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Old 11-27-2007, 05:51 PM   #46 (permalink)
Cadrid
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My inside sources suggest a My Little Pony MMO spear-headed by Scott.
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Old 11-27-2007, 05:58 PM   #47 (permalink)
Tyen
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Originally Posted by Cadrid View Post
My inside sources suggest a My Little Pony MMO spear-headed by Scott.
This seems so incredibly likely that I will gaurentee this as 100 percent factual. No matter what the rumor mill comes up with the gaming community would be so lucky to finally get this incredible IP up and running THE RIGHT WAY. Pony enthusiasts rejoice!
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Old 11-27-2007, 06:05 PM   #48 (permalink)
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I've always felt EQ was more of an accident than a shimmer of brilliance on Brads part, he tends to describe how "in depth" a game would be rather than how fun it will be.

Basically from my point of view, Scott wants to make great games from a player perspective and Brad wants to SHAPE WOOOOORLDS.
I think from that example, you'd want a guy to do each for a new game. One person an indepth story/lore/world history guy, and another guy to make the actually game fun to play. Sometimes I wonder if a lot of these MMOs are running with one guy finalizing all these decisions instead of someone actually having final say in each area. Love it or hate it, WoW is an example of MMOs done right, regardless of the IP.
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Old 11-27-2007, 06:11 PM   #49 (permalink)
UnchainedAcolyte
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This seems so incredibly likely that I will gaurentee this as 100 percent factual. No matter what the rumor mill comes up with the gaming community would be so lucky to finally get this incredible IP up and running THE RIGHT WAY. Pony enthusiasts rejoice!
Incoming Pony porn...


Anyway, Brad's biggest issue (other than "borrowing" from DikuMUD) was that he believed his own hype and didn't listen to the players (Beta or otherwise). Let's hope Gallenite can avoid those pitfalls.
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Old 11-27-2007, 06:13 PM   #50 (permalink)
Brutul Tarew Marr
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The difference between Scott and Brad was that Scott listened to what the players wanted and Brad told them what they wanted. I've never seen anyone as willing to take a look at their own work, say "hey this sucks" and completely tear it down and rebuild it as Scott. That is why EQ2 was saved. He didn't have is ego wrapped up in bad ideas that they had come up with on day one of the game. If an idea didn't pan out, he was always open to trashing it and doing something better.

Anyway, it's a big loss to EQ2 and Sony if he's leaving the company completely.
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Old 11-27-2007, 06:15 PM   #51 (permalink)
UnchainedAcolyte
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I think from that example, you'd want a guy to do each for a new game. One person an indepth story/lore/world history guy, and another guy to make the actually game fun to play. Sometimes I wonder if a lot of these MMOs are running with one guy finalizing all these decisions instead of someone actually having final say in each area. Love it or hate it, WoW is an example of MMOs done right, regardless of the IP.
The biggest disappointment for me with VG was the lack of meaningful, interesting, immersive lore. Brad might have wanted to create worlds, but he sure as hell lost all 8 (?) binders worth of lore that supposedly existed.

I'd still buy a tell-all book about what really happened throughout the entire span of the Vanguard debacle.
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Old 11-27-2007, 07:43 PM   #52 (permalink)
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Incoming Pony porn...
It exists.
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Old 11-27-2007, 08:07 PM   #53 (permalink)
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It exists.
And you'll be linking to it, ofc...
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Old 11-27-2007, 08:09 PM   #54 (permalink)
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It exists.
Rule 34.
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Old 11-27-2007, 08:20 PM   #55 (permalink)
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I really hate to see Scott go, if that's really the case, but I am glad that he could be possibly going to work on something from the ground up.

I do not believe people really give EQ2 the chance that it deserves. Scott and his team (yea i'm sure there is more than Scott to the EQ2 turn around) did a fantastic job and I think that EQ2, overall, is the best MMO with the most to offer. Someone earlier said it best, Scott's MMO approach being gamer first, developer second really reveals itself in the game he's affiliated.

All in all, I wish Scott the best of luck no matter if he stays with EQ2 (which I hope) or moves on. It's a big biz right now in the MMO world. People are coming on board everyone month trying to tap into this cash cow. I am afraid however that the MMO pool is becoming diluted due to the flood of competition and the race to get something out before or better than someone else.

Only time will tell.... I hope to see some news soon.

Take care,
Muli
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Old 11-27-2007, 08:32 PM   #56 (permalink)
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And you'll be linking to it, ofc...
You guys act like that my little pony porn thread never existed.

I haven't seen any evidence that SOE knows what to do with valuable team members.
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Old 11-27-2007, 09:14 PM   #57 (permalink)
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The only SOE project I would be happy for Scott to be in is The Agency. That is absolutely the only thing worthy that SoE has it's hands on it this moment.
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Old 11-27-2007, 09:29 PM   #58 (permalink)
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The only SOE project I would be happy for Scott to be in is The Agency. That is absolutely the only thing worthy that SoE has it's hands on it this moment.
The Agency looked pretty good at FF, but really how much content can you throw at players to keep them interested in the game for the long run?


And it's just weird that in the EQ2 French forum they are introducing a new producer for EQ2 and the American forums are dead silent.
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Old 11-27-2007, 10:00 PM   #59 (permalink)
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And it's just weird that in the EQ2 French forum they are introducing a new producer for EQ2 and the American forums are dead silent.
The euro WoW web team usually more prompt with news as well. Their superior work ethic is likely due to more vacation time and free medical.
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Old 11-27-2007, 10:43 PM   #60 (permalink)
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The euro WoW web team usually more prompt with news as well. Their superior work ethic is likely due to more vacation time and free medical.
Yep. WoW Euro CMs were also the most interactive with the community in getting dev answers. Most of the early news came from the Euro board.
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