we said, "Thanks, but no thanks on that bitch from no where." | |
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| | #2604 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | hahaha. Omg ahaha. Aaaaaaahhaahaha. Haaaaaah! omg omg...hoooo. I'm okay...I'm okay... Quote:
Oh...oh it hurts. Okay, okay...I've got it together now. I'm good man, I'm good. Whew. | |
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| | #2605 (permalink) | ||
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,722
| Quote:
Quote:
Anyway I'm not going to argue this any further. The exact same thing happened in the WAR thread. Time after time people would come along proclaiming how overpopulated order was going to be, in the face of all of the evidence to the contrary, purely because they wanted to justify their choice of playing destruction. What happened at release? All of these people rolled destruction, which ended up being overpopulated. The same thing is happening here, people want to believe that the factions will be equal, either because it will make for a better gaming experience for them or because they want to roll asmodian without being on the overpopulated team, so they ignore all of the evidence to the contrary and all of our previous experience with faction based MMO's. Then when the game comes out and it's a 70/30 A/E split they'll all be on the forums whining at NCSoft to do something about it. Of course this would be a nonissue if companies would stop being morons and pre-empt this issues when they design a game based around faction pvp, but even with it having been a massive issue in every preceeding game in the genre, they still ignore it until it's too late. Implement XP bonuses, faction transfers, incentives etc BEFORE the game comes out, not after, so that they factor into peoples initial decisions, instead of waiting for the majority to choose their team then making the changes when everyone is already set into their home server and attached to their character. Last edited by Azrayne; 07-30-2009 at 07:28 PM.. | ||
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| | #2606 (permalink) |
| Tuco's real life pic! Join Date: Mar 2002 Location: Ranger
Posts: 1,702
| A lot of the "hype" for a game is generated through articles about that game which typically holds some sort of information that would influence a player in terms of the faction / class he chooses. There aren't many people out there purchasing MMORPG's completely blind as to anything the game provides. Warhammer's population imbalances were expected based on perceived POWER of the races and classes. It's why most order DPS played Bright Wizards, they were viewed as the most powerful. It's impossible to accurately say what the population balance will be. However, you can say that certain factors affect it and by limiting those factors you can at least have a better chance at obtaining equilibrium. Warhammer had different classes, some of which had huge differences in terms of their power. That is obviously going to lead to a population imbalance. Anyone saying the population imbalance in Warhammer was not going to occur was simply being dumb. The closer the classes on each faction are, ideally they are identical, the more likely the populations will be balanced. Basically you'll have a small percentage that can slightly swing a faction a few percentage points based on aesthetics, but that's not going to cause any game breaking population imbalances. The biggest problem is actually the players, and alliances forming prior to the servers being released. When a large number of players decides they want to play together, and picks the same faction on the same server, it screws with the equilibrium. If naturally half of the total game population will pick each faction because the classes are identical, the players can cause population imbalances on specific servers themselves. If 200 people all decide beforehand to go to one side, whereas naturally it would've split 100/100 it's now 200 to one faction. I'm sure it will happen on a few servers, but for the most part most servers will end up relatively balanced as most people are coming in fresh. Therefore, it's far more likely the total game population of Aion will be close to 50/50 although you will have some servers with slight swings in either direction based on alliances forming and joining specific factions on specific servers.
__________________ The McCain campaign tried to sell us Palin and we said, "Thanks, but no thanks on that bitch from no where." Last edited by Mippo; 07-30-2009 at 07:40 PM.. |
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| | #2607 (permalink) | |
| Registered User Join Date: Oct 2006
Posts: 83
+3 Internets | Quote:
This argument really doesn't have much point. You are saying that most players spend abunch of time looking up information and figuring out which OP class to play when a game goes live. This is just silly. The average player in WoW doesn't even know about Thottbot, let alone uses it their first day of playing. edit: However, please dont get me wrong. Class balance does play a role in it, as do guilds that join.Many guilds certainly look up the information on which classes are better than others. Hardcore players like us do also. Your mistake is extrapolating this to the masses right when the game goes live. WAR class balance started bad because of destro/order look and feel imbalance, as well as class balance for example. Same with WoW. Last edited by khalid; 07-30-2009 at 08:38 PM.. | |
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| | #2609 (permalink) | |
| Registered User Join Date: Oct 2006
Posts: 83
+3 Internets | Quote:
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| | #2610 (permalink) |
| Registered User Join Date: Jul 2006
Posts: 946
| The only sure fire way to balance pops over different servers was to do what Final Fantasy did. You could still move to a maxed out server but actually had to have friends there to buy the in game item to move you. The Aion beta had closed down one of the servers to new accounts (needed a char on the server or it wouldn't let you roll there) when it was at high pop we'll see if they implement that at release.
__________________ Welcome to SOE's Station pass, AKA MMO mediocrity or worst. |
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