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| | #1 (permalink) | |
| My wallet is in the bag. Join Date: May 2002 Location: Topeka, KS
Posts: 376
+11 Internets | [WAR]State of the Game - November 2007 They actually pushed back the game (for once) so I felt this was worth a new thread as its quite the opposite of what we generally see. Source - Warhammer Alliance Quote:
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| | #2 (permalink) |
| Registered User Join Date: Mar 2006
Posts: 184
| I love how they changed the Shadow Warrior before even releasing the latest podcast. Podcast had SWs as ranged/melee hybrid and then a voice over comes on, saying they were being changed to ranged. But I guess that means White Lion will be melee pet class. |
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| | #4 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 342
+12 Internets | Quote:
Also, Mark Jacobs has another large post at Warhammer Alliance. Spoiler Alert, click show to read: | |
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| | #6 (permalink) |
| Skuhjaybe! Join Date: Jun 2007 Location: Never-Communist Moscow
Posts: 1,172
| This puts to shame everyone who told me "lol pushing back beta for 2 months doesn't mean the game will be delayed" when in reality...its Q2 now. Other than that I guess I'm happy people are committed to a quality product, but I smell something more sinister going on in the inside. Too many people have said that the game doesn't sell itself. I hate to conjure Aradune up, but I smelled something sinister there; that some of what people were saying was indicative of a deeper problem (which turned out to be at a minimum, managerial). |
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| | #7 (permalink) | |
| Registered User Join Date: Jan 2007 Location: Awsome
Posts: 2,726
| I'm glad they have the balls to do this, so many other companies would have just released for quick profits. As long as they stick to this mindset, I'm willing to keep some kind of hope for this game. It sounds like they're really taking the communities input into account with this game, and you have to give respect for that. Quote:
To anyone bitching about delays, who gives a fuck. I'd prefer a good WAR in Q2 than a shitty WAR I wouldn't even bother playing (so effectively no WAR) in Q1. Last edited by Azrayne; 11-02-2007 at 03:09 AM.. | |
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| | #8 (permalink) |
| Internet to post ratio soon 1:1 Join Date: Aug 2002 Location: somewhere close.... -1547 Internets
Posts: 1,835
| I dont get it, you dont want to have different types of servers? What could they possibly gain by not doing that? Last edited by kasey; 11-02-2007 at 04:26 AM.. |
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| | #9 (permalink) |
| Issh good, no? Join Date: May 2005 Location: Florida
Posts: 2,043
| conflicting implementations. In EQ1 they added the command to /target other players and NPCs a good distance off, but then the range was nerfed because PKs complained it was too powerful. So the PvE game suffered ever so slightly to appease a special ruleset. There have been other situations, and I don't know how this applies to WAR which is more invested in PvP. |
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| | #11 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 861
+1 Internets | What is this White Lion you speak about? Oh and I give Mythic props for pushing back WAR again. The part where Jacobs mentioned "Playing with the big boys" (aka, WoW) and how you had to have a complete, polished game makes me once again thankful as hell for WoW being released. In my opinion, both WoW and Vanguard will make all future MMOs that much better. WoW by making MMO devs realize that the bar is now raised in making a fun, complete MMO and Vanguard for showing devs what happens when you shoot for less than that bar when you have competition like WoW. |
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| | #13 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 64
| If I remember correctly from my Warhammer army book, White Lions are the bodyguards of the Phoenix kings. They wear the pelt of a white lion, which proved their prowess in combat. Why this makes them a pet class, I have no idea ![]() |
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| | #14 (permalink) | ||
| Hope Is The First Step On The Road To Disappointment Join Date: Sep 2002
Posts: 568
| Quote:
Quote:
seems like mythic could end up in the middle at some point. | ||
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