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Old 04-19-2008, 05:56 AM   #931 (permalink)
tad10
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Originally Posted by Draegan View Post
ha ha ha

So everyone in the game is gonna be running around giant mutated bugs and giant lobsters? So the game is becoming a giant menagerie of exoctic mounts? Sounds silly.
The rhino isn't bad. A raki on a rhino could be amusing...

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Old 04-19-2008, 05:56 AM   #932 (permalink)
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Jesus fuck that's a busy UI!
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Old 04-19-2008, 06:23 AM   #933 (permalink)
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Pretty sure that WoW UI is a joke to see how much shit he can get on the screen at once. Half of that crap doesn't even apply to hunters.

Rhino isn't bad. Better than Twiggy by far.
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Old 04-19-2008, 06:27 AM   #934 (permalink)
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Rhino isn't bad. Better than Twiggy by far.
The mounts are a perfect example of the frustation that can be VG. Half of them seem inspired (halflings on giant ants, the rhino, the goblin mount), half are utterly retarded (twiggy, kojanis on lobsters, raki on gataro -- not that lobsters are bad per se but wtf do they have to do with Kojani humans?)

Goblin
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Old 04-19-2008, 06:29 AM   #935 (permalink)
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oh i get it, trade mark fanboi, hill-air-ious

You never played the game since early beta and were dated and wrong with practically everything apart from the game bombing. But hey good on you, sprout enough crap, you get something right.

thats a more helpful post ninjarr
Sorry, I felt like when I read your post I was reading the back of a game box. And I was right on everything

And I played it. Last night. I locked up again 6 times, knocked around everywhere, and cannot find the fun.

I have tried a lot of starting classes and races, and areas belonging to those. Can you point me in the right direction to where the fun is and the hitching doesn't happen? (And believe it or not, I am being serious)

I am not trying to troll, but you know me, I love colorful adjectives and the fun marker doesn't point out on my compass in game. Nor do I see a beacon of light shining down like in SWG telling me where to go for the fun. Here is an example:

I have fun playing Mass Effect because to me it has a rich story line, decent character development, and I feel like I am making an impact on the story. I like the control mechanisms, and how it feels like a third party shooter but if you play it that way you are dead meat. I like the music, the weapons, the variety in where you can travel. I like being able to advance my characters armor, weapons, upgrading those with trinkets... It gives it an MMO feel of continuity. I like how developing charm opens up more conversation options. I like the quaint humor of some of the chatacters I play with in my party or otherwise. I love how every system feels different, like a new world ready to explore. The voice acting is great. I like the many options there are to either go out on your own or follow the main storyline, but even when you do that you have a couple options to follow. It isn't as non linear as Oblivion, but what else besides an MMORPG is. And that is why I find Mass Effect fun.

But yet every back of the box post I read here, always says, "I am having fun". So, tell me why you are having fun, or what is fun about the game, or please, point me in the direction where you think it is fun so I can go there and see if it is fun too. Because as of now, I am about to trademark the word Fun in this thread.
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Old 04-19-2008, 06:36 AM   #936 (permalink)
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Originally Posted by Utnayan View Post
And I played it. Last night. I locked up again 6 times, knocked around everywhere, and cannot find the fun.

I have tried a lot of starting classes and races, and areas belonging to those. Can you point me in the right direction to where the fun is and the hitching doesn't happen? (And believe it or not, I am being serious)

I am not trying to troll, but you know me, I love colorful adjectives and the fun marker doesn't point out on my compass in game. Nor do I see a beacon of light shining down like in SWG telling me where to go for the fun.
Well, I'd wait for GU5 for the hitching. But I always liked the Kojani starting area and I found Raki monk to be quite fun. YMMV of course. Obviously you'll have more fun in groups -- there are some very decent lower level Kojani dungeons (stronghold, seven brothers area, Tsang).

They retuned stronghold to small group, get up to the roofs and start jumping -- that's pretty sweet.
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Old 04-19-2008, 06:44 AM   #937 (permalink)
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Fun is in the group play and dungeons. I can't think of a single game where grinding outdoors or solo questing has ever been fun. The upside in VG is that you have dungeons starting at level 7 or so. Riftseekers in the low teens is fantastic and a pretty big dungeon to boot.

As for UIs, I use myUI: VGInterface : myUI v3.1 : myUI v3.1

http://www.vginterface.com/downloads...1208612478.jpg

Core seems more minimalistic though: VGInterface : CoreUI3 : CoreUI3

http://www.vginterface.com/downloads...1208612475.jpg
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Old 04-19-2008, 06:44 AM   #938 (permalink)
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Originally Posted by tad10 View Post
Well, I'd wait for GU5 for the hitching. But I always liked the Kojani starting area and I found Raki monk to be quite fun. YMMV of course. Obviously you'll have more fun in groups -- there are some very decent lower level Kojani dungeons (stronghold, seven brothers area, Tsang).

They retuned stronghold to small group, get up to the roofs and start jumping -- that's pretty sweet.
Thanks Tad. I'll wait for GU5 then.

Do you think it would be wise for gamers here to wait until GU5 until they plunk money down on the game if they are not subscribed? Might keep them longer if they do not have to deal with the frustration of that.
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Old 04-19-2008, 07:02 AM   #939 (permalink)
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Originally Posted by Utnayan View Post
Thanks Tad. I'll wait for GU5 then.

