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| | #438 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 993
| Nothing wrong with a healer being durable. Something wrong with a healer being able to keep their team alive without using a single cast time spell while keeping your warrior permanently crowd controlled. |
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| | #440 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 993
| Also clumping healers together is retarded. There's druids, and then there's the other healers. Healers in general are not the problem in PvP, the fact that in 3 vs 3 there's only one viable non-druid combination (PMR) is the sign of a much bigger problem. Priests are lucky that there is a very very strong team where they are necessary (PMR) but if PMR didn't exist, then priests pretty much wouldn't exist in 3 vs 3 outside of maybe the odd double healer/warrior team. |
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| | #442 (permalink) |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 2,943
| I still don't get why Druids got cyclone. Being immune to polymorph in forms and being able to shift out of it + shifting out of snares/roots + healing capacity is already as good or better than the other healers. Plus root vs melee. |
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| | #443 (permalink) |
| i am shape Join Date: Sep 2006
Posts: 4,938
| I miss PVPing with my disc priest. I had a pretty good build that last month before TBC. I could kite T2 hunters/warriors around WSG it was awesome. They were awful players mind you, but it was still fun. Can't imagine how they would be these days with S3 gear. Unfortunately I won't be doing any PVP on my current character, being a prot-paladin. I don't feel like engaging in multi-spec gear collection. I don't play that much any more. |
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