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Old 05-04-2008, 09:27 PM   #556 (permalink)
Chaotic
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I'm all for arena ratings requirements, but 2050 / 2200 is alittle steep. I'm also concerned about the lack of incentive for little johnny to play arena because he can't get stuff - which would lead to a huge deflation of points in general, and as such make these things harder to get - whatever it's been mentioned.


Just sucks double for me right now , because i'm full s3 on my hunter and have been for well over a month - whatever. I'm NOT going to be able to get 2050 / 2200 with him, period. Maybe i'm just not good enough or whatever, but just sucks knowing it - (Hunters suck in arenas, just pre-empting with the "it's my skill" thing) ignore my ratings as i don't play him anymore outside of just messing around with people. I'm titled from last season /shrug

What sucks is : The only upgrades i need on my warlock are legs / ranged / mh / shoulders.

Although I feel confident that going into season 4 i could achieve the 2050 / 2200 with full season 3 - ill be entering with a season 1 weapon (probably the only really big upgrade) season 1 shoulders and legs and ranged.

I can upgrade the legs / ranged to season 4 off the bat - however i feel like i'm going to be pigeon holed into buying the season 3 weapon / shoulders during season 4 to have a shot at getting the season 4 stuff.

Just annoying is all, for players who can actually achieve the rating as well. Maybe just wrong place wrong time I guess.
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Old 05-04-2008, 10:18 PM   #557 (permalink)
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Originally Posted by Erumaron View Post
Why isn't a "counter-MS" an option? I might be overlooking something but something along the lines of simply being able to dispell it or a counter-buff for +50% heals on the same CD's...I don't pvp a ton but like the last guy said, a good warrior/rogue can own my face as a disc priest pretty easy.
i always thought that they should have resilience counter MS, but when i posted this on the wow forums people weren't too hot for this. i don't think MS should be rendered totally useless by resil, i would think that 410 resil should reduce the MS effect by 10.4%
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Old 05-05-2008, 06:17 AM   #558 (permalink)
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i always thought that they should have resilience counter MS, but when i posted this on the wow forums people weren't too hot for this. i don't think MS should be rendered totally useless by resil, i would think that 410 resil should reduce the MS effect by 10.4%

5% reduction per 100 resi.
Its still got nearly 30% reduction at cap and makes it slightly less wtf
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Old 05-05-2008, 06:28 AM   #559 (permalink)
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Yeah, let's make resilience an even more crucial stat and give healers another buff. Brilliant!
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Old 05-05-2008, 06:41 AM   #560 (permalink)
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Yeah, let's make resilience an even more crucial stat and give healers another buff. Brilliant!
Look at the presence of NDH healers in 3s, then think how dumb you sound. There's one viable NDH set up in 3's, and that's PMR.
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Old 05-05-2008, 06:42 AM   #561 (permalink)
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Buffing resillience against MS makes Druids even more god mode. Their only weakness right now is their HoTs can't keep up with a multiple-person assist train in the larger brackets.

Also, 2050 rating on the new weapons will really suck for some classes as the spell haste mace can add quite a bit of DPS for some classes with some creative macroing.

Enhance Shaman have an even bigger hurdle, they need 2200 for optimal min/maxing of their gear. They want four pieces of S4, and they don't want to equip the legs because for some reason those have useless INT on them while the other four pieces don't. The S4 gear is far, far better than T6 for them because of no wasted stat points on Mp5.
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Old 05-05-2008, 06:51 AM   #562 (permalink)
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All it would take to make druids reasonable is move furor and natural shape shifter out of restoration and into deep(past 20 point) feral. Why the hell are they even in the restoration tree?

And I agree that the power gain between having access the the haste weapon and not is TOO great.
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Old 05-05-2008, 07:16 AM   #563 (permalink)
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Old 05-05-2008, 07:26 AM   #564 (permalink)
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All it would take to make druids reasonable is move furor and natural shape shifter out of restoration and into deep(past 20 point) feral. Why the hell are they even in the restoration tree?

And I agree that the power gain between having access the the haste weapon and not is TOO great.
Bad dak, bad.

No need to nerf a class because of PVP; it's retarded.

They are low-tier resto talents because they are useful for everyone. Every type of druid shapeshifts, so it's got to be low-tier.
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Old 05-05-2008, 07:31 AM   #565 (permalink)
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Bad dak, bad.

No need to nerf a class because of PVP; it's retarded.

They are low-tier resto talents because they are useful for everyone. Every type of druid shapeshifts, so it's got to be low-tier.
My Paladin has seen at least a half-dozen nerfs in TBC that were entirely about PvP. Druids don't get to be exempt.
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Old 05-05-2008, 07:31 AM   #566 (permalink)
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Bad dak, bad.

No need to nerf a class because of PVP; it's retarded.

They are low-tier resto talents because they are useful for everyone. Every type of druid shapeshifts, so it's got to be low-tier.
Haven't a few classes been nerfed already due to the crapfest that is the Arenas? Druids and Rogues were both nerfed in 2.4, I can't recall specifics but warlocks were nerfed a major patch or two ago as well. Warriors were 'adjusted' in 2.3 IIRC.

Face it, the arena system is becoming more of a priority to blizzard than the entire rest of the game at times.
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Old 05-05-2008, 07:36 AM   #567 (permalink)
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I doubt we'll see a mass exodus. The only people that are going to be fucked are the people in 4/5 T3 and with 5k points banked. And even they will play for the 5~8 weeks it takes to bank 5k points again after buying their T4 pieces.

I've posted my fix already though. Simply dropping the rating requirement for items based on the number of wins you have on your current team would solve so many issues.

I'd like to think Blizzard knows this and would implement it, but everytime I think, "Maybe it will be alright...maybe everything will be okay afterall!" I open up the LFG window and cry
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Old 05-05-2008, 07:41 AM   #568 (permalink)
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Hah Zehn.

All druids need is a nerf to Cyclone. It's not that useful of a pve skill. It's nice sure, but it's nothing groundbreaking. Or something simple like travel form doesn't break snares/roots, only Bear/Cat forms.
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Old 05-05-2008, 07:49 AM   #569 (permalink)
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Old 05-05-2008, 07:53 AM   #570 (permalink)
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Cyclone got nerfed, the travel bonus to the PvP set was removed, Druids aren't great in 5v5, and so on.

I find mana deprivation strategies to anger me way more than Druids.
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