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| | #1023 (permalink) | |
| The Mexicant Join Date: Sep 2002
Posts: 918
| Quote:
And conversely, if it triggers when you're under 10% itll work the old way except the dmg reduced will be dependent on res? | |
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| | #1024 (permalink) | |
| Token Gnome Join Date: Jan 2002 Location: Chapel Hill, NC
Posts: 1,819
+11 Internets | Quote:
If you're under 10%, all damage is absorbed, and you get the same 3s rule as if you were over 10%. | |
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| | #1025 (permalink) | |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 2,943
| Quote:
After that hit. Any subsequent hits done will use the absorption mechanic of resilience x4 deal. | |
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| | #1026 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,129
| It's like the reverse of the old EQ PvP bodge they patched in to stop HT/manaburn deathsqauds, or something. Edit: More 2.4.3 stuff - Quote:
Last edited by Itzena : 06-18-2008 at 04:03 PM. | |
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| | #1027 (permalink) |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
| Since I've been almost exclusively in healer mode past 2 months or so with pvp, cheat death was nothing but a minor annoyance (and I personally will never be sub on my rogue) so the cheat death nerf hardly affects me .. but I look forward to drinking all the tears on the rogue forums tomorrow. Epic change that will certainly help make battlegrounds a bit more bearable. I physically lol'ed when I read it for the first time earlier tonight. I do believe this is the first ability that doesn't just scale with gear but REQUIRE it. |
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| | #1028 (permalink) |
| Registered User Join Date: Oct 2002 Location: Atlanta, Georgia
Posts: 1,593
+1 Internets | Couldn't find this information earlier so I wrote it down for myself. Someone might find it useful: Marks needed for full welfare gear-up: head-30av neck-10eots shoulder-20AB cloak-60 badge bp-30 ab bracer-20wsg glove-20av belt-40ab leg-30wsg feet-40eots ring-10av ring-10av mainhand-20eots offhand-20eots ranged-10eots 60 badges 70av (110 with battlemaster's trinket) 100eots 90ab 50wsg s3-s4: neck-10eots shoulder-20AB bracer-20wsg belt-40ab feet-40eots ring-10av 50eots 30av 20wsg 60ab |
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| | #1029 (permalink) |
| Registered User | Yeah that's a very strange move. Granted, Cheat Death was pretty much a PVP only talent. Basing any ability entirely off a completely optional and completely PVP centric stat like resil is really odd though. Why not make Soul Link or Pain Suppression based on resil as well? |
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| | #1031 (permalink) |
| the illest motherfucker in a cardigan sweater Join Date: Jan 2005 Location: The CT
Posts: 4,304
| I'm imaging them dieing a lot and slowly assembling a set of pvp gear. And eventually becoming survivable. LIKE EVERY OTHER CLASS.
__________________ ![]() Brekk [We R Bessy] Zul'Jin Shadowpriest |
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| | #1032 (permalink) | |
| the Support Analyst Join Date: Mar 2004
Posts: 311
| Quote:
Just like that Mage who just dinged 70? The one that explodes when someone looks at him and his whopping 5.5k health pool? Fuck you and thinking you're entitled to being a PvP god the moment you ding 70. | |
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| | #1033 (permalink) |
| Registered User Join Date: Jan 2008
Posts: 71
| The problem with shs rogues isn't even cheat death, it's all the % based talents that make them scale stupidly well: 15%agi, 10% ap and 120% weapon damage. If someone stacks pve gear they're going to die 3seconds faster anyway and be more likely to take a burst without it being planned during cc. Doing a quick armory search shows that most top rogues only use a couple of pieces of pve gear, which is no different to most classes and specs. I think the best way to nerf shs without it being stupid would be to make hemo 100% weapon damage, it would reduce some of their % based scaling without completely putting people off the spec. |
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| | #1034 (permalink) | |
| 2k rating -- So easy a caveman could do it. Join Date: May 2003 Location: MN
Posts: 1,556
| Quote:
Fucking face it, rogues are way over the top right now. You walk up to any class with zero resilience and you fucking obliterate them....except for rogues, who you can barely hit to begin with, and who get 3 full seconds to get a heal every time they drop to 10%. Now they'll be just like everyone else..everyone else who had to live thru getting fucking 3 shot gearing up. | |
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