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| | #376 (permalink) |
| Registered User Join Date: Jun 2002 Location: Solusek Ro
Posts: 355
| I would think that unless Blizzard starts allowing all classes to roll at the level that DK's start (after they're unlocked), then there will be a metric fuckton of DKs.
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| | #379 (permalink) | |
| Registered User Join Date: May 2006
Posts: 1,068
| Quote:
PS: I just came across a very nice post detailed what Blizzard's doing with arena and the possible results over on the official forums; take a look. WoW Forums -> The Goblin In The Tuxedo
__________________ It's turtles all the way down. Last edited by woqqqa : 04-27-2008 at 04:47 PM. | |
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| | #380 (permalink) | |
| Registered User Join Date: May 2006
Posts: 695
| Quote:
I think arena is a disgrace and should die before wrath of the leet king. Sadly it will not happen, and funny pvp fights like old AV, even with all its problems, will never see the light. Shit they could have made a dozen BGs by now, make the weekly bonus honor to rotate them and reduce queue times and they'd be ok. Hell, just make a single queue, a person can choose what to join when it pops up. No, they have the same BGs of 3 years ago and 3 fantastic small boxes to hug pillars within. As someone said: they made a huge wonderful fantasy world, now they want us to fight in a box. They can go diaf. | |
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| | #381 (permalink) | |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | Quote:
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| | #382 (permalink) | |
| omghax Join Date: Sep 2006
Posts: 1,020
| Quote:
I've been thinking about what I'd like to see from WoLK. The pvp aspect is one thing. Heres what I think is the root cause. Group combat is bad. Its too one dimensional and could do with a complete revamp. Healing is so boring its not funny. Combat & classes are ok for soloing, which is the majority of the game. But group combat is grossly lacking depth. It needs to be upgraded from vanilla WoW. Its years old and outdated. It will be disappointing if WoLK comes out and everything looks awesome but combat is still the same old shit. I'm never playing my paladin until flash of light spam is gone. Combat could be made a hell of a lot more interesting. But I cant help but get this feeling they're loathe to change it incase they mess with the sacred 'balance'. | |
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| | #383 (permalink) | |
| Badger Diplomacy Join Date: Feb 2005 Location: The Dairy State
Posts: 5,974
| I know that I totally, totally, resent changes to the classes I play that are made because of PvP balance. In the case of trying to play a Druid, nerfs were made solely because of 2v2 and 3v3 and they affected me in every aspect of the entire fucking game.
__________________ ____________ Stupid is a strong horse. It can be ridden far. Quote:
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| | #384 (permalink) |
| Registered User Join Date: Apr 2002 Location: New Zealand
Posts: 148
+2 Internets | Yet some people love healing. What you really mean is that you're bored by healing. You could make an equally compelling argument as to why any class or role is boring.
__________________ Lucifar Lyrihym, 70 Bard (EQ Tribunal, retired 2004) Luc, 70 Tauren Warrior (WoW Blackrock-US) |
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| | #386 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 6,728
+66 Internets | Quote:
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| | #387 (permalink) |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,064
| The number of DKs I humbly predict will be way, way beyond what is even pessimistically expected. Their numbers will dwarf hunters. Seriously, a 2-hander based melee dps class that can situationally tank and just oozes cool kiddy factor as well? Oh, and it starts not at level 1 and is by definition a "hero" class? All during a gear reset that is confirming that each expansion is essentially a wipe. What the fuck is going to hold back the throngs?
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| | #389 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,129
| Quote:
SKs will be FotM for three to six months, then drop in numbers dramatically. Especially if Blizzard do what I suspect they will, and introduce them slightly behind the power curve 'just in case'. | |
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| | #390 (permalink) | |
| Registered User Join Date: May 2006
Posts: 695
| Quote:
Honestly, if it's possible to make an involving PvE game without catering to the game-impaired people, I'd be all for it. For how much Zehn hates nostalgia effects (especially if EQ related), I'm going to point out one thing: I bet a lot more thought has been put in the creation of Blackrock Spire than in the entirety of TBC. We're talking concentrated awesomeness: epic feeling, storyline, magnificent area design from the entrance itself and its surrounding zones to the placement of every boss inside a storyline that made fucking sense and was cool, this both for 5 and 10-15 men up to 40 men raids. Hard to do better, yes? They sure as hell didn't even try. How was your map? ---[]---[]---[]--> like this by chance? | |
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