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| | #16 (permalink) | ||
| Registered User Join Date: Mar 2005
Posts: 3,452
| Quote:
Also, ten content updates sounds great, until you realize that only in issue 10 was there any endgame released. The other nine issues dealt with improving and adding to the 1-50 game (including adding villains). Only in issue ten did they address the level 50 game, and if you play the game, you know they didn't add alot. Have you ever even played the game?
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Last edited by Lyrical; 11-07-2007 at 05:40 AM.. | ||
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| | #17 (permalink) |
| Raider Nation In Exlie Join Date: Feb 2002 Location: To the left or right of you
Posts: 3,806
| So, NCSoft finally has an MMO that people like?
__________________ Government big enough to give you everything you want is a government big enough to take from you everything you have. -Gerald Ford |
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| | #20 (permalink) | |
| Fires of Heaven WoW Member Join Date: Jan 2005
Posts: 64
| Quote:
If you wanted to play CoH/CoV before, you could. Does this change anything? I really wish we talked more about the merits or faults of games instead of discussing the biz side of things that we know less about, and never have complete information over. Does talking the business side just give us the vague illusion of being insiders? | |
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| | #21 (permalink) | |
| Registered User Join Date: Jan 2006
Posts: 861
+1 Internets | Quote:
Besides, no one is slamming or faulting NCSoft for grabbing the CoX license away from Cryptic. I mean, shit, I'm sure they were less than thrilled with the initial announcement that Cryptic was developing the competition for their own game. | |
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| | #22 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 3,452
| Because the companies we are dealing with are publicly traded companies (SOE, NCsoft and Vivendi), and the business side impacts the design of these companies' games. Also, the article is one that is discussing a business deal concerning an MMO, which makes this thread a valid discussion.
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| | #24 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 167
| 139K as of September, according to their financial reports. That's 71% of their peak reported month in the docs (194K in Dec 06). I'm not sure where Lyrical is getting his 40% losses stuff, my numbers are from NCsoft. Quote:
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| | #25 (permalink) |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 765
+3 Internets | The 40% loss thing is a bit out of context, because they may be 40% off their peak ever, but they have been holding steady for *quite* a while at the 100+ mark, which is perfectly viable (heck 50K is viable). Saying "at the rate they are losing subs" really doesn't match reality. That doesn't mean that the assertion about end game is wrong, nor that the game is perfect. They really out to put in rest xp and offline debt tick down if they want people to come back. It's an incentive to come back to WoW and get a bonus, as opposed to coming back to CoX and getting no bonus or at worst a pile of debt. |
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| | #26 (permalink) |
| Board Appointed Counselor Join Date: Dec 2003 Location: Dallas
Posts: 5,283
+29 Internets | Does anyone here play CoH/CoV currently? I played at release and loved some points of the game, but couldn't get friends to play. Downloading the client now to check it out for 10 days.
__________________ X-Box Live - TrueTzimisce Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
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| | #27 (permalink) | |
| Scotch drinker Join Date: Jun 2006 Location: Always Sunny California
Posts: 463
| Quote:
It seems pretty obvious that more then a few here simply don't like it for whatever bullshit reason they can come up with. End game, raiding, has been in since Issue 1 or 2 (cant recall off the top of my head). Yep, CoV Patron Powers are different then CoH Epic Powers. So what? It's a different game. Or is it more that the less then 5% who PvP aren't exactly alike? Forget that CoX has the best combat of any MMO out there. Forget that level virtually mean nothing when trying to group with mates since side-kicking and exemplaring means you always can. And with the addition of Invention Origins all the loot criers can gleefully spend hours and hours worrying about loot. But if you want to make a single character and play him/her for three years and have stuff to do, then yep, you might have issues. But then again, does anyone actually do that in a MMO? How many level 60's did everyone have before they released BC? 3 - 6 would be my guess.I think the best way to sum it up comes from a saying that I heard about Vanguard...."You're just not hardcore enough for CoX." | |
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| | #28 (permalink) | ||
| Registered User Join Date: Mar 2005
Posts: 3,452
| Quote:
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| | #30 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 861
+1 Internets | All I can say is that 140k subs is pretty impressive after 3+ years with one expansion, no real raiding-type end game content and not a shit ton of content added through their Issues. CoH was a fun game for me for a little while, but I find it amazing that they have retained that many people. Good for them, imo. Also, IGN had some concept art posted from Cryptic's website that looked pretty promising. I remember Statesman saying he wanted to do a Horror themed MMO in an interview and that's exactly what it looks like they are doing (in addition to the Marvel MMO, of course.) If they make a horror themed MMO, count me in. ![]() |
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