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Old 04-10-2008, 02:05 PM   #16 (permalink)
Jait
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Quote:
Originally Posted by Draegan View Post
I'm not sure how playing an MMO in first person is going to be. I'm skeptical, but I'm open to something different. People like customizing their own look and if they can't see themselves people might be pissed.

Then again, they already admit they are niche, and the people filling this niche probably don't give a shit.
There were a shitload of people in 99 who had no idea that EQ1 wasn't exclusively "first person". It didn't detract much then, other than hearing a person say "I'm going to the select screen so I can see this new piece of armor."

Yeah, people "Like" customizing their look. But no fantasy gamer buys MMO's with that as a major factor. It's absolutely trivial. Just ask WoW and Vanguard/EQ2, who couldn't be more of a contrast to each other in graphics---and population.

The game will live and die on it's mechanics. That's definitely what they're banking on as well. Dumar will be along shortly to explain how they need to make this game. You all better pay attention, he'll be testing you on it the next 18 months.
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Old 04-10-2008, 02:19 PM   #17 (permalink)
UnchainedAcolyte
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Looks interesting, but until they offer more details and there seems to be serious progress and coverage, vaporware (Dorkfall).
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There needs to be a story where Bruce Wayne should clone himself and create the Batman army. Then it will flash forward into the future where the entire galaxy is recreated in his image. And then flash forward again an unknown time in the distant future where Moses comes across a burning bush and asks, "Who are you?" and the burning bush replies, " I am batman"
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Old 04-10-2008, 03:49 PM   #18 (permalink)
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Originally Posted by Gaereth View Post
"Teaser created using in game content and technology."

If thats in game footage I am intrigued. A whole lot of peripheral movement and animations that are pretty damn good if thats true.

While impressive looking I see this becoming a lagfest for the larger guilds with 100+ members.

The forum has only been activated for a few days but already some people are really trying to push for a single server game like Eve. :|

I'm interested in seeing single servers but not at the cost of performance.

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Originally Posted by UnchainedAcolyte View Post
Looks interesting, but until they offer more details and there seems to be serious progress and coverage, vaporware (Dorkfall).
Well atleast they are being smarter about it.
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Q: How long has Mortal Online been under development??
A: We started planning Mortal Online back in early 2002, but the project really took off in 2005.
Atleast from the video it appears they've definately been working on it for atleast 3 years. Darkfall OTOH advertised itself to the community while they were still working off of napkins.

I find it very amusing how much the Mortal forum looks like the darkfall forum. It's like they are doing everything in their power to steal Aventurine's fanbase. [edit] Now I'm noticing their forum is like the cross breed of the Age of Conan forum with the Darkfall forum

Last edited by mutantmagnet : 04-10-2008 at 04:01 PM.
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Old 04-10-2008, 03:52 PM   #19 (permalink)
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Holy shit you guys have a hard-on for Dumar...

I must of missed some epic retardation some where
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Old 04-10-2008, 04:04 PM   #20 (permalink)
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I must of missed some epic retardation some where
Just go read pretty much any thread he's posted in.
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Old 04-10-2008, 04:54 PM   #21 (permalink)
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Originally Posted by Gaereth View Post
"Teaser created using in game content and technology."

If thats in game footage I am intrigued. A whole lot of peripheral movement and animations that are pretty damn good if thats true.
I'm guessing since Epic Games is listed as a partner, it's being created using the Unreal Engine III.
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Old 04-10-2008, 05:45 PM   #22 (permalink)
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I'm guessing since Epic Games is listed as a partner, it's being created using the Unreal Engine III.
You don't say.
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Old 04-10-2008, 05:50 PM   #23 (permalink)
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Originally Posted by Draegan View Post
You don't say.
Neither does Star Vault.

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Unreal Engine 3 is our weapon of choice, and together with Grome and Speedtree we are able to make our vision a reality
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Old 04-10-2008, 05:57 PM   #24 (permalink)
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Originally Posted by Sharmai View Post
1. Hmmm so you kill a rare wolf and it's gone? Forever? Model is never going to be reused? Abilities? What about Rare-wolf-001 with scratch, Rare-wolf-002 with howl, Rare-wolf-002 with bite? Or will it be Rare-wolf-004-blue, Rare-wolf005-green, etc?

