|
| | #1 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 72
| [PotBS] Server Consolidation Well, the biggest issue that a lot of people had with the game (those that gave it a chance) was that there were just too few people to have good romping PvP with. So, they're taking the servers down from 12 to 4 or something crazy like that. I guess that means either A) Wow, the game is dying, or B) They actually listened to the player-base. |
| | |
| | #6 (permalink) | |
| Banner of Asmadai Join Date: Apr 2005
Posts: 1,291
| Just means they set their sights a little too high imo. Fixing the problem this early means good things imo, although I've heard they are pretty good at ignoring the other complaints of their consumer base.
__________________ Quote:
| |
| | |
| | #12 (permalink) | |
| Banner of Asmadai Join Date: Apr 2005
Posts: 1,291
| although im sure you are kidding, that is not the point. I'm pretty sure they could merge at least 20% or more of the NA servers and not have any queue problems on the servers left. The number is just higher for the EU.
__________________ Quote:
| |
| | |
| | #13 (permalink) |
| Registered User Join Date: Mar 2005 Location: Germany
Posts: 167
| I remember well the "all is fine, subscriptions are rising, sales are going well" comments by the Lead, Producer or whatever on the forums when people asked to merge the servers right after the start in week one or two. I realy couldn't believe the stupidity of that reasoning, the merges were needed, anyone playing on all but the most populated server could see that, esp. when playing France or Spain. All Flying Labs would concede is that maybe, somewhen down the road, they might look into it. I know of 35+ people alone that might (baring other issues that might have come up) still be playing if the population issue would have been taken serious from the start on and if Flying Labs had acted right away as was neccessary, not months too late. Ah well, I simply can't understand how you can be so ignorant to obvious issues like low pop servers. There should have been an action plan for that right from the start. It's not like that issue never came up before in other MMOs. |
| | |
| | #14 (permalink) |
| Slantiest Eyes in Town Join Date: Jan 2004 Location: Hawaii
Posts: 4,826
+6 Internets | Especially with a world like PotBS. I can't imagine when a high pop would hurt. The only thing you would be jockeying for is PvE encounters. Resources/PvP would only benefit from high pop. |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |