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Old 10-16-2007, 06:07 AM   #46 (permalink)
machineman
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Originally Posted by The Ancient View Post
You seem to have missed the part where you transfer your current character. What's so bad about spending a day or 2 leveling in the same environment as everyone else on the server so they can't say "you haven't been through what we have."
What do you mean a day or two leveling?

We're talking about leveling a character from scratch to 70, or soon 80. In the process of doing that, all previous character achievements would of course be erased (since you're leveling a new charcter.)

Primarily, an RPG is about advancing a main character in as many ways as possible over time via stats and achievements... not to start one every 2 weeks because your attention span has worn out again (that's what FPS games are for.)

Also, I maintain that there is no "paying your dues", that's a ridiculous notion.
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Old 10-16-2007, 06:17 AM   #47 (permalink)
FuckYou
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SIGNED.
ban pls

ive been ganked (i.e. killed by someone 10+ levels higher) maybe 30 times while leveling. not that bad. what is bad is that equal level people seem to have no qualms about attacking someone while they are fighting a mob.

i used to avoid attacking alliance who were engaged with mobs, but now i happily jump in and ensure their demise, because im tired of being on the business end every time. i especially enjoy ruining quests, like escorts or the "shut down mana forge ____" lines.

beyond that, once im 70 i will certainly go back to lowbie areas and squash -40 level people. why? because someone did it to me.
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Old 10-16-2007, 06:32 AM   #48 (permalink)
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Originally Posted by machineman View Post
Also, I maintain that there is no "paying your dues", that's a ridiculous notion.
So PvE servers feel it is their right to transfer to a PvP server off the bat even though it was clearly stated that they would not be able to do so since the game's inception. Additionally a compromise that would allow them to transfer their character for a small amount of effort (Leveling in WoW is pretty much universally accepted as an easy task) is not good enough!

Got it.
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Old 10-16-2007, 06:34 AM   #49 (permalink)
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Originally Posted by Zehn - Vhex View Post
I think I've been ganked a total of a dozen times since January. Had the first BE Paladin to 70 on BDF, my priest/shaman from 60-70 and now a warlock from 1-54.

It's really a non-issue. I've died more times to going afk to take a piss and coming back with respawn having waxed me.
This is because you a) have a FoH tag on your head and b) are dual (now triple?) boxing, so you have a 70 with you.

But yes, BDF is pretty carebear overall.
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Old 10-16-2007, 07:01 AM   #50 (permalink)
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Quote:
Originally Posted by The Ancient View Post
So PvE servers feel it is their right to transfer to a PvP server off the bat even though it was clearly stated that they would not be able to do so since the game's inception. Additionally a compromise that would allow them to transfer their character for a small amount of effort (Leveling in WoW is pretty much universally accepted as an easy task) is not good enough!

Got it.
Yes, and fuck your compromise. It makes no sense other than to placate some fucked up sense of PvP fairness that, again, DOES NOT MESH with the current feel of the game. Wow, level a new character up to 70 just so I can transfer there? Fuck that, and fuck you, even though I *DO* have a level 70 PvP character.

The claim that levelling is any different or harder on a PvP is null and void here. The game starts at level 70, and the massive amount of difference between the two types of servers is something that can only be experienced at that level. What sounds good at level 1 may not be so impressive at level 70, if you catch my meaning here. This is the crux of the issue, not which server type is harder to level on. Not what seems 'fair' to the PvP population.
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This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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Old 10-16-2007, 07:02 AM   #51 (permalink)
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I've been killed by 3 people while leveling 50-56 this week, and one I'm not sure of because I went afk on a bird, came back to character select and logged in as a ghost. The other was a HURHUR mouth breather gank while fighting a mob, and the last was a level 70 that has done nothing but camp mid level zones every day since I've been playing. Corpse camping him with Kreugen is tempting. Chain poly, perhaps? Who has the time?

Mostly, I often find being on a PVP server a total waste of time. I'm almost always trying to do something else with my time online and could care less about going out of my way to annoy somebody. I don't regret it though, because Warcraft where everyone is giving each other the silent treatment just seems retarded. And the option to jump people is always there should I feel like it.

The problem is the communication barrier. I mean, I'd rather kill my allies most of the time, because I can hear those fucking idiots talk.
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Old 10-16-2007, 07:04 AM   #52 (permalink)
machineman
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Originally Posted by The Ancient View Post
So PvE servers feel it is their right to transfer to a PvP server off the bat even though it was clearly stated that they would not be able to do so since the game's inception. Additionally a compromise that would allow them to transfer their character for a small amount of effort (Leveling in WoW is pretty much universally accepted as an easy task) is not good enough!

Got it.
When the game came out, 3 years ago, there were PLENTY of people that were new to the genre and had no real idea what the difference meant... nor at the time was it stated that transfers would never be allowed (at the time remember, NO transfers were allowed or even possible). Much less, no idea how WoW would evolve.

