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Old 12-30-2007, 08:35 AM   #181 (permalink)
k^M
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typically we've found if you tank the hawk on the middle of his platform, and have everyone just stand on the little lip of the square / outline he's on, thats plenty of space for the cloud and avoid his crappy nuke. if you wanna take a few steps in cool, if not you'll only take minimal dmg if its on the opposite side of the square
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Old 12-30-2007, 09:18 AM   #182 (permalink)
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As previously mentioned, I was replying to someone in Tier 6. And to comment on the person quoting Kungen in that article - he doesn't say everyone are like that. Just some.
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Old 12-30-2007, 11:46 AM   #183 (permalink)
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Originally Posted by Pyros View Post
I think the clustering for the storm thing isn't about grouping under the cloud, but more like, when you group up.

First strat is stay away from each other until he casts the cloud, then run under the cloud, second strat is stack up as the timer is running out for the cloud, so everyone is grouped when he does cloud. In the 2nd situation, if he chainlighting before he casts the cloud(since the timer isn't a 100% thing), it's a fuckton of raid damage, but if you stay spread out and someone for some reason is far away and get targetted by the cloud, it also sucks. Or if people are slow to move.

Overall both strats work, one is idiot friendly but will usually require more gear, the other is just execution.

From my point of view(resto druid), the eagle boss is the hardest in the whole instance, everything else is rather easy, but maybe lynx phase on zuljin which sucks horribly for a druid.
The idea is to keep everyone close to the tank to increase tps, dps and to speed the whole thing up.
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Old 01-01-2008, 08:02 AM   #184 (permalink)
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Originally Posted by FoghornDeadhorn View Post
Hrm. Lightning storm is on a timer, and if everyone clusters on the MT you don't have to react to anything but "it's time to cluster." Hopefully that helps some undergeared guilds, this boss is completely trivial for us and shouldn't be hard for even a KZ guild if they're doing it right.

As far as Awake's comment...yeah nothing new there...#1 guild in the world found it really easy while their raid force is highly skilled and sporting almost exclusively T6 gear? A SHOCK. It's not tuned for you...
Lightning Storm is on a timer, but like most timered abilities in WoW he does not always "decide" to use it at the exact second when the timer expires. It can hit 5, 10, or 15 seconds after the timer expires. If you cluster up the second the timer expires and he doesn't "decide" to use it for 10+ seconds, the entire raid is going to eat two or three static discharges.

He DOES give you about a 3-5 second warning on when storm is going to hit, purple/black storm clouds form all over the area and he does not static disruption during this time. You can use this time to cluster up, but again, people with spell effects turned down cannot see the storm clouds at all and will have no warning.

I'd say Eagle is the hardest boss if you have a prot Paladin, otherwise Dragonhawk is the hardest. Zul'jin is easy once people learn to dodge tornadoes and then it's pure luck in phase 4 that he doesn't melee his claw charge target for 15k.

Malacrass is annyoing if your healers are cheap and don't want to use resto flasks and chain pop potions. But if you really want to make him easy, do him with no Warriors or Shamans. Those class drains are by far the worst.

Last edited by Xequecal; 01-01-2008 at 08:06 AM..
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Old 01-01-2008, 01:22 PM   #185 (permalink)
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Meh, the paladin drain is worse tbh. Needs to be interrupted, dispeled, and melee has to actually pay a little attention. Don't think I have done him without a melee gibbing themselves to at the very least one in three consecrates. I would say Malacrass is by far the hardest in the zone since he requires the most competence out of everyone in the raid. People who CC need to understand that maybe it's a good idea to recast prior to volley, Melee has to understand that maybe raping themselves with thorns or consecrate or fire totem etc. may not be the best idea, and for the love of Christ if only more people with offensive dispels/heal interrupts used them it would be so very very nice. Especially once the rogue(s) kill themselves through some amazing act of stupidity.

Not that I'm bitter from "pugging" the zone on my alt or anything. Did I mention the one raid where I was dispelling lifebloom and AW with a felhunter when there were three shaman in the raid? That was fun.

Last edited by Taloo; 01-01-2008 at 01:24 PM..
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Old 01-02-2008, 01:29 AM   #186 (permalink)
Sanadebe
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We found stacking 100 SR or so made the fight incredibly easy, his drains become super simple to heal through and if the mage steals the paladins AW he does imba damage.
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Old 01-02-2008, 07:38 AM   #187 (permalink)
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I've found malacrass to be rather simple, I was in charge of healing group1(resto druid) and a CoH priest was in charge of group2. 3rd healer was healing the tank and whatnot, really easy. We had paladin twice and no one died, I did die around 20% tho when he decided to stack 3moonfires(wish my moonfires would stack too) on me then the one mob we didn't kill one shotted me(snake poison bolt crap). Contrary to the lighting boss which I disliked as a lifebloom druid since damage is so spiky so HoTs aren't really reliable, malacrass was perfect for lifeblooms.

Anyway guess it all depends on your healers classes, if you stack paladins and shamans I could see how the shadowbolts stuff could be problematic with just chain heal as an AE heal.
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Old 01-02-2008, 10:28 AM   #188 (permalink)
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Zul'jin is easy once people learn to dodge tornadoes and then it's pure luck in phase 4 that he doesn't melee his claw charge target for 15k.
Tell people to watch their threat, and he'll stop hitting people for 15k.
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Old 01-02-2008, 12:45 PM   #189 (permalink)
Sanadebe
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Its not threat based, he can randomly slap off a hit at the end of a fixate. Unless you're telling me a holy priest is out tps'ing a full t6 prot war?

(We just bop the target and let the tank take the dmg)
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Old 01-02-2008, 01:23 PM   #190 (permalink)
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Pretty sure there are multiple aggro drops
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Old 01-03-2008, 08:47 AM   #191 (permalink)
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Its not threat based, he can randomly slap off a hit at the end of a fixate. Unless you're telling me a holy priest is out tps'ing a full t6 prot war?

(We just bop the target and let the tank take the dmg)
Once we told people to stop being fucking idiots and going over 110% of MT threat we've never encountered a problem with him meleeing people. Before that it was an epic failure of t6 caster death.
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