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| | #181 (permalink) | |
| Sim Join Date: May 2002 Location: Central Valley, Cali
Posts: 4,149
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__________________ | |
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| | #182 (permalink) |
| Board Appointed Counselor Join Date: Dec 2003 Location: Dallas
Posts: 5,283
+29 Internets | Speaking of X-box live, I could imagine more MMOs on consoles and the achievement system. Not only by looking at the player and seeing their equipment could tell you what they have done, but looking at their Gamercard could see the acheivements they have earned. 25 points for Killing Ragnaros 20 points for forging Sulfuras etc. you could even have ones for server firsts and other rare events.
__________________ X-Box Live - TrueTzimisce Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
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| | #183 (permalink) |
| Lays the Pipe Join Date: Jun 2002 Location: Corp Por
Posts: 1,125
+33 Internets | Scott's one of the coolest guys eva. He's going to rock whatever project he works on, no doubt about it.
__________________ Darph - Fires of Heaven. "Train simulators are a game." - Fansy the Famous Bard |
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| | #185 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 3,900
+11 Internets | in this regard i think maple story has a neat system, you can raise/lower someone's fame. of course at this point its abused because you need certain fame to use certain items, so fame is purchased from people... but its a good start.
__________________ -its clobbering time |
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| | #186 (permalink) | |
| Registered User Join Date: Sep 2006 Location: East Coast
Posts: 71
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I have no doubt the team there will carry on his legacy after he has left as well. | |
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| | #187 (permalink) | |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,268
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In any event, my experience with EQ, WoW and VG -- instanced and non-instanced content is that, at the high-end, it is/was usually easier to find groups for the non-instanced content you want to do in VG and EQ (well at least on Seradon -- Heaven help y'all on Sartok). You can go to a popular VG/EQ zone and solo kill or harvest until you find a group as opposed to sitting and spamming Ogrimmar back in the day to get a group for whatever 5/10 endgame you wanted to do. So no, I don't think it is subjective unless LFG has radically changed in TBC? Anyway, enough derail.
__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif | |
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| | #189 (permalink) | |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,914
+1 Internets | Quote:
whereas in eq2 Your starting city (team you're on?) pretty much just dictates the architecture you're used to and where your house is. | |
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| | #191 (permalink) |
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,914
+1 Internets | I won't claim that the world pvp inWoW is worth a shit or entertaining, but there were plenty of times when I was playing on a pvp server, I'd see some night elf looking in my direction, and I'd immediately get ready for them to attack. if talking was possible we could have said "I'm after that ore." "I'm after that herb." and gone our separate ways. |
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| | #192 (permalink) |
| Forza Roma! Forza Azzuri! Join Date: Mar 2007 Location: San Angelo, TX
Posts: 3,861
| I don't know, I guess I'm more ruthless (read: asshole). When I'm on PvP, if you aren't in my guild or truced with it, you're dead. I don't like restricted factions because it limits your play options if you want to play with your friends. |
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| | #193 (permalink) | |
| is a little tea pot. Join Date: Jan 2004 Location: Carlsbad CA
Posts: 6,465
+75 Internets | Quote:
But I do love playing on a PVP server. I think World PVP could improve if they had some non-instanced PVP objectives. Remember when people would siege cities for points? yeah, I remember that, day. | |
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| | #194 (permalink) | |
| Fires of Heaven Ancient Join Date: Jan 2002
Posts: 3,135
+71 Internets | Quote:
But yeah, the primary community is among the PVPers, because PVP groups mean going outside of your guild. Arena teams are rarely made up of just one guild. The community is a hell of a lot more obvious on BDF than it was on Hyjal, its another reason PVP servers are a more interesting place to be and it helps you forgive the ganking. But as I said, the only difference I see between EQ and WoW socially is the vast majority of your interaction with other players in WoW is cooperative rather than conflict. EQ was near constant conflict and drama. You didn't have to be in FoH or any other bleeding edge guild to experience that either. I want to camp item x. Someone else is already camping x. I'm killing mobs in area y. Someone else comes along and starts killing, now there isn't enough in y to support the both of us. You can't tell me you enjoyed that shit when you were the one getting the short of it. Hell, I almost never got the short end, and I still hated it. I outlined how you could pseudo-instance mobs years ago. (individual lockouts, I think VG is doing it) In short, to say you enjoyed EQ's community vastly more than what you find in WoW to me means you must really enjoy bickering. And that's not surprising, because that's what this board is famous for ;p | |
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| | #195 (permalink) | |
| Lays the Pipe Join Date: Jun 2002 Location: Corp Por
Posts: 1,125
+33 Internets | Quote:
__________________ Darph - Fires of Heaven. "Train simulators are a game." - Fansy the Famous Bard | |
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