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Old 07-07-2008, 08:43 PM   #586 (permalink)
Xequecal
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Quote:
Originally Posted by Antoine View Post
maybe you can find me a moonkin that does more than 2500 dps, like mages do?
because I sure can't.
I'm seeing a LOT of Brutallus WWSes that have Mages coming in ahead of Warlocks and Hunters. That just shouldn't happen, I don't know how they're pulling this off.

Honestly I don't think WWS is too reliable at all. I could pull up parses that could simultaneously be used to show Mages are awesome AND that Mages suck, having a 2800 DPS Mage and a 1900 DPS Mage in the same parse. Also what seems to happen a lot is there's one Mage that's somehow 500-800 DPS ahead of the other 2-3 Mages in the guild. How this happens really baffles me.
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Old 07-07-2008, 10:13 PM   #587 (permalink)
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every one of those high mage wws is a parsing error, its easy to check - go into the details of the mages, click on the fireball ability, then click + to expand all. For the ones that somehow magically floated to the top, the number of crits is higher than the number of actual hits. everyone else, including other classes, has # of crits less than number of hits.

Of course perhaps they are running a magic wow client that lets you crit more than 100% of the time, and your character also exists in some parallel universe doing extra damage that wws catches.

Probably those WWS parses are merged from multiple people and have bugged data or something. Its also possible to purposefully inflate your own WWS numbers if you submit your logs for merging, and only someone digging in would catch you.
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Old 07-07-2008, 10:15 PM   #588 (permalink)
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WWS aint so hot. It shits all over anyone using DoTs.
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Old 07-07-2008, 10:23 PM   #589 (permalink)
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Guys I have to ask a question of morals here, I think I did something terrible.

A long time ago, I raided on a warrior. We got into Naxx before TBC and then I quit the character for the time being. I ended up, after being harassed, giving this character to an in-game friend under the stipulation that I may want him back one day. Well, fast forward a couple years and here we are now. I've asked him a few times if I can have the character back but he always says "I use it still to raid with." That would be fine, except he's wearing all TBC greens and BWL epics.

So after being frustrated that he blatantly ignores me when I ask for my character, I decide to do something awful. I notice the account is still linked to my email address as well as I know the security question still. So, I took the account back. I'm going to cancel his billing now, since I'm almost positive he doesn't play. But I feel like an awful human being here. Give me negative internets if you want, but am I a terrible person?
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Old 07-07-2008, 10:29 PM   #590 (permalink)
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I ended up, after being harassed, giving this character to an in-game friend under the stipulation that I may want him back one day.
If that part of the story is correct, then you're within your rights. Your "friend" didn't even pay you for the account, so why should he get to keep it? Whatever he paid in subscription costs was for his own benefit and any time spent while technically valuable, could and should have been spent on his own character/account.
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Old 07-07-2008, 10:34 PM   #591 (permalink)
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Originally Posted by spronk View Post
every one of those high mage wws is a parsing error, its easy to check - go into the details of the mages, click on the fireball ability, then click + to expand all. For the ones that somehow magically floated to the top, the number of crits is higher than the number of actual hits. everyone else, including other classes, has # of crits less than number of hits.

Of course perhaps they are running a magic wow client that lets you crit more than 100% of the time, and your character also exists in some parallel universe doing extra damage that wws catches.

Probably those WWS parses are merged from multiple people and have bugged data or something. Its also possible to purposefully inflate your own WWS numbers if you submit your logs for merging, and only someone digging in would catch you.
This is not true, all of those Bruts have the correct number of hit points. You are misreading the WWS, the reason you see more crits than hits is because the "hits" are non-crit hits. It just means that their crit rate was over 50% (which is obtainable with combustion and decent gear, combined with a little rng but that's all top parses).
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Old 07-07-2008, 10:40 PM   #592 (permalink)
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Originally Posted by Maleficence View Post
If that part of the story is correct, then you're within your rights. Your "friend" didn't even pay you for the account, so why should he get to keep it? Whatever he paid in subscription costs was for his own benefit and any time spent while technically valuable, could and should have been spent on his own character/account.
Well, I took it. I cancelled the account. I looked around and he's levelled a bunch of guys from 10-15, but that's it. Really greedy about this.
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Old 07-07-2008, 11:27 PM   #593 (permalink)
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This is not true, all of those Bruts have the correct number of hit points. You are misreading the WWS, the reason you see more crits than hits is because the "hits" are non-crit hits. It just means that their crit rate was over 50% (which is obtainable with combustion and decent gear, combined with a little rng but that's all top parses).
It has to be a gear thing, then, that's keeping Druids behind. According to the talents, coefficients, and cast times of the spells, Moonkin and Mages should be right next to each other. Druids get 9% crit, 10% damage, and 120% spellpower on their main nuke from talents, Mages get 9% crit, 28% damage, and 115% spellpower on their main nuke from their talents. FoN is about equal to combustion, and you can't tell me that 18% damage is going to vastly beat out Nature's Grace, INT -> spellpower, and 5% extra spellpower coefficient on the main nuke.

