|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Rate Thread | Display Modes |
| | #1202 (permalink) | |
| ...doesn't post enough to give a shit. Join Date: May 2007
Posts: 119
| Quote:
Queuing up for the mini pvp games was as easy as using a LFG tool on your UI where you select what mini game you want to play and then it searches for players that are looking for the same game you are. I think the longest wait I experienced was around a minute if that. Once you and enough players were queued up, you were presented with a box that would allow you to start/join the pvp match. You would then zone into the beginning of the map, much like the flag rooms in WoW's WSG. There would be a timer that would count down and then the entire match would reset and start. This part was rather annoying as you would lose any buffs that you cast prior to the actual game starting and once the game started there was no grace period for buffing. I would imagine that this is going to be remedied prior to launch as it was listed as one of the bugs. As far as player matching is concerned, I have no clue what the formula is for it or how it's executed as we were all level 20. Once you were killed there was a slight 8 second delay that passed and then you were presented with a dialogue box that you would need to click that would resurrect you back at the beginning of the map. Death of course meant you lost quite a bit of exp as there is a 3:1 ratio compared to exp gain for killing an opponent. I did not notice any repercussions for leaving games early but I didn't do it very often (maybe once due to memory leak). There was no end game reward either, only the exp you got for killing the people. I didn’t notice any CTF flag holding timers in the test we participated in. I'm not sure I agree that there will be a lot of stealth afking as there was no end game reward so those that stealth afk through the entire match will get nothing. | |
| |
| | #1203 (permalink) | |
| Registered User Join Date: Nov 2003
Posts: 72
| Anyone have further details on the death penalty? All I'm finding is this: Death in Hyboria | Ten Ton Hammer Quote:
| |
| |
| | #1204 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,363
| queue times is gonna be one major boon of aoc pvp, wow servers still suffer massively from this and i think lots of players who just bg will be completely willing to jump ship for a game that promises almost no queues... whether aoc wants that audience or not i dunno since i think they could need to wowify the rewards system a bit and it seems they are going with a more hardcore reward system.. but who knows maybe they will go the wow route of offering rep rewards to the people who dont really have much hope of climbing the ladder. |
| |
| | #1205 (permalink) | |
| Registered User Join Date: Feb 2006
Posts: 88
+9 Internets | In the General Beta client: Last three lines of the new patch notes: Quote:
Also, new video/intro movie supposedly up with the latest patch. Downloading it as we speak... | |
| |
| | #1206 (permalink) | |
| kill yourself irl Join Date: May 2003 Location: New York
Posts: 1,241
| Quote:
so yeah exactly that I guess, although it didn't feel NEARLY as bad as vitae. That shit raped me many a time... probably because it was in conjunction with me desperately trying to get an item back from some random mob, lol | |
| |
| | #1207 (permalink) |
| nerd Join Date: Mar 2007
Posts: 2,094
| It does have a DX10 option now, although it doesn't work yet. Wonder if they plan to launch with a DX10 client. The latest patch (120 megs or so) is a lot worse than last one, but of course no one ever believes that. Yeah you pretty much have to corpse run as a living person with downs syndrome every time you die, kind of sucks balls since any random mobs between you and your corpse will beat the shit out of you. And if you die again its even worse. Basically you really want to avoid dying, especially deep in the middle of anything. Whats hilarious is the PVP server ganking, a level 80 can gank a level 30 and the 30 will lose PVP xp. lol. Hopefully they implement XP loss level bands, otherwise leveling on a PVP server will be... fun? For sheer entertainment value AoC launch is going to be priceless, the nerd raging will be epic. Last edited by spronk; 04-27-2008 at 12:03 PM.. |
| |
| | #1210 (permalink) | |
| ...doesn't post enough to give a shit. Join Date: May 2007
Posts: 119
| Speaking of PvP mini-games: Quote:
| |
| |
| | #1211 (permalink) |
| ...doesn't post enough to give a shit. Join Date: May 2007
Posts: 119
| I am hopeful that the bounty/blood money system will deter some of this. Granted, it won't prevent it, but it *should* make things more tolerable. There will still be safe areas but there's no reason to code in PvP bounty as the players will police that themselves. The idea is a system that allows griefed people to put bounties on the griefer and remove the safe areas of the game for the griefer until they pay for their crimes. |
| |
| | #1212 (permalink) |
| PS360 owner Join Date: Jun 2007
Posts: 570
| Ya so evidently I've had access to Founder's Club ever since I got Comcast over a year ago and just never enabled it. After reading here I went and enabled it last night. Free Fileplanet is appreciated! So I just happened to go and hit the AoC Beta link when I first loaded up Fileplanet today and BAM had a key that quick. Of course the download mirrors are all full but that's a minor issue. Anyone have any beta experience with the Herald of Xotil? I've always enjoyed the "Battlemage" archetype in fantasy so the class has my interest. I've read the class description and messed around with one on the PVP weekend but obviously that was just a small taste. |
| |
| | #1213 (permalink) | |
| h8 Join Date: Aug 2002
Posts: 3,363
| Quote:
| |
| |
| | #1214 (permalink) | |
| You fucking kids get off my lawn! Join Date: May 2007 Location: North Dakota
Posts: 651
| Quote:
And what's to stop the "uber" guild (of asshole PvP kiddies, of course) from placing huge "bounties" on anybody they don't like, thereby running all of FunCom's subscribers away from their game at top speed? This can't possibly be the way FunCom really intended to release this game. See you on the "unofficial Role Playing server" a month after release, after you've been perma-ganked and perma-pissed on your treasured "FFA PvP server". | |
| |
| | #1215 (permalink) | |
| h8 Join Date: Aug 2002
Posts: 3,363
| Quote:
My biggest fear for the game now that ive seen it more is that the ganking will turn off to many people if they let it get out of hand.. .and atm its looking like its going to be completely out of hand. | |
| |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |