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Old 03-31-2008, 10:14 AM   #76 (permalink)
Kreugen
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WLK will give closure to War3 and WC3:Frozen Throne. I think most of the books ends at the same period, so what comes after that is anyone's guess.

Maybe they'll just keep bringing Arthas/Illidan back over and over like Everquest1/2 and its five or six different Mayong encounters!
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Old 03-31-2008, 10:21 AM   #77 (permalink)
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Maybe they'll just keep bringing Arthas/Illidan back over and over like Everquest1/2 and its five or six different Mayong encounters!
Mayong is even at the center of the end of RoK =/

Definitely drives me nuts that they haven't brought closure to a single storyline (Vhalen tells you "Opal!") since the start. Now it appears that the Planes of Power and Influence are just one of many pantheons! Here comes the Planes of Chaos/Void and 600 new plot holes.

I understand that MMO's want Devs that can both code and write fiction. That's important, they can write some arcs, but they *can't* write the metastory without looking like absolute retards. It'd be like asking an English major to balance your classes. FFS invest in a real storyteller, not some emo programmer that thinks Tolkien ,Eddings, Cthulu, et al are the end all be all of fiction. They need to have at least *some* original thoughts running around in that head of theirs.

WoW has the resources to take that next step, I hope they succeed where every other MMO has failed: Story.
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Old 03-31-2008, 10:23 AM   #78 (permalink)
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I just want Warcraft IV. Fuck your WoW bullshit.
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Old 03-31-2008, 11:26 AM   #79 (permalink)
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Yeah, Arthas has a power level of 9000.

This thread is full of fail.
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Old 03-31-2008, 11:39 AM   #80 (permalink)
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Meh, wow is actually 'progressing' in terms of story. Vashj, dead. Kael, defeated in TK, dead in Magisters. Illidan, dead. All previous content bosses are 'dead to adventurers'.

I think they're doing their best to advance a story that has to be reconsiled with the fact you come back on Tuesday and Illidan's alive again.
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Old 03-31-2008, 11:41 AM   #81 (permalink)
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Mudflation: it is required (in moderation obviously), or nobody will care about the new content. If Black Temple had T1 loot, nobody would ever do it except for .0001% of masochists.

Cool Clickies in WoW: will never happen, play another game if you want them. Every past item that has shown any semblance of usefulness past it's level or progression range has been been nerfed into uselessness. See: BWL trinkets, that judgement hammer thing people used in WSG, 80% of engineering items, etc.

Size of numbers on stats: meaningless without context. Neither smaller nor bigger numbers are inherently better. In D+D end-game you can get a +5 sword. In Final Fantasy end-game you can get a sword that hit for 1000 damage. So Final Fantasy was an unpopular niche game because people are afraid of adding big numbers right?

non-trivial items that are good for more than 1 WoW expansion, just like EQ: will never happen, play another game. See clickies above, and see the TBC redesign of stats to be on a rating-system (haste rating, crit rating, etc). Not only will the ilvl system ensure a gear reset every expansion, but the rating-system ensures that the same piece gear gets effectively worse when you gain a level in WOTLK.

buffing old bosses: I don't see a problem with it. Players gain levels, but somehow it is unrealistic that mobs do? Entire zone revamps are encouraged imho. The EQ Chardok and Cazic-Thule revamps show it can work well.

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Old 03-31-2008, 11:42 AM   #82 (permalink)
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1) Real life analogies are stupid. I play basketball too. It's the same goddamn thing everytime. Take ball, throw ball in hoop. Whoopty shit. Not once has the ball turned into an eight legged demon from the depths of my nightmares come to devour the souls of mankind.

2) Only two non-cosmetic ways of making characters better. Make them more powerful (IE: stat increases) or make them more versatile (IE: add new types of stats). That's fucking it ladies and gentlemen. Don't give me this wishy-washy, "THERE HAS TO BE A BETTER WAY!" There is none.
They could get rid of Mana...that'd do it.
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I hear that to celebrate the 20th anniversary of R.C. Pro Am nintendo is making a dancing game / farming simulator hybrid.
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Old 03-31-2008, 11:50 AM   #83 (permalink)
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This game scales the gear to the encounter quite well and that is more important then the exact stats on the gear. You want to see big numbers look at EQ2 stuff.
Except for the fact that BT ilevel gear will be available on vendors for doing Karazhan level mobs, this makes perfect sense.

