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Old 07-07-2008, 05:53 PM   #1216 (permalink)
Kaxmax
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Originally Posted by Lambourne View Post
At this point I think removing crippling poison altogether would bring them in line nicely, would let hunters counter rogues and it would make hunters more desirable in arena without making them more powerful relative to the other classes.
It would also take away the only class that has a chance to take down a druid in 2's.
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Old 07-07-2008, 06:04 PM   #1217 (permalink)
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It would also take away the only class that has a chance to take down a druid in 2's.
You think crippling poison makes the difference?
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Old 07-07-2008, 06:04 PM   #1218 (permalink)
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Wound poison can fuck off imo.
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Old 07-07-2008, 06:22 PM   #1219 (permalink)
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You think crippling poison makes the difference?
Its wounding + crip + vile poisons spec which enables them to stay on a druid.
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Old 07-07-2008, 06:49 PM   #1220 (permalink)
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Crippling used to be ok; it was the best snare in the game (70% snare, 12 sec duration), but it was also somewhat unreliable in that it had to proc. Now you can just shiv it and its really no different from hamstring or wing clip in its spamability.

On my shaman typically after 10+ secs of stuns, I'll have a 5 stack of wounding and crippling on me. I can spam poison cure totem and if I get lucky I can get crippling off me after 5-10 attempts. It will get shivved (or proc) back on before I get out of range. If I'm really lucky I can eventually manage to get it off me and get out of range. At this point I'll get hit by deadly throw and if the rogue really needs to he can CoS to make himself immune to all my snares and just run up and rape me again. I can typically get a heal off on myself during this window, but I still have lots of wound up so it doesn't do alot. And if things go really wrong for the rogue somehow, he can just shadowstep to me.

In short, its very hard to keep even a semi-decent rogue off you, and its pretty much impossible to cast anything when they're on you if you don't have instants. Shutting down an enemy should come at the sacrifice of doing damage to the enemy, but rogues get to have their cake and eat it too.
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Old 07-07-2008, 07:11 PM   #1221 (permalink)
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Originally Posted by Janx View Post
You think crippling poison makes the difference?
It certainly doesn't hurt, shiv->crippling is pretty much the only skill I use when chasing down a druid on my rogue, until I can catch them with a 5 pt KS in caster form.
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Old 07-07-2008, 07:38 PM   #1222 (permalink)
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Its wounding + crip + vile poisons spec which enables them to stay on a druid.
I'm almost always able to get a lead on a rogue. Its the deadly throw/shadowstep that pisses me off more then crip poison.
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Old 07-08-2008, 05:35 AM   #1223 (permalink)
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It would also take away the only class that has a chance to take down a druid in 2's.
In 2's, druids are a bitch, in 3's with a stunherald warrior helping out, things go along nicely. As far as 2's are concerned I have to resort to intimidation + aimed shot timing when they're pillar humping, along with the usual mana drains and so forth, even then it takes a while if they're well-geared.
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Old 07-08-2008, 08:01 AM   #1224 (permalink)
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I was mostly posting that tongue-in-cheek, as I completely agree Rogues are over the top right now (though I certainly enjoy that power on mine). However, there is an element of truth in that Rogues are the only class I can think of that keeps a druid somewhat in check in 2's, and crippling does play a part in that.
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Old 07-08-2008, 08:43 AM   #1225 (permalink)
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The problem is, if a druid can't get a rogue off of them, who can? Swear to god, I've cycloned/rooted 100 rogues in the last 2 days in BG's and maybe 5 of them have stuck full duration due to pvp trinket, vanish, sprint, shadowstep (can you shadowstep while rooted? I think I saw this). When I *did* get one rooted and all his cd's are blown, he BLINDS me. I just toss abolish poison on, get lifebloom/rejuv going, go bear, bash him, get regrowth on, and keep refreshing the other heals and hope someone peels him before I die. Or I get stunlocked 100->0 when hemo crits for 1900 5 times in a row.

Yes rogues are fine.. PFFT.
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Old 07-08-2008, 08:51 AM   #1226 (permalink)
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druids complaining about rogues instead of warriors in arena? lmao...

and I'm sorry, no rogue is ever going to 100->0 stunlock a druid unless you are in the absolute highest degree of crap gear (why are you doing arena in crap gear?) or you forget that have the greatest HoTs in the game.
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Old 07-08-2008, 09:05 AM   #1227 (permalink)
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Originally Posted by Cad View Post
The problem is, if a druid can't get a rogue off of them, who can? Swear to god, I've cycloned/rooted 100 rogues in the last 2 days in BG's and maybe 5 of them have stuck full duration due to pvp trinket, vanish, sprint, shadowstep (can you shadowstep while rooted? I think I saw this). When I *did* get one rooted and all his cd's are blown, he BLINDS me. I just toss abolish poison on, get lifebloom/rejuv going, go bear, bash him, get regrowth on, and keep refreshing the other heals and hope someone peels him before I die. Or I get stunlocked 100->0 when hemo crits for 1900 5 times in a row.

Yes rogues are fine.. PFFT.
Yeah, you can shadowstep with root. Root comes with you...but you can still do it.
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Old 07-08-2008, 09:11 AM   #1228 (permalink)
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Wow bravo you can't stop 1 priest ability thats on a 30 sec cooldown. (except for us with shadow talents and S3+ DPS gloves dropping it to a whopping 23 second cooldown.)

But wait! You can, because in my experience tremor totem works pretty damn well if you have the talent for extended totem range.
I only mentioned it because he said "everything that allows a priest to survive". He didn't mention fear, for which there is only trinket and tremor totem.

And I do have the extended range. No help.
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Old 07-08-2008, 09:43 AM   #1229 (permalink)
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druids complaining about rogues instead of warriors in arena? lmao...

and I'm sorry, no rogue is ever going to 100->0 stunlock a druid unless you are in the absolute highest degree of crap gear (why are you doing arena in crap gear?) or you forget that have the greatest HoTs in the game.
I'm just starting out in arena in my resto spec; I have 200-ish resilience, 9500hp or so and ~4000 armor. It's mostly in BG's I get stunlocked to 0, but it happens. Hemo crits enough times in a row and and evis crit and it happens. It is not crap gear, it's just a lot of crits.
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Old 07-08-2008, 09:50 AM   #1230 (permalink)
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Yeah man, it's great when I get the jump on some druid eating in nelf form in Nagrand. He def won't get away.

Funny thing is, in Arena he's not all by himself and I have to contend with his partners who actually do stuff to stop me from killing him.

PvP isn't balanced around 1v1. If there is a warrior on me, there isn't much I can do against a fucking druid who is shapeshifting off all my snares.

In BGs? Never be alone.
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