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Old 04-17-2008, 12:13 PM   #166 (permalink)
Draegan
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Thats a good read fromt he darkfall dev.
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Old 04-17-2008, 12:21 PM   #167 (permalink)
Vatoreus
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rofl. Nice ninja edit Drae.
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Old 04-17-2008, 12:23 PM   #168 (permalink)
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Ahh, the good old WoW vs EQ has resurfaced. I don't know why we even bother anymore, its so old and tired. We all have our own views, but after the nth time, I gave that up long ago.

I've abandoned the idea of a mmo with tons of depth and community in a non instanced world, that died with the abortion of Vanguard most likely. Thus, I don't play shit anymore except CoH since it requires so little time, which by genre alone keeps me playing, but still suffers from tons of issues. I'd imagine the next gen will try and make mmo's accessible to all platforms, being able to play on your handhelds and whatever else in a quick instance run.

Someday we will have AI in a mmo to create and form our own raids like some kind of FF tactics game in our own instances, and just go to big cities to show all our shit off and maybe pvp. If I could tap into my inner nerd all over again, I'd just find a good pnp group to play with again, ah well. I dunno, I like more challenge, more puzzles and such that todays games don't offer. It was awesome as a kid going through dungeons in a game like Bards Tale, figuring out the clues you had to write down, on how to get into the next part of a dungeon, or how to get into another dungeon altogether. The current games give you everything up front, there is little adventure, discovery, or figuring anything out.

Really what I'm hoping for are for console games to put out incredibly difficult, and challenging either ff tactics type games or really hard fantasy games to sink my teeth into. I don't have a problem with those who omgloveWoW, but I do have a problem when the small faggoty subset of those fanbois cry when anything is going to be made in a mold that is different.

Ok I posted my like 5 posts a month in mmorpg, back to the sports forum for me.
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Old 04-17-2008, 12:29 PM   #169 (permalink)
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WarCry Network : Darkfall Dev Journal #24: Full Freedom Gameplay and Substance

Here's another dev journal, it sounds like Dumar's writing it but with proper grammar and typing abilities and just being very polite.
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Old 04-17-2008, 12:30 PM   #170 (permalink)
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rofl. Nice ninja edit Drae.
Fuck i got caught!
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Old 04-17-2008, 12:32 PM   #171 (permalink)
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Oh and I forgot to add, because it deserves its own post.

What the fuck happened to DARKNESS in the fantasy genre? For fucks sake, one of the great things about dungeon crawls in D&D was bringing torches, or reading in stories about how a dungeon of undead was so dark, the torchlight just got sucked up a couple feet from your face. I want to get the shit scared out of me, why the fuck is everything lit up like the inside of the goddamn Superdome? I played a human monk in EQ, and fuck I loved being scared as shit running through Kithicor forest at night, and had the zones been seamless where you had to dodge and weave things instead of hugging the zone wall, man that would have been a rush to make it through there.

Ok I'm done.
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Old 04-17-2008, 12:37 PM   #172 (permalink)
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The more darkfall journals I read the more awesome they become. Whoever is writing these journals is an asshole, and I love it. Here's an excerpt from a QA response.

Quote:
Continuing last week's QA, here are 29 questions answered. I'm trying to answer everything and I'm not cherry picking as some people suggested last week. I'm just going down a list of questions. There are a lot of questions which are very poorly worded, difficult to understand their meaning and some which are just totally foreign to the Darkfall spirit and are inspired by other MMOs which we also try to answer in a Darkfall context.

Next journal ETA is unknown due to a heavy workload I need to focus on, and I hope you can appreciate that I didn't break this week's up into 2 installments.
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Old 04-17-2008, 12:44 PM   #173 (permalink)
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Quote:
Originally Posted by Draegan View Post
The more darkfall journals I read the more awesome they become. Whoever is writing these journals is an asshole, and I love it. Here's an excerpt from a QA response.
Quote:
There are a lot of questions which are very poorly worded, difficult to understand their meaning and some which are just totally foreign to the Darkfall spirit and are inspired by other MMOs which we also try to answer in a Darkfall context.
Indeed. An asshole, but a polite asshole none the less. He could come right out and say "You're a stupid ass - go play with your crayons and dry macaroni".
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Old 04-17-2008, 12:50 PM   #174 (permalink)
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Already fully mentioned but truely FFXI's class/job system. No more friending massive alts. One Character per account (normally) was actually a plus imo. You can play every class without rolling an army of alts and people would remember your name. Be an ass and no more hiding on alts. If something like that was to happen on WoW (not sure if it's even possible), link it with their forum account, I bet they'll be a lot less /b there.

CoH/V sidekick and exemplar was an absolute PLUS! To be able to group with friends at other levels should be standard in every single MMO. Getting people to play a MMO and then saying whoops you can't go with your friends cause you don't play enough is just poor.
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Old 04-17-2008, 01:13 PM   #175 (permalink)
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WarCry Network : Darkfall Dev Journal #24: Full Freedom Gameplay and Substance

Here's another dev journal, it sounds like Dumar's writing it but with proper grammar and typing abilities and just being very polite.
my grammar is proper, but i only write caps when necessary. caps annoys me.

that man is EXACTLY what this industry needs. i just pray his product is quality. the design goals seems to be there.
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people will buy it. Because we are stupid.
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Old 04-17-2008, 04:33 PM   #176 (permalink)
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EQ1 illusion masks were mentioned way back. I think the only reason they were special is because there wasn't the option of every race can be every class. Add to that is that there was less itemization. You could tell something about a character just by what equipment you saw on them.

Dark Elf in full Totemic? WTF is going on here?
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Old 04-17-2008, 05:52 PM   #177 (permalink)
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I won't lie.. I've read all the DF journals and the last one was the only one that actually perked my interest. If they are being honest and they are that far along in beta with professional testers then I really do hope they pull this off.

I think it will be very niche but I will be interested to see what happens when it launches.
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Old 04-17-2008, 06:04 PM   #178 (permalink)
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Shadowbane: The skill % system. Basically you got 10 points per level (less at 60-75) to assign however you wanted. You could be a mage and train up sword skill if you wanted. But basically your attack rating (ability to land a hit) depended on that percentage, as did your damage to some degree. Additionally, each weapon had a primary stat that affected its atr and dmg. You could raise sword to 150%, but you couldnt' neglect your armor skill or your spells either, so there were hundreds of different ways to build each class, depending on what weapon you focused on, what spells you wanted to use, and whether you wanted high defense, high attack rating, big dmg, etc.
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Old 04-17-2008, 06:18 PM   #179 (permalink)
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Originally Posted by Twobit Whore View Post
I won't lie.. I've read all the DF journals and the last one was the only one that actually perked my interest. If they are being honest and they are that far along in beta with professional testers then I really do hope they pull this off.

I think it will be very niche but I will be interested to see what happens when it launches.
I gotta say, my reaction was pretty much the same. Especially when I read this:

Quote:
We vehemently resist the notion that too much player freedom is a bad thing so we're pushing the envelope wherever we can on that, despite popular opinion.
Welcome back holy trinity, training mobs to zonelines, etc.,...?
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Old 04-17-2008, 06:28 PM   #180 (permalink)
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EverQuest:
Vendors storing stuff sold to them, allowing other players to buy them back.
God, that was awesome. When I was bored I'd go around to random vendors just to see if there was anything neat. Was good for finding tradeskill stuff, but once in a while you'd find an item worth buying too. I could seriously kill hours doing just that.
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