Do you think it would be wise for gamers here to wait until GU5 until they plunk money down on the game if they are not subscribed? Might keep them longer if they do not have to deal with the frustration of that.
That depends on how bored they are with their current MMO, whether or not they'd be playing with a few friends and their tolerance for hitching and chunking.

I certainly think that it is reasonable to wait for a free trial before putting money down on any PC game, let alone VG. I have no insight into SOE's VG dev process but it does seem likely that they will release a trial soon after they put in the hitching fixes in GU5 and GU6 (so maybe 3-4 months I'd guess at their current rate -- usual caveats, grain of salt, etc.)
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Old 04-19-2008, 07:41 AM   #940 (permalink)
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I'm the opposite of Tad, I hate the Kojani starting area and I think starting there at release was one of the factors in making me quit the game after a couple of days. Something about the deliberately asian setting completely broke the immersion of a fantasy world for me, and even the more traditional areas on the continent (wood elf starting area for example) that are generally amazing to look at are still sprinkled with the odd asian influences and that just ruined it for me.

Don't get me wrong, nothing wrong with asian architecture or culture, but I don't really see how it has a place in a game that isn't based around that history. I would rather have seen them create a new culture and unique architecture even if it had a minor asian influence. Just as a disclaimer though, I never saw Tsang's Tomb or anything during my time there, maybe that would've changed my experience a bit.

Thestra is the only place I've enjoyed starting out in. The quests are pretty basic, but still decently fun. More importantly, they flow well and are actually fairly easy to complete, unlike some other areas. You have a low level brownie dungeon you can hit probably as early as level 4, and by 10+ can go to the nearby Riftseeker's Torrent, which I found enjoyable.

Ultimately though, it depends on if you have anyone to talk to and run around with. It is possible to solo obviously, but the game doesn't really shine in that area. Maybe running a dungeon with some people that aren't retarded would show you the potential fun of VG.
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Old 04-19-2008, 10:02 AM   #941 (permalink)
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subscription help

Ok guys i need some help. i bought the game today and am trying to login now. i created a station account activated the game key in my station account and am trying to purchase the subscription to get started but the complete purchase button is greyed out, and the tech support isnt opened on the weekends.
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Old 04-19-2008, 10:12 AM   #942 (permalink)
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Quote:
Originally Posted by Grave View Post
I'm the opposite of Tad, I hate the Kojani starting area and I think starting there at release was one of the factors in making me quit the game after a couple of days. Something about the deliberately asian setting completely broke the immersion of a fantasy world for me, and even the more traditional areas on the continent (wood elf starting area for example) that are generally amazing to look at are still sprinkled with the odd asian influences and that just ruined it for me.
I agree with the for the most part too, I will never level a character on Kojan.

However, with the improved riftway system, a Qalia newbie zone is only a click away now!
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Old 04-19-2008, 10:14 AM   #943 (permalink)
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That goblin on the spider almost makes me want to resub.

Almost.
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Old 04-19-2008, 10:31 AM   #944 (permalink)
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Quote:
Originally Posted by NargorothRiP View Post
Ok guys i need some help. i bought the game today and am trying to login now. i created a station account activated the game key in my station account and am trying to purchase the subscription to get started but the complete purchase button is greyed out, and the tech support isnt opened on the weekends.

Usually this only happens when the CC info isn't complete (i.e. I think they make you re-enter the security code twice). Alternatively, you may not have entered your billing info in the payment source screen. Have to do that then go ack to subscription screen, select payment source, enter security code and go.

Yeah it's retarded.
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Old 04-19-2008, 10:39 AM   #945 (permalink)
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Quote:
Originally Posted by Grave View Post
I'm the opposite of Tad, I hate the Kojani starting area and I think starting there at release was one of the factors in making me quit the game after a couple of days. Something about the deliberately asian setting completely broke the immersion of a fantasy world for me, and even the more traditional areas on the continent (wood elf starting area for example) that are generally amazing to look at are still sprinkled with the odd asian influences and that just ruined it for me.

Don't get me wrong, nothing wrong with asian architecture or culture, but I don't really see how it has a place in a game that isn't based around that history. I would rather have seen them create a new culture and unique architecture even if it had a minor asian influence. Just as a disclaimer though, I never saw Tsang's Tomb or anything during my time there, maybe that would've changed my experience a bit.

Thestra is the only place I've enjoyed starting out in. The quests are pretty basic, but still decently fun. More importantly, they flow well and are actually fairly easy to complete, unlike some other areas. You have a low level brownie dungeon you can hit probably as early as level 4, and by 10+ can go to the nearby Riftseeker's Torrent, which I found enjoyable.

Ultimately though, it depends on if you have anyone to talk to and run around with. It is possible to solo obviously, but the game doesn't really shine in that area. Maybe running a dungeon with some people that aren't retarded would show you the potential fun of VG.
I hear you bud. At open beta/release I ran my Raki Disciple all the way from Kojan to Thestra (3 Rivers?) just because I much preferred that area.

Though back then the road from New Targonor to Three Rivers was full of level 35-40 spiders and it was a pain in the ass. Still, it reminded me of EverQuest and running my gnome enchanter from Mekalia on the elf continent to Freeport, and then to Highpass Hold to get his spells. That was on the racewar server though, so I had to sneak by high-level mobs and some guild full of Japs who were farming Highpass Hold.

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