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| | #469 (permalink) |
| Registered User Join Date: Jan 2002
Posts: 1,256
| If warriors didn't scale so well with gear and -healing being so important, you wouldn't see them in arenas nearly as much. The problem of course arises from doing anything to negatively impact them in their already precarious role on raids.
__________________ Jesus on the dashboard, Whenever it feels right. |
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| | #470 (permalink) |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 2,942
| If warriors didn't have MS, you wouldn't see them barely at all. Our DPS isn't as good as other classes. We have some nice burst, but still no where near the top. Our survivability is pretty shitty. We can turtle..but our normal dps mode we take more damage than anyone else. So passive damage like DoTs rape us the most. We have no protection from spells besides spell reflect which is on a huge cooldown and very obvious. And requires a shield so you're already in turtle mode. Warriors are nice, but the only reason they are there is MS. It's our one trick. Thats why warriors get annoyed when other classes get it. |
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| | #473 (permalink) |
| Registered User Join Date: Oct 2002 Location: Atlanta, Georgia
Posts: 1,593
+1 Internets | Enh, not really. I've personally taken raid geared pve spec fury warrior + raid gear pve spec druid to like 1820. I'm sure someone silly has done fury to 2k. Warrior's greatest strength in arena isn't MS, it's never running out of steam- not being limited by mana or cooldowns, just being able to put constant pressure on people at all times and force them to play defensively the entire match. Every other dps runs out of mana or cooldowns except warlocks, who also have it tough, they have to make sure they are face rolling in the general vicinity of their keyboard. |
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| | #477 (permalink) |
| Registered User Join Date: Oct 2004
Posts: 1,090
| It's tough to say but I do think warriors without MS effect (but the skill component still intact) would still be used plenty for the very reasons that Warder just pointed out. And never underestimate fear. It's so clutch and can be a fight winner quite frequently. |
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| | #478 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
| Quote:
Are you out of your fucking mind? | |
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| | #479 (permalink) | |
| Registered User Join Date: Aug 2005
Posts: 40
| Quote:
And while raptor strike crits look impressive with a big 2hander, you have to remember that the highest rank of raptor strike is only +170 damage on next hit. Its not an instant attack, so ignoring the extra crit if you have it talented, raptor strike is a massive ~28 dps (pre-armour) extra over just using auto attack. | |
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| | #480 (permalink) |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,064
| Raptor strike has a big advantage from being loaded by swing time though. No, not a big advantage over an auto-attack really but hey, Hunters will take it. I mean, really, you are going to Raptor/Wingclip and get the fuck out anyhow in general so having a 99999 speed weapon would be ideal. Being non-instant is essentially moot as you are not staying in melee range (or at least not staying there doing melee attacks) so the delay and next-hit status doesn't mean shit. Raptor is already going to be your first and only attack other than WC. |
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