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Old 04-26-2008, 11:14 AM   #346 (permalink)
chu
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Originally Posted by Torrid View Post
Even losing just one game that you otherwise would have won out of 10 a week to point sellers could easily mean the difference between gaining or losing rating for the week. And people want to pull out a 20% number out of their ass and call it no big deal? Even if 20% were accurate, it would be a huge deal. Especially considering that if a team was "where it is supposed to be" rating wise, it will win/lose 50%/50%.
This is right on the money. When I played I was in a 2000-2100 fluctuating team and more than anything what screwed us up was hitting 1-2 farmer teams on their tail end of getting the team up and ready for sale. When you're arenaing for an hour and making even a tiny bit of progress (1-2 games agbove 50:50 win:loss differential), hitting a team full of 5 2400+ rated players totally fucks up your night.

Selling doesn't hurt just at the 1500+ bracket but it hurts at all levels where these guys play.

What Blizzard keeps doing is bandaging and making it more difficult to do this but what they should be doing is giving incentives for these people to keep playing at the top.
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Old 04-26-2008, 11:23 AM   #347 (permalink)
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If all the losers get sick of failing at arena they won't quit playing them, WoW is too addictive for that. No, they will do what people who get tired of losing have always done, reroll another class. Then you are gonna have a bunch of undergeared fresh 70 scrubs who think they can pwn with their new warriors/rogues/warlocks that they perceived to be OP with grass is greener on the other side envy losing their way to epics.

I look forward to the stormherald and dungeon blue wearing warriors who don't own a shield and don't know how much rage pummel takes without looking.
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Old 04-26-2008, 11:26 AM   #348 (permalink)
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If all the losers get sick of failing at arena they won't quit playing them, WoW is too addictive for that. No, they will do what people who get tired of losing have always done, reroll another class. Then you are gonna have a bunch of undergeared fresh 70 scrubs who think they can pwn with their new warriors/rogues/warlocks that they perceived to be OP with grass is greener on the other side envy.

I look forward to the stormherald and dungeon blue wearing warriors who don't own a shield who don't know how much rage pummel takes without looking.
Actually, I quit. Once I stopped raiding and saw there really is no appeal in the arenas and was tired of farming BGs to all end, I quit.
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Old 04-26-2008, 11:36 AM   #349 (permalink)
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Well, tbh, the only way to get rid of point farming is to either:

a) Remove the incentive to sell or buy points/ranking.
b) Give an incentive to remain at the top.

It should be much easier to find ways to reward people who stay at the top than it is to remove something that already exists. Not only that, but it's a much more palatable change to most players.

Higher point requirements for S4 armor/weapons does not give incentive to remain at the top, because all it does is give incentive to remain there until shoulders are purchased, and then there's even more demand from players who can't cut it to buy ranking to buy the stuff they want.

Find an incentive to keep playing competitively at the top brackets, and you'll probably find a fairly decent solution to point/ranking farming.

There are still other problems with the arena though, of course.
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Old 04-26-2008, 11:53 AM   #350 (permalink)
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Anyone who thought the old r14 system was a good system is a fucking retard.
Maxxius, meet Makata. Makata's a little special.
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Old 04-26-2008, 01:01 PM   #351 (permalink)
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Anyone who thought the old r14 system was a good system is a fucking retard.
Just because you couldn't find people to play with and succeed with doesn't make it retarded. Any shmuck could get the mount and blue armor and the only reason you would ever want the 12-14 gear is if you .. drum roll please .. play pvp almost exclusively. The shit was t2 quality at best for raiding. It was a great system because short of the random retards who afk'ed their way to r14 (which, by the way, never ever ever ever happened on my server until the retarded battlegroup concept was introduced), actual competitive play (yes, it happened) was between people who actually gave a damn about pvp for pvp's sake. Do you really think the average Joe today would play arena if the gear was only usable inside a bg/arena?

So go fuck yourself.
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back off man, i'm having an intelligent discussion on the balance issues regarding rogues in arena pvp.
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Old 04-26-2008, 01:06 PM   #352 (permalink)
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Just because you couldn't find people to play with and succeed with doesn't make it retarded. Any shmuck could get the mount and blue armor and the only reason you would ever want the 12-14 gear is if you .. drum roll please .. play pvp almost exclusively. The shit was t2 quality at best for raiding.
You could literally say the exact same thing about arena, minus the blue armor and mount.
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Old 04-26-2008, 01:10 PM   #353 (permalink)
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Originally Posted by l0z View Post
Well, tbh, the only way to get rid of point farming is to either:

a) Remove the incentive to sell or buy points/ranking.
b) Give an incentive to remain at the top.
There is one other option though. Blizzard could take a stand on the matter and start using a little tiny potion of that cash flow to hire a few GM's and start banning these fucking homo.
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Old 04-26-2008, 01:19 PM   #354 (permalink)
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You could literally say the exact same thing about arena, minus the blue armor and mount.
Except you can't. Since there are now 2 forms of pvp with bg's and arena including an extra bg and (if it actually matters to you) the outlands outdoor pvp. Resilience is also not incredibly terrible for tanks and most arena/bg gear is good enough (though not optimal) for some pve activities whereas r14 gear was not. AND S4 means shmucks CAN'T get the items now. So really, what connection is there at all? The fact someone can afk their way to a couple pieces + a couple more outdated pieces which are going to be at best mediocre for pve then not be allowed to spend arena or honor points until the expansion?
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back off man, i'm having an intelligent discussion on the balance issues regarding rogues in arena pvp.
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Old 04-26-2008, 01:27 PM   #355 (permalink)
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R14 gear was better for raiding than the current pvp gear is in almost all cases. Either way, neither of them were good for raiding outside of weapons (and maybe feral druids)

Last edited by Kaxmax : 04-26-2008 at 01:37 PM.
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Old 04-26-2008, 01:48 PM   #356 (permalink)
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Jesus, I go and sympathize with Makata's position and then he goes and reminds me why I should never do that. 8(
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Old 04-26-2008, 02:02 PM   #357 (permalink)
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Jesus, I go and sympathize with Makata's position and then he goes and reminds me why I should never do that. 8(
Well a leopard can't change his spots now can he?
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back off man, i'm having an intelligent discussion on the balance issues regarding rogues in arena pvp.
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Old 04-26-2008, 02:21 PM   #358 (permalink)
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Old 04-26-2008, 05:02 PM   #359 (permalink)
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It should be obvious by now that you can't take anything he says seriously. He will change his "opinion" on a subject as often as people change their socks. Look at the 2006 comments compared to the 2008 it has nothing to do with a change of opinion its a change of situation. The shoe is on the other foot now and he can't stand it.

He was in a position to get r14 back then (hint: r14 took zero skill, it just required zero life) and is not in a position to get S4 so suddenly there is now a great injustice. I have the funny feeling that if his scrub ass guild managed to get a 2000+ team and wanted him on it he would have a very different view point on all of this.

Sad really
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Old 04-26-2008, 05:15 PM   #360 (permalink)
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I like doing 2v2s. I do Warrior/Priest, and I know it's not an ideal combo but I have fun doing it.

On Vengeance, we encounter fuckloads of S3 teams. 2/10 games will be full S3. And we don't just play our 10 games, if we run into a few one day, we stop.

This is in the 1600-1700 range. All the fucking time.
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