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| | #77 (permalink) |
| Don't Look Now Join Date: Sep 2006
Posts: 4,679
| It all boils down to the fact people on PVP servers think they are superior to PVE server people. It's just the mentality and for some reason it'll never change. My first 60 was on a PVP server (Dark Iron) when it first opened up. I rerolled on a PVE server to play with friends (switched horde to alliance). There is no difference what-so-ever. |
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| | #79 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,062
| No, that would be retarded. The clear solution is to allow the transfers like was stated in the original post of the thread.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #80 (permalink) |
| Registered User Join Date: Jun 2003 Location: Michigan
Posts: 847
| It's just retarded that this argument exists. The people that support NOT opening the transfers cite a higher difficulty to level due to ganking. The people that support opening the transfers cite dead servers, little to no population, little to no community, considerably less PvE progression on PvE servers, etc. I like the idea of if you level a character once from min to max on a PvP server, you can transfer from wherever you want to wherever you want on any character for the typical $25.00 US fee. What's so bad about that? |
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| | #81 (permalink) | |
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,980
+31 Internets | Because that is completely besides the point of character transfers in general and has nothing to do with going from PvE->PvP. It's the backwards logic that Blizzard is using to not open them up. It's wrong, has been pointed out many, many times as being wrong, and yet for some reason it still pops up as some sort of valid argument when nothing could be further from the truth.
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| | #82 (permalink) | ||
| Registered User Join Date: Dec 2006
Posts: 3,255
+5 Internets | Quote:
Quote:
James makes some good arguments, the problem I always see is that the PvE servers use the "no difference" statement when supporting their argument but discredit it when it's used in an argument against the change. I'm fine with opening up transfers, but you'll never achieve it if you refuse to acknowledge the concerns of those who it doesn't benefit. Last edited by The Ancient : 10-16-2007 at 09:12 AM. | ||
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| | #83 (permalink) | |
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,980
+31 Internets | No, it wouldn't make sense. There is a noticeable difference between PvE and PvP servers. It has been pointed out already. Everyone acknowledges the fact that they are different. The point is that the differences don't become entirely clear until you are level 70. They don't even entirely matter UNTIL YOU ARE LEVEL SEVENTY. Not a hard concept to grasp here. The logic for keeping the barrier to transfer in place is backwards -- the game starts at 70, so we should restrict transfers based on what's supposed to be 'easier' to level up? You're grasping for straws here and using sensationalist arguments like they matter for shit. You're pulling some absolutely retarded shit out of your ass to make a point in the way that only Makata knows how to do best. Leave that shit up to him and move the fuck along. Nod your head in agreement that there are certain things about this topic you don't understand, and go back to shovelling whatever retard food it is that you can't choke on into your fucking pie hole and leave the adults to the serious business.
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| | #84 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 924
| I am fine with transfers, but the first time some PvE server transfers over and bitches about being corpse camped for several hours because I was bored and he was a blood elf with the name xxSaephirothxx then I'll laugh merrily. |
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| | #85 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,062
| There is very little difference in the actual difficulty of levelling, which is what you quoted out of context. We all know there are differences in things like the endgame population, raid progression and more. That is why people want the transfers. You don't want them because you feel levelling up on a PvP server is a trial by fire that earns you the right to be part of a healthy endgame.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #86 (permalink) |
| Registered User Join Date: Dec 2006
Posts: 3,255
+5 Internets | I never said anything of the sort, simply that there are some people that feel that way and to dismiss their concerns so readily isn't a way to bolster your position. The more intelligent among you are willing to accept compromise. I can see now though that the poor little PvE children have resulted to name calling so I'll duck out now and leave the babies to their crying. |
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| | #87 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,114
| But there is a diffrence, even if it means being a couple of hours total added to the overall curve, its still a diffrence. Not all servers are the same and I can guarantee that the person leveling on a PvP server will have a more difficult time (time played/frustration). Some days are even more frustrating than others. Take the blood elf hunter I have been leveling, I ran into many PvP scenarios both equal or similar level and gankage, and even corpse camping which did in fact add many hours to my leveling. You even run into the rare bored group of the opposite faction camping some town. For example I flew into Kargath one day and was repetedly killed by a group of 70's untill I logged off not being able to play that night. (Yes,even the gy was cammped, I tried spirit rezzing). So no, I dont believe its the same experience. Anyone saying this is fooling them seleves to believe some myth. Another good example is STV which is basically the best lv30-45 leveling spot quest hub, and which is also gank central on PvP servers. And I will not even get into the Gankage that exists in Outlands.... Harder? No. But at times its frustrating and definitely not the same experience as a PvE server addingmany hours to your overall leveling curve.
__________________ ![]() When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. Last edited by Mkopec1 : 10-16-2007 at 09:51 AM. |
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| | #88 (permalink) | |
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,980
+31 Internets | You're right -- it is different, and not harder. On both PvP servers I levelled up on in BC, neither of them had some mass form of gankage. In fact, I'm sure you can go back to right around BC's release and find various posts from various servers about unspoken levelling truces and the such. It's something that continues to this day simply for the fact that the majority of people looking for PvP actually have a place to go to, rather than the world environment. Even in the world environment in BC, you're encouraged to capture certain objectives -- certain EASILY AVOIDABLE OBJECTIVES. If you went on about the mass amounts of gankage you're experiencing in BC, you're lying or would probably be better suited on a PvE server in general. Many people absolutely loathe the concept of being ganked, actually, and still choose to play on PvP servers. Why is that? Because they don't want to transfer to PvE to be locked in to that ruleset type. Because the game truly starts at level 70, and everything these players are looking for is found on PvP servers. Whether or not it was difficult to get to level 70 is not the question, the question is what are the reasons you can't transfer AT level 70? What will be the reason when Death Knights start out at an advanced level in WotLK? There won't be one, and it's long past the point where Blizzard should update their fucking mantra and get on board. We want to give you money, Blizzard. FREE MONEY. And you won't let us. What the fuck is your problem?!
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| | #89 (permalink) |
| Don't Look Now Join Date: Sep 2006
Posts: 4,679
| My quote of "no difference what-so-ever" was in reference to the leveling difficulty between PVE and PVP servers. I've done both. I don't think I gained anything for leveling on a PVP server. There's just another element added to it. |
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| | #90 (permalink) |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 2,758
| I leveled to 60 on Kel'Thuzad before TBC but after the main leveling rush, and it was np. Then I leveled to 70 during TBC release and..I don't think I ever ran into any pvp..wait..maybe once...that was the week it was released. The difference is pathetic and the restriction is retarded. That's about the only words I can use for the situation. But really, I don't care. I have characters on pve and pvp servers and frankly I don't give a shit. I don't raid so it doesn't affect that and battlegroups void the rest for me, because I'm playing with friends. The only thing I'd want to do is transfer some alts to pvp servers for like lvl 29 bracket pvp or something. |
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