Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Search this Thread Rate Thread Display Modes
Old 06-24-2008, 08:05 PM   #301 (permalink)
kudos
80° when I tell a bitch please
 
kudos's Avatar
 
Join Date: Jun 2002
Posts: 1,533
-6 Internets
Quote:
Originally Posted by Mist View Post
That's still not really a world. It would be extremely difficult to turn Diablo into a seemless outdoor world like most AAA MMO titles, you'd have to make it a completely different game from the first two Diablos, and at that point why call it Diablo if the core gameplay isn't going to be similar?
You mean like how WoW is a totally different game from Warcraft 3?

I could think of an MMO world based on Diablo 2 alone that could occupy half of the size of Azeroth and that's just off the top of my head.
__________________
Pissing off Everquest players since 1999-2008

kudos is online now   Reply With Quote
Old 06-24-2008, 08:12 PM   #302 (permalink)
Jait
Irritable
 
Jait's Avatar
 
Join Date: Apr 2002
Location: :noitacoL
Posts: 3,481
Quote:
Originally Posted by TKarrde View Post
The "world" in Diablo was the environment. The grit. The feeling of near helplessness. The downtrodden masses doing their best to merely survive. Their hopes, goals, and dreams revolved around just making it through another day. Not flourishing into some grand empire, with peace and equality. Just survival.

The Diablo world is not the Rogue Encampment, Lut Gholein, Kurast, Pandemonium Fortress, or Harrogath. The Diablo world is not Tristram. It is the environment of pure corruption, with the few left living merely trying to eek out a most base existence.

If you don't think that is a suitable world for an MMO, I don't understand you in the slightest.
Imagination /jazzhands

This man speaks the truth. (btw sorry, but your avatar did look like Guy Fieri). I'd take back the point, but alas.. And Kudos listed plenty of spots to expand upon. The lore is there, now they can fill it in. Those lucky bastards, to have such a great template.

There's enough background in Diablo to fill 190 books. Because it's already been done, Milton, Dante, Lovecraft, the entire Catholic Church. People *love* evil, they love demons, they love Hell. They romanticize it constantly, it's easy money.

Blizzard took this concept, gave it their own unique spin, and turned it into the biggest multiplayer venture anyone had ever seen. With that xp under their belt they released the biggest MMO, far beyond anyone's anticipation. But to think well fuck they don't want any more money, who would pay for Diablo? You'd have to be very ignorant to miss it.
Jait is offline   Reply With Quote
Old 06-24-2008, 08:12 PM   #303 (permalink)
Mist
Extremely Busy DPS Provider
 
Mist's Avatar
 
Join Date: Jan 2005
Posts: 2,389
-56 Internets
Quote:
Originally Posted by TKarrde View Post
The "world" in Diablo was the environment. The grit. The feeling of near helplessness. The downtrodden masses doing their best to merely survive. Their hopes, goals, and dreams revolved around just making it through another day. Not flourishing into some grand empire, with peace and equality. Just survival.

The Diablo world is not the Rogue Encampment, Lut Gholein, Kurast, Pandemonium Fortress, or Harrogath. The Diablo world is not Tristram. It is the environment of pure corruption, with the few left living merely trying to eek out a most base existence.

THAT is an amazing world for an MMO. It is dark. It is gritty. It is not some grand crusade to stem the tide of a growing enemy force, with heroes from all over coming together and uniting for a feel good victory. It is the rough and rugged survivors banding together to do their best just to live.

If you don't think that is a suitable world for an MMO, I don't understand you in the slightest.
Arguably its not a suitable one. An MMO should be set in a world that people want to live in, because they're going to be spending a decent amount of time there over a long period of subscription time. A handful of oasis between long stretches of burning wasteland does not make a good MMO. All of the most successful MMOs, both in terms of player acclaim and subscription numbers for their eras have all had fairly large open, vibrant worlds.
__________________

Nyxs - Overgeared Rogue LFGuild.
Mist is online now   Reply With Quote
Old 06-24-2008, 08:14 PM   #304 (permalink)
Mist
Extremely Busy DPS Provider
 