Assuming they do make rare unique models and monster abilities for rare mobs are they going to be massively super hard? Like require 40 high end players to even dent its health? So 99% of the rest of the game isn't these mobs?
I was wondering the same thing... random generation/reuse of skins/abilities for certain mobs?

Also makes you wonder how itemization would be handled considering a spawn was "super-rare". Seems like their skill-based combat system will be more important than equipment.

Finally, what about general trash mobs? How will they be respawned (or are they just referring to quest mobs and such)?

Seems an interesting twist, but I'd like to see how they plan on fleshing it out.
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There needs to be a story where Bruce Wayne should clone himself and create the Batman army. Then it will flash forward into the future where the entire galaxy is recreated in his image. And then flash forward again an unknown time in the distant future where Moses comes across a burning bush and asks, "Who are you?" and the burning bush replies, " I am batman"
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Old 04-10-2008, 06:14 PM   #25 (permalink)
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Eh, if I had to guess it looks like they plan make the pve help drive the pvp. Say every so often they add some new content kinda like Velious and contains a one-time event/mob/etc. that all the guilds will be battling for access to. Once someone beats it, boss is dead forever. Loots surely to be epic/unique until the next expansion, etc. If they don't totally screw it up could probably hit 200k subscribers I'd bet.
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Old 04-11-2008, 01:32 AM   #26 (permalink)
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If they don't totally screw it up could probably hit 200k subscribers I'd bet.
Whoa, really going out on a limb there! What piercing insight.

Who the hell knows how this game will turn out; the graphics look good, and honestly that's about the only fucking thing we know about it right now. And as well all know, good graphics is usually equal to piss poor performance. Nothing better than shitty FPS in MMOs, that really brings in the subscribers! Add in no-instancing and hundreds of players around at once, and you've got a sure fire winner.

This kind of game sounds great, but as EVE clearly demonstrates the technology IS NOT THERE. It just isn't. Broadband connections can only handle so much. How much? Oh, I dunno, about a standard WoW raid worth of data?

If the technology was there, then all MMOs would likely be designed very differently.

I'll bet they can get anywhere from 50k to 3 million subscribers...well, IF they don't totally screw it up LOLOLOLOLOLOL.
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Old 04-11-2008, 04:09 AM   #27 (permalink)
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The only thing EVE has demonstrated is that you can fuck up scaling even with utterly dumbed-down combat model.

What Mortal Online demonstrated is that you can get 2 pages filled on FOH board in less than a day by publishing just a pre-rendered movie and some choice features ripped from Darkfall / Dumar.
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Old 04-11-2008, 05:05 AM   #28 (permalink)
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It'll be fine? I mean everyone played EQ in first person seeing as the third person camera was ass. It wouldn't work in WoW, but it could for other games if developed with the limitations of such in mind.
Nope i played 3rd person and it was way better, even at places like solusek. Also, they know how to push the right buttons, "ultima online" -> click "we are surprised to see how few have developed on its ideas" --> double click with steam out of my ears HUZZAH, i get to terrorize other players !
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Old 04-11-2008, 07:02 AM   #29 (permalink)
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Well no matter what, that preview trailer is badass 8)
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Old 04-11-2008, 07:30 AM   #30 (permalink)
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While I do admit 3rd person is far superior to 1st person for these games, my main gripe is how it affects world building.

I'd seriously like to live in Azeroth, because absolutely everyone has 15-30 foot tall ceilings. They should just call this game World of Cathedralcraft. No where in this game is claustraphobic or 'tight'. Every dungeon, every building, everything, is built for playing in 3rd person so the camera has enough space to give you a decent angle.

Its good from a gameplay perspective, but I think overall it diminishes the game a little bit by basically forcing every 'dungeon' into a football stadium.

WoW will never have a Solusek's Eye. WoW will never have a castle mistmoore. WoW will never have an unrest.
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