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| | #391 (permalink) | |
| Lawl, I founds teh intarweb Join Date: Jan 2002
Posts: 401
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| | #394 (permalink) |
| Lawl, I founds teh intarweb Join Date: Jan 2002
Posts: 401
| to actually add to the discussion, I have said for a while now I bet they do the same thing with WotLK that they did with TBC. Promise a November release and delay to feb, this is all dependant on how many pre-orders they get and if they think they have a finished project. This information comes from somewhat random sources IE their track record for patch / game releases. from what i have seen and played in game I'm not sure if they can create all the content necessary to push a release this year, though we shall see. I mean this is a company that makes over a billion a year in subscription revenues alone... |
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| | #395 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,129
| Quote:
Besides, this Blizzcon is going to be about the Second Coming for Koreans anyway. ![]() | |
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| | #396 (permalink) | |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,690
+13 Internets | Quote:
Were you talkng to guardianX maybe? You really want people to start getting banned for signing their posts? Don't want to let them "get away with it"? Wow. | |
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| | #398 (permalink) | |
| Registered User Join Date: Dec 2007
Posts: 164
| Quote:
I'm going to start a discussion about semantics, but if you disagree with me then i'm just going to say that you're arguing semantics. | |
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| | #399 (permalink) |
| I rez dead people Join Date: Jul 2005 Location: Cincinnati, OH
Posts: 179
+1 Internets | Anyone else wonder if this 10/25 man raid switch in WOTLK is Blizzard's first experiment in moving out of a few large raid instances and making a bunch of tiered 10-mans in the future with varying ZA-style challenges instead of size to appease the hardcore crowd? |
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| | #400 (permalink) |
| Registered User Join Date: Dec 2005
Posts: 191
| Etwynn--Don't read too deeply into things. I don't tend to use much subtlety or sarcasm on the internet because it translates so poorly in written form. If you disagree with something I said, feel free to say so. That's what these online forums are for--it'd be pretty boring if everyone agreed on everything. I posted my disclaimer because some folks have questioned me before about why I so strongly hate four-group-plus content, yet I'm okay with doing 10-man raids. The answer to that is that I don't even consider the latter to be 'raiding' at all. It would seem my disclaimer may have prevented one such misunderstanding only to cause another. -------------------------------------------- On the matter of release date: Didn't someone at Blizzard say that they fully expect players to get bored, take breaks, and re-subscribe later? I could swear I recall hearing that in some interview or another. If so, then I imagine that they're not worried about long-term retention as long as they can squash whatever competition comes along. Danth |
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| | #401 (permalink) |
| Still Lost Join Date: Jul 2002
Posts: 2,325
| I was wondering that myself but I doubt they will move into 10 mans full time. I can't say that I would mind nothing but 10 man content but putting together a solid non-retarded set of 10 people is not difficult. Part of the difficulty of these raids is human error and the more people you have the more chances you have of something going wrong. Not to mention that 10 man content would pretty much demolish most guilds unless you want the insane fucking headache of having 3-4 teams running the 10 mans all the time. Spend a little time getting a solid 10 man "A-Team" and content would be eaten alive faster then it already is. At the rate they release content this could be a VERY bad thing. |
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| | #403 (permalink) | |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,064
| Quote:
Now, taking that to 25 is much, much harder and Blizzard has already stated that the best of the best gear will come from that route. I think we all know that the gap between 'best' and 'almost best' is something Blizzard likes to keep very tight however. For those that would rather run with a small tight 10-man group though (or find that the gear-gap is not worth the co-ordination issues), there will be a severe shortage of content.
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| | #404 (permalink) | |
| BUBBLES THE MONKEY!!! | Quote:
It's the same argument that came up a few years ago with TBC. It's gonna happen again now that Wrath is close. | |
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| | #405 (permalink) |
| Registered User Join Date: Dec 2005
Posts: 191
| "For those that would rather run with a small tight 10-man group though (or find that the gear-gap is not worth the co-ordination issues), there will be a severe shortage of content." That depends on how you look at it. For us folks who don't do 25-man stuff, the next expansion may well have significantly *more* content that we want to do than had been available in previous WoW incarnations. On the other hand, as you note a raiding crew that scales back from 25- to 10-man may find they exhaust the content more quickly than they're used to. The solution, as always, is to craft as many dungeons as possible, so here's to hoping that Blizzard makes lots of them. Danth |
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