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| | #181 (permalink) |
| Registered User Join Date: Aug 2007
Posts: 27
| So, what I gather from the replies is that the maturity of the game has to do with: 1) the setting of the game 2) the community and the importance of the community to the game world 3) the level of the sex and violence First of, I do think it is possible to explore mature subjects in a fantasy setting. I'm not sure LOTR is the best example - the most common criticism of his work would probably be the naive contrast of good and evil. You're one or the other (though you can be led astray by the corrupting forces of the ring). Like you said though, it's a childrens book. The work of other authers in the genre, like for instance Poe, skips that sentimentality and uses horror to explore mature themes like death and mental illness. No dwarfes though. Neither is there in AoC. As to the second point, I'm unsure if you think the maturity is solely down to the community of the game or if "sandboxness" is required in order to let the community apply social limitations to the game world. In any case, consequences-for-your-actions seem to be your emphasis. Not much to say really, I think it's to early to judge and in any case funcom has made a point of talking about the game being directed at mature (meaning +18) gamers. Lastly, on the subject of the level of sexuality and violence I don't think you're being fair really. Other rules apply to games than to movies, the hot coffee mod being a prime example and the game is rated as mature. Besides that, if the level of sexuality in the attached picture (stolen form the general AoC thread, originally posted by krinkled) isn't hardcore enough for you, maybe it's time to take a break from the internet porn. On the violence: you do have beheadings, stabbings and electrocutions with blod splattering on your screen with fatalities. Once in a while beats all the time imo, but I guess that's a matter of preference. Text galore, pretty much what I wanted to point out that bashing AoC for not being mature really doesn't seem to fit. You can criticize the game on other points, but it obviously is, not least compared to other mmos, directed at a mature audience and pushes the envelope on who is the target audience for an mmo. How do you include the spoiler clicky btw? Last edited by m0ck : 05-22-2008 at 01:59 AM. |
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| | #182 (permalink) | |
| In a haze Join Date: Jun 2004 Location: Cloud 9 Special Affairs
Posts: 1,534
| Quote:
I didn't even notice the blood until someone mentioned it in OOC. Then I looked closer on the next round and was like "wow there it is". So much for graphic violence. What a joke. The rating board needs some seat removals/changes. Its incompetent and inaccurate and subject to a standard that isn't relevant to society any longer. Essentially the Vatican presides over the game ratings. The jews weren't able to get their foot into the game industry I guess.
__________________ LOTR is a great analogy. | |
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| | #183 (permalink) |
| Registered User Join Date: Oct 2002
Posts: 270
| I think AoC would be an awesome game if it weren't PVP based. Since it is PVP based, it will be competing with EVE and Lineage and their lot over the '1337 kiddies' corner. WOW will continue to be the 800 lb gorilla for a couple more years. |
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| | #184 (permalink) |
| "Hamburgers, the cornerstone of any nutritious breakfast" Join Date: Mar 2002
Posts: 829
+8 Internets | I think saying its "PvP based" is a bit of a stretch. Its released with 5 24 man raid zones. Chief Kykkikkis Crypt. Vistrix's Lair Yakhmar's Cave Toth Amon's Stronghold Black Ring Citadel And 7 70+ Group only zones. Thats alot of PVE to have on release. WoW didnt even ship with Molten Core.
__________________ Well now everything dies baby that's a fact But maybe everything that dies someday comes back Well I got a job and tried to put my money away But I got debts that no honest man can pay |
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| | #185 (permalink) |
| "Critic" is such a dirty word Join Date: Mar 2006
Posts: 767
| I wouldn't necessarily say it's "pvp-based" but I would say it's pvp(namely battlekeeps) has more purpose and therein more of a competitive pvp atmosphere than most of the larger MMO's.
__________________ ![]() "You underestimate the satisfaction I will get from your suffering" -Teal'c |
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| | #188 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris 94 !
Posts: 607
| Quote:
The "WoW" generation comes from Counterstrike / NFS / Warcraft3 | |
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| | #189 (permalink) | |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 2,496
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| | #190 (permalink) |
| The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs. Join Date: Mar 2004 Location: 'Merica, land of the free.
Posts: 1,238
+2 Internets | Both were bugged to hell and more aggravating than not, although MC was roughly complete it was just crippled by instance splitting and the like. Not that I think, for a single second, that any AoC raid dungeon isn't a mess of untested filth. I'm just pointing out WoW blew for raids at release and 6 months thereafter, and AoC will be flying the same banners on their ship.
__________________ Hatcher Badlands Runepriest Your Favorite Folks |
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| | #191 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 534
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| | #192 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,129
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| | #195 (permalink) |
| WAAAAAAAGH! Join Date: Mar 2007 Location: Mt. Pleasant, TX
Posts: 3,251
| They're not talking about the designers, they're talking about the players. A good number of players are from CS/Diablo and the like. Hell, when I first started playing everyone cracked jokes about it being "CS w/ Swords" and other shit. Yes, the designers come from the roots of EQ as does the basic gameplay, but you can't say that a good portion isn't from those cultures. The vast majority of players in WoW though are casual players just looking for a game and come from neither culture really.
__________________ Vator -- Barbarian/Deathwhisper [Provoked] Vatoreus -- Lightning Sorc US East |
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