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Old 06-10-2008, 04:29 PM   #1 (permalink)
Cuppycake
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MMORPG Tycoon

Make your own MMO with MMORPG Tycoon - Massively

This should be a perfect game for all those of you who think you could make and run an MMO better than those who do it MMOTycoon is an indie game that was created for a procedurally generated game contest. The entire game is just what the name implies. You own an MMO. You design the MMO, you run your staff of designers, programmers, artists. You can hire and fire as you wish. You have to keep your community and forums happy.

Here is the link to where to download it:
MMORPG Tycoon [FINISHED]

More information from the source:

Quote:
Congratulations, you're the new owner of ShadiSoft Software, the latest software development house to go have gone bust when their exciting new MMORPG failed to catch the public's attention! With a full staff of programmers, designers and artists to obey your every whim, it's your job to reverse the company's fortunes and become the most popular MMORPG on the block.

In the game, you have the power to zone the world into level ranges, to set up and adjusting the powers of the available player and monster classes, to place and move towns, respawn points, and initial starting areas, to place major quests, to hire and fire employees, to set the game's subscription cost... and a few other bits and pieces.

In terms of procedurally generated content, the game generates content based upon the name the player gives to the MMORPG. This includes:

* MMORPG world geometry (oceans, continents, the names of regions, etc)
* The initial MMORPG setup which you inherit (and can then adjust)
* All simulated players and their preferred activities in an MMORPG.
* The available player and monster classes and stats.
* The rival MMORPGs, and their players.
* Various incidental background graphics


Download:

* Win32 v1.0.5 (8.9 mb)
* Mac OS X v1.0.5 (Universal binary, requires OS X 10.4 or later) (10.4 mb)


I'm planning to continue development on this game even after the competition is over; there's just too much stuff that I wanted to do that I didn't have time to do. I'd like to procedurally generate newspaper headlines and the subject lines of forum posts as the game goes on, to give the player more power over class and monster types, and I'd especially love to make monsters visible directly on the map. But that simply didn't get finished in time for this competition's deadline.

The little house icons represent towns, and the square in the green territory is a new player starting area. You can zoom in and out at this screen; if you zoom in close enough, you can see the players moving around and completing their quests, gaining levels, and use the "Inspect" tool to check out their vital stats (name, health, level, happiness, etc).
I haven't tried it yet, but I figured I'd share. Neat idea at least.
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Old 06-11-2008, 12:56 AM   #2 (permalink)
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Neat idea at least.
No it isn't.
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Old 06-11-2008, 01:28 AM   #3 (permalink)
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Too much blue
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Old 06-11-2008, 02:12 AM   #4 (permalink)
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I have never entertained the idea that being a CEO for a MMO would be fun. I guess I could try to Brad it, load the game, pop some opiates and watch in a haze of denial as my developers and community disintegrates around me.
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Old 06-11-2008, 02:17 AM   #5 (permalink)
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All of my favorite games were launched in a forum by a guy with less than 100 posts. Also:

Number of variables this guy has that effect your success: Less than 20
Number of variables in a REAL game that determine success: >1000

Any game that could accurately measure and test something like this would be a breakthrough in AI technology.
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Old 06-11-2008, 02:43 AM   #6 (permalink)
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Cuppy, Cuppy, Cuppy. Step out from Raphs shadow - he's not the messiah, he's just a very naughty boy. You used to be so cool, now everything you post is either kissing Raphs ass or posting something he has blogged about.
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Old 06-11-2008, 03:12 AM   #7 (permalink)
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Originally Posted by Flight View Post
Cuppy, Cuppy, Cuppy. Step out from Raphs shadow - he's not the messiah, he's just a very naughty boy. You used to be so cool, now everything you post is either kissing Raphs ass or posting something he has blogged about.
Uh...What? This game isn't from Raph. And how is she supposed to step out of Raph's shadow when they do 2 completely different things? Raph does design, Cuppy does community.

edit: checking Raph's page, I see he posted about it. But Cuppy at least linked the news story on Massively, and not Raph's site.
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Old 06-11-2008, 04:04 AM   #8 (permalink)
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Uh...What? This game isn't from Raph. And how is she supposed to step out of Raph's shadow when they do 2 completely different things? Raph does design, Cuppy does community.

edit: checking Raph's page, I see he posted about it. But Cuppy at least linked the news story on Massively, and not Raph's site.
Yeah I didn't say the game had anything to do with Raph. I said a lot (most ?) of the stuff Cuppy posts about these days is stuff he has written about; used to enjoy her posts, now they always set off my Raph-related tourettes.
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Old 06-11-2008, 05:31 AM   #9 (permalink)
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Originally Posted by Flight View Post
Yeah I didn't say the game had anything to do with Raph. I said a lot (most ?) of the stuff Cuppy posts about these days is stuff he has written about; used to enjoy her posts, now they always set off my Raph-related tourettes.
gotcha / agee
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Old 06-11-2008, 07:09 AM   #10 (permalink)
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Quote:
Originally Posted by Salshun View Post
All of my favorite games were launched in a forum by a guy with less than 100 posts. Also:

Number of variables this guy has that effect your success: Less than 20
Number of variables in a REAL game that determine success: >1000

Any game that could accurately measure and test something like this would be a breakthrough in AI technology.
Yeah man, totally! It's like in Transport Tycoon when you couldn't even place trash bins at your train stations, or change the colour scheme inside your railroad cars! I'd love to hear what a REAL rail CEO would have say about that!
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Old 06-11-2008, 09:00 AM   #11 (permalink)
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I want to play this game, but the link on the forum there isn't working =(

/sadpanda

the graphics make me think of Defcon, which, oddly enough, hasnt worked on steam for me since the week it was released.

yay! works
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Old 06-11-2008, 09:34 AM   #12 (permalink)
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My interest has been immediately destroyed by the extremely slow (and by that I mean laggy) way that it runs.
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Originally Posted by Grave
No way, it's definitely a T-Rex God.

The other one behind it is its mate. They're like Mithaniel and Erolissi Marr. Only dinosaurs. And not siblings.
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Old 06-11-2008, 09:51 AM   #13 (permalink)
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I'll get stoned and play with this later. Thanks.

Actually, no I won't. It's still a cool idea though, if apparently not fleshed out.
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Old 06-11-2008, 10:48 AM   #14 (permalink)
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I like the idea but the implementation is... shoddy. Then again, he only worked on it for a month before dumping it to release so that's really nothing new.
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Old 06-11-2008, 11:23 AM   #15 (permalink)
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Quote:
Originally Posted by Flight View Post
Cuppy, Cuppy, Cuppy. Step out from Raphs shadow - he's not the messiah, he's just a very naughty boy. You used to be so cool, now everything you post is either kissing Raphs ass or posting something he has blogged about.
Eat a dick. I'm not under anyone's shadow - I didn't even know Raph posted this. I read Massively to keep up with the news. Thought it seemed like something that people here would be interested in.
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