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Old 11-26-2007, 09:59 AM   #31 (permalink)
FuckYou
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Originally Posted by RiskyChris View Post
I disagree, there are so many times when I have to stay back from the hive mind since they leave shit like SH GY undefended. In the span of the cap, I may only get one or two kills, which would have otherwise capped SH.
i did throw in a disclaimer about somehow crediting people for defending GYs / objectives, though im not 100% sure on the logic to make that happen. my BG reporter mod just did a straight calc on dd/hd.
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Old 11-26-2007, 10:23 AM   #32 (permalink)
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Originally Posted by FuckYou View Post
i did throw in a disclaimer about somehow crediting people for defending GYs / objectives, though im not 100% sure on the logic to make that happen. my BG reporter mod just did a straight calc on dd/hd.
Yeah I wasn't denying your suggestion, it just seems overwhelming to me to find an algorithm to make the bg fun for everyone (i.e. as long as you play the bg, you should never have to worry about putting in your part, it should just happen).
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Old 11-26-2007, 10:40 AM   #33 (permalink)
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Originally Posted by Gieve View Post
I've afk'd about 250k honor. I'm a shaman tho, and I need 3 sets =]

No justification here. I have a keyboard system set up where I map all my keyboard keys to movement and healing on another machine, so when I'm playing another game on my PC, my laptop will move my character around and heal himself etc. Works well, all I have to do is initially leave the tunnel.
hahaha, I'd love to watch your character. Must be hilarious.
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Old 11-26-2007, 10:54 AM   #34 (permalink)
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Sorry, but I'm falling on the side of the AFKers.

The system is retard, and the people in the system are retarded.

It honestly isn't worth my time to play. The PuGs are so ridiculously awful, what does it matter if I play? I'd just end up like the idiots spamming /bg "OMG YOU NOOBS WHY DO YOU SUCK SO BAD?" I've been doing these BG's since they opened years ago.

I
Just
Don't
Care
Anymore

Its absolutely absurd how they handle the system. Okay, I get PvP gear from doing BG's. I need to do BG's to get my Season 3 gear so I can compete in the arena. Fine.

Problem is, I did this to get my season 2 gear. I did this to get my season 1 gear. I did this to get my blue TBC stuff. I did this to get ranked Commander and get my mounts.

Its like having raiders to Molten Core every 3 months for the next tier of loot, without increasing the difficulty or changing the zone whatsoever. The pvp game is EXACTLY the FUCKING SAME as it was when they first introduced battlegrounds.

The end result? Me, hiding at Iceblood tower, AFK, doing my schoolwork or watching TV or playing Guitar Hero. Blame me if you want, but your anger would much better be directed at Blizzard for making me do the same shit I've been doing for roughly 2 years now to keep getting highly relevant gear.


But lets be honest, I'm railing against a horribly broken system that isn't about competition at all. Its about gett'n dem epix and dat netherdrake. Look no further than the HORRIBLE game fixing thats going on right now. Teams going 79-1 this week at 2200 rating isn't about being good, its about playing against your alts at 4 AM.

Last edited by Dyscord : 11-26-2007 at 10:56 AM.
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Old 11-26-2007, 11:07 AM   #35 (permalink)
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Quote:
Originally Posted by Dyscord View Post
Problem is, I did this to get my season 2 gear. I did this to get my season 1 gear. I did this to get my blue TBC stuff. I did this to get ranked Commander and get my mounts.
Dude, what?

Grind out a bracer, belt, boots, neck, a ring, maybe a cloak and a trinket ONCE.

