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Old 07-30-2009, 03:36 AM   #2551 (permalink)
Calroon
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I can't comment on the Steam version but here is a guide on how to install Aion if you have trouble. The patch should be 438.3MB in size, 5.8gig is the full client. At least that's what I've found, 6gig patch seems a bit off. Gonna check when I'm back home.
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Old 07-30-2009, 04:38 AM   #2552 (permalink)
kedwyn
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I can't comment on the Steam version but here is a guide on how to install Aion if you have trouble. The patch should be 438.3MB in size, 5.8gig is the full client. At least that's what I've found, 6gig patch seems a bit off. Gonna check when I'm back home.


That is how big my patch is as well. If you are getting over 6 gigs then you are downloading the game over again for some reason. Shouldn't be necessary unless something got fubared.
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Old 07-30-2009, 07:57 AM   #2553 (permalink)
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I will not be missing the Korean voices they were using.
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Old 07-30-2009, 08:09 AM   #2554 (permalink)
Jabberwhacky
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Ya so I just copied the whole god damn aion folder out of the Steam folder and into some piece of shit directory NCSoft Launcher randomly chose on my C:\ drive (whereas Steam had it installed on D:\) and now it's patching a 450mb 2.11 to 2.14 patch. I guess it really wants to be on the C drive? I literally did nothing other than purchase the game through Steam, click "Download," wait 12 hours, click "Launch game" at which point the NCSoft launcher decided to reinstall the entire game in its own place.
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Old 07-30-2009, 08:13 AM   #2555 (permalink)
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When you're installing Aion with the NCSoft launcher you have to do a custom install to chose the destination folder, or else it puts it automatically in C:.
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Old 07-30-2009, 09:12 AM   #2556 (permalink)
Mippo
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The more I read about this game, the more I can't wait to play it. If they have a proper risk vs reward system the only two things that I see that could potentially hold it back are

1) Performance issues relating to large battles
2) Population issues with a two faction system

Unlike Warhammer though, they seem to be using the same exact classes on both sides so that should keep the population relatively steady on both sides. The majority of people pick classes and races based on perceived power, not aesthetics as a lot of people will have you believe. Basically, most servers should be relatively balanced.

With few classes, they can achieve balance among the classes much easier and it allows for much higher customization. Using the same classes on each side also means you don't have to worry about balancing the factions, one of many large mistakes Warhammer made.

Essentially, most servers should be relatively balanced in terms of population and the only problem might be performance issues. If that's fixed and working fine, the only other thing that could lead to a downfall is their system of risk vs reward but from everything I've read, it sounds pretty good although I'm not familiar with the rewards yet. Assuming the rewards fit the risks, this game has everything in place to be a success and will probably capture a nice chunk of the PVP market that's been stuck playing WoW due to the fact there was nothing else on the market worth playing.

From what I've read, things I like:

1) Pve drives the PVP, as it should. Kind of like how the Zeks worked in old school EQ.
2) They've funneled a lot of the pvp areas creating chokepoints etc.
3) They've kept a lot of open world content that can be fought over.
4) Penalties for dying.

Quick question, can you talk to the opposing faction?
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Last edited by Mippo; 07-30-2009 at 09:16 AM..
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Old 07-30-2009, 09:17 AM   #2557 (permalink)
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The majority of people pick classes and races based on perceived power, not aesthetics as a lot of people will have you believe. Basically, most servers should be relatively balanced.
Bullshit. There are a million examples that go against that statement.
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Old 07-30-2009, 09:34 AM   #2558 (permalink)
NativityInBlack
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Quick question, can you talk to the opposing faction?
That's where Aion goes opposite from the Zeks otherwise I find the experience similar, I was busy spamming healing but I didn't even knew the name of the aggressor only the Abyss title, not even the level, it's a total shade.
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Old 07-30-2009, 10:01 AM   #2559 (permalink)
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That's where Aion goes opposite from the Zeks otherwise I find the experience similar, I was busy spamming healing but I didn't even knew the name of the aggressor only the Abyss title, not even the level, it's a total shade.
Wow, ok, that makes me much more interested. I hate knowing everything about enemies in pvp by just clicking on them.
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Old 07-30-2009, 10:32 AM   #2560 (permalink)
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Wow, ok, that makes me much more interested. I hate knowing everything about enemies in pvp by just clicking on them.
You get 3 pieces of info when you target someone. His class(the icon on his lifebar, you actually have to know the signs but well it's only 8different ones and some are obvious like the ranger/assassin and gladiator/templar), his name obviously and his pvp rank(which tells you pretty much nothing unless it's one of the very high ranks). You can't even tell what type of gear he uses in 1.5 because you can change the skin of items to look like abyss gear even though it's pve, or vice versa. You also don't get any indications of mana levels, which is quite an interesting choice(probably more like they didn't code it right, but ends up being a tactical asset imo).

As for mippo's stuff. You can't talk to the opposite faction directly, but unless fixed in higher version, you can talk through personnal market messages(when you set up shop, the message isn't made into gibberish like /say messages). The client performance seems good even when there's a tons of people fighting, I haven't had the chance to check the lag though in those situations. It does seem like the big abyss fights during last CBT worked fine though, but they were usually only around 25vs25 which isn't a full scale war.
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Old 07-30-2009, 02:00 PM   #2561 (permalink)
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Anyone know what time it "opens up" tomorrow?
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Old 07-30-2009, 02:02 PM   #2562 (permalink)
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Anyone know what time it "opens up" tomorrow?
The site said no later than noon, PST.
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Old 07-30-2009, 02:02 PM   #2563 (permalink)
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Anyone know what time it "opens up" tomorrow?
Answered my own question....

Closed Beta Event #5
Starting time: July 31 (12:00 PM PST, 9:00 PM CEST, 8:00 PM BST)
Ending time: August 3 (12:00 PM PST, 9:00 PM CEST, 8:00 PM BST)
Focus: Elyos and Asmodian levels 1-30
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Old 07-30-2009, 02:06 PM   #2564 (permalink)
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What's the best place to get the preorder from if I want to be able to play in tomorrows beta? The Aion Website? Steam?
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Old 07-30-2009, 02:09 PM   #2565 (permalink)
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Steam. Or just go to Best Buy/Gamestop etc.
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