The only explanation I can give for your results is the low DPS Mage is keeping up Scorch for the high DPS Mage by himself, allowing the high DPS Mage to cast nothing but Fireball. If that's the case, then the Mage's actual DPS isn't as high as claimed, as someone else had to reduce theirs to get it to that point. A solo moonkin would have to weave in a Moonfire every ~15 sec which might drop the DPS.

As an aside, how the hell do Mages maintain their mana pools when they stack this much spell haste in talent builds that give them ZERO mana regen while casting?
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Old 07-08-2008, 12:17 AM   #594 (permalink)
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High Mages just mean they got a Bloodlust below 20%
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Old 07-08-2008, 06:45 AM   #595 (permalink)
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As an aside, how the hell do Mages maintain their mana pools when they stack this much spell haste in talent builds that give them ZERO mana regen while casting?
Shadow Priest + evoke + pacing your mana gems/pots. It's not too hard to do.
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Old 07-08-2008, 07:55 AM   #596 (permalink)
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Well, I took it. I cancelled the account. I looked around and he's levelled a bunch of guys from 10-15, but that's it. Really greedy about this.
If he didn't pay you anything for it, you've absolutely no reason to feel bad about taking it back.
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I hear that to celebrate the 20th anniversary of R.C. Pro Am nintendo is making a dancing game / farming simulator hybrid.
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Old 07-08-2008, 09:51 AM   #597 (permalink)
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It's your account; don't worry about it, but change all the info.

Anyhow. I have a question!

I currently play a T6-level Resto Shaman, have a ~T5 level geared Warlock, and am leveling a Horde Hunter (at 60 now). All on my current server, Cenarius.

I miss being a tank (was a druid for years) and realize that they are the most uncommon element of the PvE 5 man game. I felt like rolling a Pally tank, and I'm going to make it a Blood Elf. What's a decent Horde server for this? I don't want something overpopulated, but I also don't want something new. Cenarius is great for Alliance but lacking on the Horde side.
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Old 07-08-2008, 10:44 AM   #598 (permalink)
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go to wowprogress.com, sort by realm progress, and pick any of the top 10 PVP realms and you'll be fine. Overpopulated is not a bad thing, there aren't really server Q's anymore (afaik) and a strong server in PVE and PVP is good for pugs and economy. On Korgath there is a constant stream of pugs for heroics and kara, gruul, mag, etc. A server in bg9 is also good since you'd be in the top arena battlegroup.

For july 4th BBQ weekend some friends came over, 5 of us had started together again in AoC (we mostly play TF2 together) but all of us had quit by last week. Only two of us played WoW and neither us play right now, two of the guys currently play EQ2. I showed the guys the Method Kil'Jaeden video and they were all just blown away, when I said that all raids in WOTLK will be available in 10 man the two EQ2 raiders said they are gonna quit their EQ2 subs and level with us when we resub to WoW. This seems like a pretty good time to resub or reroll, once the WOTLK beta leaks start coming out in a month or two I think you'll see a ton of people rerolling/coming back to get back into the game.
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Old 07-08-2008, 10:46 AM   #599 (permalink)
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It is better to level on a low Pop IMO. Less prone to gankage and items will cost you less on the AH. Although your gathering mats will sell for less to so that's almost a trade off.
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I hear that to celebrate the 20th anniversary of R.C. Pro Am nintendo is making a dancing game / farming simulator hybrid.
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Old 07-08-2008, 10:59 AM   #600 (permalink)
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world PVP is a joke on every PVP server, you'll get ganked maybe 3-4 times from 1-60. There is absolutely no reason whatsoever to ever buy anything from the AH from 1-60 either, you should only be selling stuff, never buying.
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