The difference between Veterans and Vindicators is miniscule. There's no extra resilience on it. There's no reason to grind asstons of honor for Vindicators if you have s2 BG gear. I ground out enough honor to grab a ring tomorrow and I'm gonna call it good.
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Old 11-26-2007, 11:10 AM   #36 (permalink)
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Institute these rules and we never have any problems ever again:
1) You don't get any honor until the game finishes. This includes hks, towers, etc. Store it all up and grant it in one lump sum at the end.
2) Remove deserter for afk'ing. Once 1 is in place and since there is ALWAYS someone to replace you, it's a non-issue.
3) If when the game finishes:
- you do not have at least 1/4 of the HKs as the person who has the highest HKs (note: HK, NOT KB), or
- you do not have at least ~2000 damage done per minute you have been in the game or ~2000 healing done per minute you have been in the game, or
- you have gone 4 consecutive minutes without being in combat, or
- you get 10 consecutive HKs without being in combat, or
- you have spent more than half of the game time on your faction's half of the map
you get no honor, no token, and a 2 hour deserter. If you get 3 or more of these flags during a 7 week period you are given a 7 day deserter.

I could throw in some more restrictions based on kb/hk/death ratios but it might screw over legitimately good players. Basically, fight or gtfo.

Problem solved.
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Old 11-26-2007, 11:14 AM   #37 (permalink)
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Quote:
Originally Posted by Dyscord View Post
It honestly isn't worth my time to play.
Then don't play. You don't deserve rewards in this game simply because you want them. Throw anything you want about how it doesn't take skill, it's just time and blah, blah, blah. Blizzard has stated to get these items you have to do X. You have the choice of whether or not to do X. If you don't want to do it, you don't get the items. It's that fucking simple.

I look forward to a time when people like you say fuck it and don't even queue because you're mad you can't get what you want. It will leave pvp for those of us who actually still enjoy playing it, 2 years later.
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Old 11-26-2007, 11:15 AM   #38 (permalink)
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ya fuck objectives kill people or no honor

that's what wsg needs.
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Old 11-26-2007, 11:20 AM   #39 (permalink)
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Quote:
Originally Posted by Dyscord View Post
Its like having raiders to Molten Core every 3 months for the next tier of loot, without increasing the difficulty or changing the zone whatsoever. The pvp game is EXACTLY the FUCKING SAME as it was when they first introduced battlegrounds.
That's just not true. The BGs are just supposed to be a premise in which players compete. If they are constant that's a stagnation and lack of ingenuity on the players side, not the developers. BGs have changed a lot since when they first came out. Not in the objectives, but in tactics and class roles.

Are BGs the best outlet for PvP content? No. They are often boring and too restricting to really have fun with tactics. Are they horrible? No. Better than fucking killing dragons. At least I get some new experience every time.
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Old 11-26-2007, 11:22 AM   #40 (permalink)
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Quote:
Originally Posted by Makata View Post
Then don't play. You don't deserve rewards in this game simply because you want them. Throw anything you want about how it doesn't take skill, it's just time and blah, blah, blah. Blizzard has stated to get these items you have to do X. You have the choice of whether or not to do X. If you don't want to do it, you don't get the items. It's that fucking simple.

I look forward to a time when people like you say fuck it and don't even queue because you're mad you can't get what you want. It will leave pvp for those of us who actually still enjoy playing it, 2 years later.
What the fuck? The rewards from AV should be obtainable without doing the same thing you did years ago. You don't get T6 by farming T4 zones, why is PvP the same?
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Old 11-26-2007, 11:24 AM   #41 (permalink)
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I wish Battlegrounds rewarded cooperative play and encouraged organization. I think the Daily's were a good step towards this, but I'd like to see a lot more information. I'd like to see an Honor->BoJ conversion, and Personal Ratings for each of the Battlegrounds. Your Personal Rating wouldn't only be affected by a win/loss, but would also have a smaller modification whenever you gain honor or die and give someone else honor. It would be based off of how many people were in 'in combat' at the time. If your 40 people gang up against 1 person, it would be an incredibly tiny bonus, but if you end up with 5 people vs 5 other people, it would be worth a minimal amount that would add up over time. This encourages people to stick together

Once you can establish some personal ratings with wins in a specific Battleground, teams from 0 Rating to 1500 Rating would gain 100% Honor. Teams from 1501-2000 Rating would scale from 100% honor, to 300% Honor. Anything over 2000 rating still gives only 300% Honor. Fighting someone with a 1500+ Personal Rating gives bonus Honor when killed.

