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Old 05-15-2008, 06:59 PM   #16 (permalink)
spronk
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any group can do reg 5 mans
5 man arenas have very limited compositions if you want to rise above 1900 rating, unless some ppl are ok paying 100g+ a week respecing
the people who play the most should play a tank and healer class since they are the two that suck to pick up for pugs
be aware that if one player sucks in PVP you may end up fighting IRL a lot as you get "stuck" in an arena bracket
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Old 05-15-2008, 07:59 PM   #17 (permalink)
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Dungeons and arenas are VASTLY different. If you want to be able to do 5's and potential be highly rated there are certain classes you pretty much are required to have.

Thankfully 5 mans and even heroics are easy as shit nowadays, so if you do pick classes suited to the Arena you will still be able to do heroics.
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Old 05-15-2008, 08:00 PM   #18 (permalink)
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5 Elemental shamans.
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Old 05-15-2008, 08:25 PM   #19 (permalink)
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5 Elemental shamans.
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Old 05-15-2008, 08:31 PM   #20 (permalink)
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5 good players.

It is harder than it sounds.
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Old 05-15-2008, 09:08 PM   #21 (permalink)
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No reason not to take full advantage of group synergy if you are re-rolling.

Great caster group:
Prot Paladin
Shadow Priest
Resto shaman
Arcane Mage
Destro Warlock

The synergy between warlock/sp/arcane mage is pretty good, +10% arcane damage taken, +20% shadow damage taken, Improved shadow bolt's your priest gets to steal, +5% all spell damage taken. Obviously the shaman drops wrath of air. Downside is everyone fights over cloth, and mana downtime- even with a sp arcane mages still use oodles of mana to do anything.

Melee group:
Bear druid
Fury war
Enh Sham
Rogue
Holy Paladin

Leader of the pack, windfury, strength of earth, battle shout, blessing of might, and your rogue gets to absolutely destroy everything because he's getting carried by everyone else's buffs. Healer can be switched to anything really, paladins are not good at healing stuff like heroic MgT.

Last edited by WarderX : 05-15-2008 at 09:13 PM.
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Old 05-15-2008, 10:51 PM   #22 (permalink)
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That sounds like an interesting setup, I sent it to the group for consideration. I liked it.
That quoted group was meant more as a joke, I'm sure.

Someone may start to argue that those 5 class/specs together can work well.. but compared to other options, it's pretty shocking.

The post above is pretty much spot on what I would recommend if your want to take advantage of picking your classes from the start.
Synergize to either a melee buffage based or caster buffage/mana regen based group. You will be able to destroy the instances a lot faster.

If you are worried about the skill level of some of your new playmates, then you might also want to consider going with max CC just to make the instances and early heroics super easy-mode. Mage, Rogue, Hunter (or warlock) would be a good combination for that.

For tank, Bear is the fastest and easiest to gear up to be strong in heroics. Paladins will be harder and take longer to gear to the same level, but once geared, can just agro and tank everything at once, and make it really simple.

If you have a Druid as your healer, make sure at least one of the oteh 4 in the group can rez.
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Old 05-15-2008, 10:52 PM   #23 (permalink)
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why you would ever want a holy paladin for group healing I'll never know. Granted it doesn't really matter, but I don't see how they'd ever be considered the "best" group healers for any group. Blessings are nice, but just make them tank, and you're set.
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Old 05-15-2008, 10:59 PM   #24 (permalink)
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Question, I was looking at my friends S3 druid tonight and I noticed he had over 1900+ healing and around 350 mp5. Can a resto druid like that do heroics in PVP gear? Seems fairely comparable to the T6 stuff.

I havent played in about 2 years tho haha,so still anub to alot of this.
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Old 05-15-2008, 11:07 PM   #25 (permalink)
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I mean any healer can heal a 5 man, it's no big deal. As far as buffs go though, i'd probably say

windfury for 3 or more people>
blessings>
totems in general>
mark of the wild>
fort
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Old 05-15-2008, 11:11 PM   #26 (permalink)
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Question, I was looking at my friends S3 druid tonight and I noticed he had over 1900+ healing and around 350 mp5. Can a resto druid like that do heroics in PVP gear? Seems fairely comparable to the T6 stuff.

I havent played in about 2 years tho haha,so still anub to alot of this.
Honestly, you can heal a heroic in greens. Full PvP gear is more then enough.

They nerfed heroics quite a bit, they aren't very heroic anymore aside from Mr.T which is new.

You need to decide whether Arenas are important or not. All the people here giving advice on group synergies and stuff obviously didn't read the fact that you are interested in arenas.

ANYONE can do heroics, you can do a heroic witha rogue tank if you know what you are doing. Heroics aren't that big a deal.

On the other hand to be truly competitive in arena 5's you need certain class compositions. Especially with s4 gear requiring ratings you can't just run around at 1400 and get fully geared.

So focus on people playing the right classes for arenas, you will be able to do heroics with whatever you decide.
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Old 05-15-2008, 11:31 PM   #27 (permalink)
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war/sham/rog/druid/priest is a very good 5v5.
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Old 05-15-2008, 11:44 PM   #28 (permalink)
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war/sham/rog/druid/priest is a very good 5v5.
Yeah, this is the setup I was thinking of. For leveling you have a ton of options. The sham, the druid, or the priest could heal. The war or the druid could tank.

I think i'd probably do druid tank, fury war, enh sham, rogue, priest healing.

And of course when you get to doing arenas you have a pretty loaded 5's team.
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Old 05-15-2008, 11:48 PM   #29 (permalink)
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They nerfed heroics quite a bit, they aren't very heroic anymore aside from Mr.T which is new.
There are of course exceptions aside from Mr.T, which I find easier to do than the following:
Heroic Shadow labs
Heroic Durnholde
Heroic Shattered Halls without a paladin tank.
Heroic Arc without a warlock for see invis.
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Old 05-15-2008, 11:51 PM   #30 (permalink)
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The post above is pretty much spot on what I would recommend if your want to take advantage of picking your classes from the start.
Synergize to either a melee buffage based or caster buffage/mana regen based group. You will be able to destroy the instances a lot faster.
Thanks, for the advice, I've only been playing WoW for a few weeks so there are many things I haven't quite mastered. Especially how at the higher levels different class/specs interact. However, those options that WarderX posted do make more sense.

Quote:
Originally Posted by WarderX
war/sham/rog/druid/priest is a very good 5v5.
Great, that one could really work. Can the war be replaceable by a paladin? The guy playing tank has a war already and he sounded interested in trying out a paladin for a change.

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I think i'd probably do druid tank, fury war, enh sham, rogue, priest healing.

And of course when you get to doing arenas you have a pretty loaded 5's team.
So I take the Fury spec is for PvE and change to MS for the 5v5 PVP?

Any particular spec that would be useful for a rogue and priest? Combat seems to be popular for rogues. For healing I'm guessing the priest would have to go holy, correct?
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