Really, Blizzard itemization is pretty horrible and the fact they think expansion = gear wipe testifies to this pretty loudly. My capped iLevel TBC purples will be invalid 4 levels into the next expansion against BOE greens I get from farting on an ice parrot in whatever stupid frozen zone I happen to be standing, and that is just plain bad design.

I do think the ilevel thing was a pretty clever approach on paper, they just made too big of jumps in it with screwy stat-budgeting logic and now they're stuck with the trend they've set moving forward where gear scales into some pretty insane numbers fairly quickly.

Last edited by Drakks : 03-31-2008 at 11:52 AM.
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Old 03-31-2008, 11:54 AM   #84 (permalink)
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Except for the fact that BT ilevel gear will be available on vendors for doing Karazhan level mobs, this makes perfect sense.

Really, Blizzard itemization is pretty horrible and the fact they think expansion = gear wipe testifies to this pretty loudly. My capped iLevel TBC purples will be invalid 4 levels into the next expansion against BOE greens I get from farting on an ice parrot in whatever stupid frozen zone I happen to be standing, and that is just plain bad design.
The badge gear is for for BT/SSC guilds who got screwed by the RNG, and for people who suck ass and need a boost to do old stuff. Still, gear given to them is equal to the gear needed for the encounter, given skill level. Also, gear is progression, it's an easy way to please people without giving them content.

A lot of classes took T3 up into Kara, if you think all your capped iLvl gear is gone by 74, I have to wonder if you played TBC at all.
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Old 03-31-2008, 12:05 PM   #85 (permalink)
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Well gear is also simply manditory to play too. We've farmed BT forever now, and we executed a perfect kill on Brutallus, and still hit the enrage timer. The gear requirement is an absolute. If you don't provide ways for people to 'keep up' then this turns into an EQ game where you're pretty much forced to farm ancient content to progress. Whether or not you think this a good or bad thing is irrelevant, its how blizzard wants their game designed.


I for one welcome our new T6 geared twinks.
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Old 03-31-2008, 12:05 PM   #86 (permalink)
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Cool Clickies in WoW: will never happen, play another game if you want them. Every past item that has shown any semblance of usefulness past it's level or progression range has been been nerfed into uselessness. See: BWL trinkets, that judgement hammer thing people used in WSG, 80% of engineering items, etc.
One of the things that really pisses me off, wru clicks. Just when I think I got a decent one (orb of deception) I click it and it lasts for 5 fucking minutes with a 30 minute reuse. QQ
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Old 03-31-2008, 12:13 PM   #87 (permalink)
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One of the things that really pisses me off, wru clicks. Just when I think I got a decent one (orb of deception) I click it and it lasts for 5 fucking minutes with a 30 minute reuse. QQ
And if you take it off it goes away. Fuck that.
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Old 03-31-2008, 12:18 PM   #88 (permalink)
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I really wish I could find people to help me farm Time-Lost Figurine - Items - World of Warcraft. Same concept, only better.
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I hear that to celebrate the 20th anniversary of R.C. Pro Am nintendo is making a dancing game / farming simulator hybrid.
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Old 03-31-2008, 12:19 PM   #89 (permalink)
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Old content can be revived but just taking the bosses and arena match them. I don't want to sit through 30 mins of pulls to take down the first boss in MC.

So either jump in the arena and bust out 2 bosses at the same time or buff them accordingly for the respective gear of the raid.
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Old 03-31-2008, 12:21 PM   #90 (permalink)
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Haha, a limited rez, Boss Battle instance would be awesome. Something like the arena in Kirby 64 or Boss Battles in SSBB.
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I hear that to celebrate the 20th anniversary of R.C. Pro Am nintendo is making a dancing game / farming simulator hybrid.
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