These people now have 3 years invested in their character in the ways I mentioned, and should not be forced to give it up.

They are depriving half (or more) of their playerbase of a key gameplay element - player vs. player conflict. We all pay the same subscription rate, and it is a policy that's time has passed.
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Old 10-16-2007, 07:17 AM   #53 (permalink)
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Originally Posted by machineman View Post
They are depriving half (or more) of their playerbase of a key gameplay element - player vs. player conflict. We all pay the same subscription rate, and it is a policy that's time has passed.
No, see. They aren't depriving you of shit, you can play on a PvP server right this instant all you want. If it was that important to you to have your current main on PvP, you would have made the transition when TBC came out and everybody had a period of reset. However the fact that you refuse to make a compromise to play on a PvP server basically means that the entire basis of the argument is you should be allowed to transfer because it's something you want and to hell with the playerbase that doesn't want it.

Personally I don't see it as a huge deal to allow the transfers, but the two-sided arguments coming from PvE servers makes me not want to support you. Leveling on a PvP server is apparently a cake walk, but you can't be assed to do it? Give me a break.
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Old 10-16-2007, 07:22 AM   #54 (permalink)
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That's because you don't understand simple concepts like character attachment and investment. Just because you get a 'gear wipe lol' at the start of an expansion does NOT put you on equal footing with everyone else. Nor should you be required to level up an entirely new character from scratch to play on one server, but not to play on another. The issue is NOT HOW EASY OR HARD it is to level. You're using the same backwards logic that apparently Blizzard is to justify a rule that otherwise makes no sense.

Stop it.
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Originally Posted by Blaezenfury View Post
This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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Old 10-16-2007, 07:27 AM   #55 (permalink)
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I do understand character attachment, which is why I said transferring to a PvP server that has a level 70 on it absolutely should be done. The only reason I'm even engaged in this argument is because I supported an idea that would allow PvE -> PvP transfers albiet conditionally. I'm not the one that brings this topic up once or twice a month though.

You stop it.

Last edited by The Ancient : 10-16-2007 at 07:30 AM.
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Old 10-16-2007, 07:33 AM   #56 (permalink)
TKarrde
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Quote:
Originally Posted by machineman View Post
They are depriving half (or more) of their playerbase of a key gameplay element - player vs. player conflict. We all pay the same subscription rate, and it is a policy that's time has passed.
Now, I'm all for allowing PvE -> PvP transfers. The original argument was that leveling on PvP servers is harder. Well, it was, back when there were actually tons of people fighting over the same quest mobs, from both factions. Now, 1 -> 60, and even the early to mid 60s, is empty. So leveling up on a PvP server is just as easy as on PvE.

But you haven't been deprived shit. You CHOSE to roll on a PvE server.
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Old 10-16-2007, 07:39 AM   #57 (permalink)
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Server merges need to be done. Transfers will simply allow people to go all over the place. What they need to do is take the server login stats and match them with another similar server. Then merge them. Maybe give them 2 options PVP server or PVE server. Currently there are just too many servers. Every day feels stuck. Trying to recruit a nearly non-existant player base is making me fucking tired of the game.

Forced transfers would bring medium servers to high population. Playing on less than High population is not fun.
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Old 10-16-2007, 07:44 AM   #58 (permalink)
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If they would merge a bunch of the dead servers the pve/pvp issue would be moot since pve servers wouldn't be so dead. The only reason pve'ers want to move to pvp is because there's more people = more guilds = more stuff to do. Nothing to do with pvp vs. pve. In fact I'd wager many of them prefer pve.
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Old 10-16-2007, 07:48 AM   #59 (permalink)
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This affects me personally as of late. I leveled my 70 Warlock from 1-70 (after BC came out) on a PvP server. Some RL friends all had rolled on a separate server and I went to join them (this server was PvE). These friends have since quit, and now I'm regretting ever going to a PvE server.

I called Blizzard to ask if I could transfer back to a PvP server, and the woman said "No." When I asked why, she said it is because if we did that people would just level up on a PvE and transfer to a PvP. When I told her that reasoning doesn't apply for me, she just said "uhhh, WoW Suggestion Forum if you don't like it bye."

Maybe I can keep trying.
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Old 10-16-2007, 07:50 AM   #60 (permalink)
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Originally Posted by Cad View Post
If they would merge a bunch of the dead servers the pve/pvp issue would be moot since pve servers wouldn't be so dead. The only reason pve'ers want to move to pvp is because there's more people = more guilds = more stuff to do. Nothing to do with pvp vs. pve. In fact I'd wager many of them prefer pve.
Orrrr some of us would like for our friend's 2+ year old character to be able to come play with us if they want to.

I have no idea why they haven't done this. Some people might bitch, but no one would quit over them doing this, and at the same time they stand to make a sizable chunk of change from it.
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