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| | #1 (permalink) |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,639
| AOC - General Information Looks like the other thread was rickshawed. I came across an interview on AOC crafting. Take a look if you're interested. Age of Conan MMO Articles |
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| | #2 (permalink) |
| this way Join Date: Mar 2002 Location: El Dorado
Posts: 1,790
| A recent Ten Ton Hammer interview about the Priests of Mitra (a healer class in AoC): Age of Conan Class Interview #8: The Priest of Mitra | Ten Ton Hammer
__________________ Join eRepublik - eNorth Korea |
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| | #3 (permalink) | |||
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 1,243
| Quote:
The fact that its a directional AE means there won't be a need to tab around to spot heal an off-tank, as long as hes in the right area.Quote:
I am however, a little more than curious about this: Quote:
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. | |||
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| | #4 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,168
| I would imagine that they get them as they level up, just at 80 that is what the full arsenal includes.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #5 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | I wonder if in pvp if the enemy can block LoS...that would be both awesome and annoying for the healer. Cone healing looks like it will be more twitch based then most mmo's adding a reason to pay more attention to what you are doing. Which in turn I am hoping will make for a more excited time. Also is that healer the only one with cone healing spells? I was looking at the bear shaman as my main and would also like some cone healing. |
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| | #7 (permalink) |
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 1,243
| Seems plausible. I just hope they don't reserve too much for the upper levels, or it could get boring pretty quick. Hopefully they don't go with the old method of level 1,2,3 type spells. It'd be nice if stuns, fears, knockbacks, etc... had some variable effects as you gain more powerful levels of spells. The same base effect, with some sort of variation to keep your entire spellset in use. It would have been a lot more interesting if Yaulp had different effects for each level of the spell. Like a DoT at one level, minor HoT at another, added haste at another, etc.
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. |
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| | #8 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | Anyone else think the "quest"(pun intended) for balance of each char is getting absurd. It sucks to play a class that is weaker then others but weaker doesn't always mean unbalanced. I mean it seems the focus has been on what class can heal the best or kill the fastest. It has come down to number crunching the...well numbers. I hate it because it seems to limit what a class can and can not do. Not saying try and make things unbalanced but if you design a skill to do something fun/useful and it unbalances things but doesn't break it leave it be. Last edited by Hatorade; 03-06-2008 at 02:33 PM.. |
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| | #12 (permalink) |
| You pussies can -interwebs better than that. Join Date: Jan 2003 Location: Earth
Posts: 3,044
| I'm not against balancing classes, I don't want Eq1 warrior vs EQ1 bard ever again. What I would like to see is something along the lines of if my snare and dots make it so I can kill you without getting touched? so be it. As long as class B can kill shit too, even if it is a little less productive. |
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| | #13 (permalink) |
| Cause it's better than water Join Date: Oct 2003 Location: Houston, TX
Posts: 10,216
+79 Internets | No nevermind I guess not sure how to word it to make sense. Still waiting for some maul/blunt weapons gameplay, I like the head chopping but what about the smashing. Last edited by Hatorade; 03-06-2008 at 02:47 PM.. |
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| | #14 (permalink) |
| Hail to the Hammer! Join Date: Aug 2007 Location: NorCal
Posts: 94
| Official PC System Requirement Official System Reqs out today: Required OS: Windows Vista/XP Processor: 3GHz Pentium IV RAM: 1GB RAM Video Card: Shader Model 2.0 and 128MB RAM: NVIDIA GeForce 5800 or ATI 9800 Recommended Processor: Intel Core 2 Duo 2.4 GHz (E6600) or better Vdeo Card: NVIDIA GeForce 7950GX2 or better RAM: 2GB or more Enhanced for: DirectX 10, 64-bit processors, multi-core Supports Parental Controls on Windows Vista Not too much of a power whore in my opinion. Age Of Conan: Hyborian Adventures |
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