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| | #136 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris 94 !
Posts: 607
| Quote:
-> real physics (More than just a Grab-gun) -> cooperative campaign (Serious Sam style) -> plot interactivity (a bit more than save/kill the little sisters) -> immersion / storyline (Bioshock) -> skills (Deus Ex) -> real expansion packs (Q2 & Halflife Xpacks) -> Intelligent AI (long way to go here) -> Evolution/Mods (Stalker) But why bother when you can make a PoS FPS with crazy marketing and sell it like candy (Halo 3). | |
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| | #137 (permalink) | |
| Insert Quarter Join Date: May 2006
Posts: 9,433
| Quote:
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. | |
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| | #138 (permalink) |
| Registered User Join Date: Jun 2005
Posts: 225
+1 Internets | I don't know if you are just Captain Obvious or Captain Retard, so lemme lay it out in terms you might be able to understand, since my reference obviously flew over your head. Once a game, MMO or otherwise, gets made and is popular, say Madden, companies make very small variations to the tried and true formula and release it year after year to eager consumers. Why? Because consumers lap that shit up. As long as consumers are willing to spend money for small changes, there is no need for any company to go out and re-invent the wheel just for the sake of innovation with no additional realization in profits. Doesn't matter if it's MMO or not. It's the same industry, the gaming industry. And the rule in the industry is, if you have a golden egg, don't paint it fucking silver. Paint it different shades of gold, release it every year, and reap in your profits. I mean, how much "innovation" was there from Halo 1, 2, to 3? Half-Life 1 to 2? Madden 1997 to 2007? It's almost always just prettier graphics and small adjustments to gameplay. So just extend this to MMOs you moron. Is EQ2 really a huge innovation from EQ? What, with the same zones you've played in and loved, lots of the same classes returning, but now with new and improved super-duper graphix! Woo! |
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| | #140 (permalink) | |
| Registered User Join Date: May 2008
Posts: 15
| Quote:
This phrase has had me mystified whenever I've seen it on US TV here in the UK. If I don't care then I couldn't care less - i.e. I could not care less about the subject regardless of future circumstances. Where did this crazy and ill fitting phrase come from? Americans - justify your language!!1! | |
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| | #144 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 322
| There is no such thing as a "WoWKiller". It just wont ever happen. The only thing that can kill WoW is Vivendi/Blizzard. They have to large an addicted base to ever die from outside influences.
__________________ Aethn Anvel |
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| | #145 (permalink) | |
| Registered User Join Date: Apr 2003
Posts: 322
| Quote:
Not sure if those number hold up though, and they did not break down the preorders as USA vs EU either. As for seeing it in game, There are alot of ppl, I am on a EA server and even with all the EA people I dont see a volume that would suggest 700k+ preordered games now playing Live release.
__________________ Aethn Anvel | |
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| | #147 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 322
| LOL. Ok point to you there, old age can and will kill WOW. 20 years from now when WOW is working on its 25th anniversary expansion ( mind you it will only be expansion #5 and it will be delayed till the 26th year but still be sold as a 25th year anniversary release) the game just might slow down.
__________________ Aethn Anvel |
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| | #148 (permalink) |
| I eat lore for breakfast. Join Date: Jul 2004 Location: France
Posts: 2,181
| I haven't tried AoC yet, but I hope it does well against WoW. Not because I hate WoW (I'm playing it currently and have enjoyed it since release) but because AoC seems to have quite a few original ideas in it, and if it does well, there are good chances Blizzard will steal those ideas and adapt them to fit in WoW, so that could only be a win / win situation (since the AoC people won't leave it to play WoW in any case, so that wouldn't hurt AoC). |
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| | #149 (permalink) |
| i am shape Join Date: Sep 2006
Posts: 4,938
| If I was a betting man, and I am, I would place WOW's death in 2.5 years. Basically towards the end of WOTLK's long drawn out expansion cycle similar to TBC's. And by death I mean sub numbers trending down in US and EU. Those asians are crazy and don't count. They'd play a rotting banana peel if they knew they could grind a level off of it. |
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| | #150 (permalink) | ||
| Most Merciful Lord Messiah Barack Obama Join Date: Jun 2006 Location: Indianapolis
Posts: 3,076
| Quote:
__________________ Quote:
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