Mist's Avatar
 
Join Date: Jan 2005
Posts: 2,389
-56 Internets
Quote:
Originally Posted by Jait View Post
Blizzard took this concept, gave it their own unique spin, and turned it into the biggest multiplayer venture anyone had ever seen. With that xp under their belt they released the biggest MMO, far beyond anyone's anticipation. But to think well fuck they don't want any more money, who would pay for Diablo? You'd have to be very ignorant to miss it.
Except WoW was designed by hardly anyone from either Diablo team.
__________________

Nyxs - Overgeared Rogue LFGuild.
Mist is online now   Reply With Quote
Old 06-24-2008, 08:16 PM   #305 (permalink)
kudos
80° when I tell a bitch please
 
kudos's Avatar
 
Join Date: Jun 2002
Posts: 1,533
-6 Internets
Quote:
Originally Posted by Mist View Post
Arguably its not a suitable one. An MMO should be set in a world that people want to live in, because they're going to be spending a decent amount of time there over a long period of subscription time.
So it should be all cartoons and rainbows? No, I want death and destruction with demons killing people all over the place. I want an atmosphere that scares me to leave town, which hasn't happened since Kithicor in EQ.
__________________
Pissing off Everquest players since 1999-2008

kudos is online now   Reply With Quote
Old 06-24-2008, 08:16 PM   #306 (permalink)
Agraza
Full Retard
 
Agraza's Avatar
 
Join Date: May 2005
Location: Florida
Posts: 1,426
Quote:
Originally Posted by Mist View Post
Except WoW was designed by hardly anyone from either Diablo team.
Why is that relevant? Didn't some of those folks shit out Hellgate?
Agraza is offline   Reply With Quote
Old 06-24-2008, 08:19 PM   #307 (permalink)
Sharmai
"Change doesn't come from Washington, it comes to Washington." - Guess who
 
Sharmai's Avatar
 
Join Date: Jun 2006
Location: Indianapolis
Posts: 2,611
Quote:
Originally Posted by Mist View Post
Arguably its not a suitable one. An MMO should be set in a world that people want to live in, because they're going to be spending a decent amount of time there over a long period of subscription time. A handful of oasis between long stretches of burning wasteland does not make a good MMO. All of the most successful MMOs, both in terms of player acclaim and subscription numbers for their eras have all had fairly large open, vibrant worlds.
This doesn't make sense. Are you saying that WoD wouldn't have major cities? Large outposts?
__________________
Quote:
Originally Posted by Requiem View Post
I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
Sharmai is offline   Reply With Quote
Old 06-24-2008, 08:19 PM   #308 (permalink)
TKarrde
Beebop a loubop awhapshamboo and domo arigatou if I got to
 
TKarrde's Avatar
 
Join Date: May 2006
Posts: 638
Quote:
Originally Posted by Mist View Post
Arguably its not a suitable one. An MMO should be set in a world that people want to live in, because they're going to be spending a decent amount of time there over a long period of subscription time. A handful of oasis between long stretches of burning wasteland does not make a good MMO. All of the most successful MMOs, both in terms of player acclaim and subscription numbers for their eras have all had fairly large open, vibrant worlds.
Plenty of games have done dark, and done it well. Most MMOs suck. They are not fun. Period. Many of the ones that are fun have vibrant happy worlds. This does not mean that you cannot have a dark unhappy world, and have a good MMO.
TKarrde is offline   Reply With Quote
Old 06-24-2008, 08:19 PM   #309 (permalink)
Jait
Irritable
 
Jait's Avatar
 
Join Date: Apr 2002
Location: :noitacoL
Posts: 3,481
Quote:
Originally Posted by Agraza View Post
Why is that relevant? Didn't some of those folks shit out Hellgate?
It doesn't. Attacking Blizzards track record might be funny if I didn't think they were serious.
Jait is offline   Reply With Quote
Old 06-24-2008, 08:20 PM   #310 (permalink)
Everlast
Registered User
 
Join Date: Nov 2004
Location: Northern Virginia
Posts: 861
+2 Internets
Has anyone speculated that since the new project is codenamed project Hydra (a beast containing multiple heads) that perhaps the announcement will involve multiple games? Dare I say intertwining some of the franchises?

or a game released for all the current consoles, Wii, 360, and PS3? I dunno, I am trying to play up the hydra aspect. SC2 is codenamed medusa btw, so I doubt that this will have much to do with SC2.

