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| | #19 (permalink) |
| Jesus hates the yankees Join Date: Jun 2006
Posts: 337
+5 Internets | I have not seen it mentioned so here is the link to the just released Age of the Chosen freebie FURY - Age of the Chosen |
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| | #21 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 1,973
| Quote:
Did we even play the same game? The Fury I played had a ton of skills but you gradually unlocked them via quest NPCs where you had to use abilities of a certain element to gain points in that element, which then allowed you to choose spells from that element pseudo-quest line. Past that you could buy the skills off of the vendors for those you skipped. You started out with a cap on how many skills or weapons/armor you could equip which got raised as you gained levels. It was an interesting mix of getting good armor on and getting enough skills. When you started out, yes, you probably got your ass kicked but the concept was that just by using your largely ineffective abilities you levelled up. The only thing you missed out on from having weak abilities and low armor was the quality of reward you got from getting crushed. Of course there were vendors where you could essentially purchase gear anyway, so it balanced itself out in the long run. I don't know about the undefined genre bit: it was guildwars without the PVE aspect thrown in. "Small Scale Arena PVP game" sounds about right. The distinction that needs to be made is that it was an FPS - but an FPS with most abilities auto-targeted, your target locked on and autofacing, and little or no "aiming." I did enjoy how healers in the game were basically gods... but that just solidified a team really would dominate any pug without any real effort. | |
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| | #23 (permalink) |
| Registered User Join Date: Mar 2007
Posts: 5,066
| You have the option of "leveling up" somewhat by gaining points from PvP to obtain new skills, however they also gave you the option to just buy all the skills up front as a micro transaction. Determining the right skill to equipment setup is still in the game and very nice. It is a lot of fun determining the right build. I still play so I am still enjoying the game. You are correct, we can classify Fury with Guildwars as a CORPG. Good writeup here on CORPG also: Is a CORPG in your future? Last edited by I'm Rich Bitch; 12-14-2007 at 12:01 PM.. |
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| | #24 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 5,066
| F13 Interview F13.net - Usefully Cynical Commentary » Interview/Postmortem with Adam Carpenter of Auran Quote:
Last edited by I'm Rich Bitch; 12-15-2007 at 10:09 AM.. | |
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| | #27 (permalink) |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| That's pretty accurate, Hachima. The other part was that the only people who stuck around for any length of time were the really hardcore WoW Arena folks from #bg9. So you had people who'd been playing together for multiple years at this point working as a team with nearly maxed out characters and because the stats were fairly simple, they earned a ton of cash and gambled up a ton of really good gear.
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis |
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