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| | #1591 (permalink) | |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,645
| Quote:
Though I have to disagree on the graphics. EQ2 looks like everything has a mirror surface. @Pyros: It's not technically exp loss since you can't lose a level and you can buy some of it back. If I had to use an analogy .. and I will .. EQ is to WOW as Lineage is to Aion. and WOW is to Aion as EQ is to Lineage. I think that makes sense. Last edited by Draegan; 06-20-2009 at 08:43 AM.. | |
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| | #1592 (permalink) |
| kill yourself irl Join Date: May 2003 Location: New York
Posts: 1,249
| Warning to anyone planning on preordering to try the beta out... I did this from Gamestop's website, and it's not giving me any option to cancel the preorder. Emailed their support. The game is total shit anyway, not worth wasting your time on. |
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| | #1593 (permalink) |
| What to do? Join Date: Mar 2008
Posts: 483
| Well it's not TOTAL shit... the only thing I REALLY dislike is the linear first 20 levels. (By the way, I was just emailed the preorder key from Amazon.)
__________________ Q: "What 's happen @ ATI ?" A: "ATI has stopped giving us the teraflops. I hope they start again soon tho as I'm running low on teraflops." http://forum.beyond3d.com/showthread.php?t=49001 |
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| | #1594 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,645
| Crafting seems to be less grindy. You do work orders, they give you mats for it and you have to buy shit like cooling water from a nearby vender and then craft it. Gives you all the points you need to level up your skill. Doing weaponcrafting now. I can't use anything yet anyway. But it's interesting. |
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| | #1595 (permalink) |
| kill yourself irl Join Date: May 2003 Location: New York
Posts: 1,249
| Well, it's definitely not total shit, especially compared to the usual Eastern style MMO affair. It just misses out on a lot of core concepts and ends up making it such a chore to do the most simple things. One of my friends says warrior sucks to level so I might give it another shot as scout/mage I suppose. |
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| | #1596 (permalink) |
| Registered User Join Date: Apr 2006
Posts: 385
| Rangers are the hardest class to level up they're terrible until level 25. I have to call BS on warriors leveling slowly. Early on they don't kill as fast as mages do, but once you do your class change and get your level 10 spear/great sword you start mowing mobs down. Playing solo my gladiator leveled up pretty quickly with very little down time until level 30+. It was pretty easy to keep constantly killing once I got my 400 hp heal/buff stigma skill. |
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| | #1600 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,645
| I just leveled my scout up to 10. Easy enough. Priest is the easiest, then Mage then Scout. I have yet to do warrior though. Not sure what things are a chore Twin. Only thing I don't like is running around the city, but Asmodian is so much better than Elyos. Everything else is typical MMOG fair. |
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| | #1603 (permalink) |
| kill yourself irl Join Date: May 2003 Location: New York
Posts: 1,249
| just played for another few hours on this game, got my warrior/gladiator to 10 and then ragequit Draegan: the whole UI/interaction system is just a giant chore due mostly to lack of polish. Things like picking quest items up often requiring 3+ clicks (right click to open the thing, loot all, are you sure you wish to pick this up...). It's the type of UI/interaction system where if you even move a centimeter with a quest dialogue open, it closes. If you're doing anything, you can't do another action until the animation (which is usually really long and arduous) is done. When stuff like slotting an item or even binding a item to you (yes, the "are you sure you wish to bind this" dialogue is a 7 second animation in this game) are like this, it becomes a chore for sure. Not to mention the fact that combat kept refusing to drop so I ended up having to go into my active skill menu and drag "toggle combat" to my bar because you can't do ANYTHING while in combat. That kind of shit. It's plagued with it, really wore thin on my patience. Not to mention how slow the movement is and how it's constantly having you walk back and forth between quest hubs with nothing to do in between, between that and the quest rewards being useless (never found anything better than the items that dropped from mobs) there is basically no reason not to just grind mobs. They don't even have a minimap tracker for quests (I noticed the "locate" thing for the quest hyperlinks, but that was another patience-wearing aspect, having to locate one thing, commit the area to memory, locate the next quest, try and remember that too... why isn't this just on the minimap by default?!). That whole "manufactured" feel that every Asian MMO out there has, this one has just as much... no invert mouse option that I could find, really terrible camera system (completely rigid so it feels like you're using a 3d modeling program rather than playing a game). Instead of the camera itself moving position when zooming in/out, it just changes it's FOV on your character, giving it that weird "I'm looking at my character through binoculars" feel. Finally got to the point where my friends said they liked a lot - the pvp arena (which is ffa apparently) - and the arena entrance is being spawn camped by about 20 people in the same guild. Awesome. /quit really a testament to how bored western mmo players must be if they can seriously say they're enjoying this game. |
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| | #1605 (permalink) | |
| gold medal in metal Join Date: Jan 2008
Posts: 990
| Quote:
Yes the game has flaws, but what game didn't in beta. I think if they improve on it and actually use the suggestions on the forum, it can be an awesome game. Edit: Totally forgot, the overlay will actually place a purple X on the last locations you looked for, so yes it does mark quests on the map (one at a time). Last edited by possible; 06-20-2009 at 04:48 PM.. | |
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