Team Sizes would be limited to 30 members, you would be on a single Team for all matches, and it would be possible for say 3 WSG groups to run simultaneously.

So for PUG groups, nothing at all would change, except they might get more Honor from killing individuals. Presumably, at least 50% of Battleground combatants would be at 1500 rating if Blizzard's claims about a 50:50 win ratio are true, and the lowest team you're likely to find would also be 1500 rating, because no one would form lower than that.

For higher rated groups, it would try to group them with similarly rated teams, but it wouldn't spend much effort trying to create a match like that. I expect that if the system was correctly done, it wouldn't have to work hard to find a good match, but the rest of the time they should still end up against PUG's.

Right now in an entire day a standard chump can make say around 4k Honor while actually playing, and not on a bonus weekend. At ~1800 rating you'd be gaining double Honor no matter what you did (even for unorganized play), and this would set you around 8k Honor.

Oh, and I'd also create Shoulder/Head/Boot/Glove enchants and Gems that are only usable by people with an adequate personal rating. Enchants would be things like Stun/Fear Resistance (5-10%), ignore spell pushback (20-40%), while on gems I'd like to see some unique ones like a PvP Meta Gem (+18 Resilience, 10% chance on death to revive you, just like the Twisting Nether card).
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Old 11-26-2007, 11:26 AM   #42 (permalink)
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Quote:
Originally Posted by Makata View Post
Institute these rules and we never have any problems ever again:
1) You don't get any honor until the game finishes. This includes hks, towers, etc. Store it all up and grant it in one lump sum at the end.
2) Remove deserter for afk'ing. Once 1 is in place and since there is ALWAYS someone to replace you, it's a non-issue.
3) If when the game finishes:
- you do not have at least 1/4 of the HKs as the person who has the highest HKs (note: HK, NOT KB), or
- you do not have at least ~2000 damage done per minute you have been in the game or ~2000 healing done per minute you have been in the game, or
- you have gone 4 consecutive minutes without being in combat, or
- you get 10 consecutive HKs without being in combat, or
- you have spent more than half of the game time on your faction's half of the map
you get no honor, no token, and a 2 hour deserter. If you get 3 or more of these flags during a 7 week period you are given a 7 day deserter.

I could throw in some more restrictions based on kb/hk/death ratios but it might screw over legitimately good players. Basically, fight or gtfo.

Problem solved.
i got tricked here. i read this post and thought "man what a retard" the whole way, but for some reason i didnt look at the author until it was over. once i did i knew for sure that it was retarded, and that i had been tricked.
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Old 11-26-2007, 11:57 AM   #43 (permalink)
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Start perma-banning afkers and I bet you'll see a decrease.

Also - Anyone who tries to rationalize AFKing in a BG - You're a fuckhead. I don't even play WoW anymore but that's pretty fucking low. At least if you do it admit it and say 'hey I do it for the easy honor' not 'well I only do it because the PVP system is fundamentally flawed....etc bullshit'. Get the fuck out of your mom's basement if you have that many problems with the game.
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Old 11-26-2007, 11:57 AM   #44 (permalink)
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Originally Posted by FuckYou View Post
i got tricked here. i read this post and thought "man what a retard" the whole way, but for some reason i didnt look at the author until it was over. once i did i knew for sure that it was retarded, and that i had been tricked.
totes.
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Old 11-26-2007, 12:01 PM   #45 (permalink)
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Quote:
Originally Posted by Dyscord View Post
Its like having raiders to Molten Core every 3 months for the next tier of loot, without increasing the difficulty or changing the zone whatsoever. The pvp game is EXACTLY the FUCKING SAME as it was when they first introduced battlegrounds.
This is exactly it. The AFK problem is symptomatic of a greater problem; the complete stagnation of BGs. Combine that with three full sets of honor-bought pvp gear (and now arena 1 sets too!) and you have a MASSIVE quantity of honor to spend, with a similarly massive time investment in extremely old content. It is the exact equivalent of having every single dungeon in TBC be Molten Core. If you had been raiding Molten Core for years, you'd be afk too.
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