Last edited by Everlast : 06-24-2008 at 08:23 PM.
Everlast is offline   Reply With Quote
Old 06-24-2008, 08:22 PM   #311 (permalink)
kudos
80° when I tell a bitch please
 
kudos's Avatar
 
Join Date: Jun 2002
Posts: 1,533
-6 Internets
Quote:
Originally Posted by Everlast View Post
Dare I say intertwining some of the franchises?
or genre's.
__________________
Pissing off Everquest players since 1999-2008

kudos is online now   Reply With Quote
Old 06-24-2008, 08:23 PM   #312 (permalink)
Snugglebear
Registered User
 
Join Date: Jul 2007
Posts: 719
-4 Internets
Quote:
Originally Posted by Everlast View Post
Has anyone speculated that since the new project is codenamed project Hydra (a beast containing multiple heads) that perhaps the announcement will involve multiple games? Dare I say intertwining some of the franchises?
Warcraft + Starcraft = Starwars?
Snugglebear is online now   Reply With Quote
Old 06-24-2008, 08:25 PM   #313 (permalink)
Twobit Whore
Insert Quarter
 
Twobit Whore's Avatar
 
Join Date: May 2006
Posts: 9,077
-23 Internets
Quote:
Originally Posted by Agraza View Post
Why is that relevant? Didn't some of those folks shit out Hellgate?
I don't think it's the individuals at Blizzard that matter as much as I think it is the process.

Most of the ideas they have are completely generic or outright ripoffs. It's not like they are blowing us away with unheard of things. It's simply the level of playability their games have due to the design process that makes them memorable.
__________________
I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand.
Twobit Whore is online now   Reply With Quote
Old 06-24-2008, 08:31 PM   #314 (permalink)
Mist
Extremely Busy DPS Provider
 
Mist's Avatar
 
Join Date: Jan 2005
Posts: 2,389
-56 Internets
Quote:
Originally Posted by kudos View Post
So it should be all cartoons and rainbows? No, I want death and destruction with demons killing people all over the place. I want an atmosphere that scares me to leave town, which hasn't happened since Kithicor in EQ.
You're pretty much making my point for me. Yes, a Diablo MMO would have to be like that. But I seriously doubt Blizzard would try to make a game like that, given what they've supposedly learned about MMO design. Therefore any Diablo MMO that they would make wouldn't feel anything like Diablo and hence why I sincerely hope they're not making a Diablo MMO. They'd end up compromising the integrity of what made the Diablo games what they are. If you aren't whirlwinding/frost orbing entire fucking screens of enemies at once it isn't Diablo.
__________________

Nyxs - Overgeared Rogue LFGuild.
Mist is online now   Reply With Quote
Old 06-24-2008, 08:33 PM   #315 (permalink)
kudos
80° when I tell a bitch please
 
kudos's Avatar
 
Join Date: Jun 2002
Posts: 1,533
-6 Internets
Quote:
Originally Posted by Mist View Post
You're pretty much making my point for me. Yes, a Diablo MMO would have to be like that. But I seriously doubt Blizzard would try to make a game like that, given what they've supposedly learned about MMO design. Therefore any Diablo MMO that they would make wouldn't feel anything like Diablo and hence why I sincerely hope they're not making a Diablo MMO. They'd end up compromising the integrity of what made the Diablo games what they are. If you aren't whirlwinding/frost orbing entire fucking screens of enemies at once it isn't Diablo.
So if I'm not commanding entire 200 unit armies it isnt Warcraft?

I believe people said WoW would be retarded because a designer mentioned fighting more than one mob at a time and EQ players laughed at him. Seems to have worked out for Blizzard. Who's to say what they can and can't do with gameplay in a Diablo MMO?
__________________
Pissing off Everquest players since 1999-2008

kudos is online now   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On
uberguilds network



All times are GMT -7. The time now is 05:48 PM.


Powered by vBulletin® Version 3.6.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6