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| | #31 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,021
| He is also the guy who introduced himself to the VG community as ThE PhAnToM. I have the utmost confidence in his ability to turn it around for Vanguard.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #33 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 2,255
| Vanguard – Saga of Heroes Quote:
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| | #35 (permalink) | |
| I <3 Cats Join Date: Aug 2005
Posts: 1,220
| Quote:
Granted I know jack and shit about designing games and this guy is obviously leaps and bounds ahead of me, but wouldn't promoting someone from within who has been working on Vanguard for a significant amount of time (and hasn't been laid off) be a better move? I understand that he has experience from producing Planetside, which I heartily enjoyed, but HEADING A GAME, with someone who outright admits they really haven't played it isn't the most reassuring thing SoE has ever come up with. Oh well, I am sure one day a thread will spring up here declaring Vanguard to finally be playable, until then duck and run for the hills! | |
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| | #36 (permalink) | |
| Registered User Join Date: Jan 2002 Location: Canberra, Australia
Posts: 309
+1 Internets | Quote:
1) Promote someone from within who knows the inner workings and will be up to speed almost immeadiately 2) Everyone currently on the project has led to the current product so making anyone else but a team member the PM will give better results 3) Nino is currently on another project and speaks his mind too much but damn if he wouldn't be a great choice otherwise | |
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| | #38 (permalink) |
| Crazy Ass Gnome Rogue Join Date: Jun 2004 Location: Sydney, Australia
Posts: 40
| Just want to add, I am not a Vanguard flamer. I have an active sub and play as 'Kaznth', gnome rogue on Seradon - I have kept an active sub on VG since day 1 (26 Jan 07). I was hoping for GU3 to go in quick for performance optimisations. |
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| | #39 (permalink) |
| Registered User Join Date: Apr 2002 Location: :noitacoL
Posts: 3,639
| The adage of throwing good money after bad comes to mind here. And once upon a time I went by the K-RAD handle of: "AvAtAr" But then the 90s were over, and much like the leisure suit it just looked plain lame. edit: And yes, bonus points for you old farts that even remember the term k-rad. |
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| | #41 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 568
| i've always been interested in VG, since beta, but i won't be touching the game because of the computer requirements. my computer is fairly old (from 04) and i lagged so much in beta even with the settings turned off. it's a damn shame since right now i'm itching to try something new, and something that isn't a WoW clone (lotro). |
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| | #43 (permalink) |
| OMG, it's Alpha!!!11!one! Join Date: May 2006 Location: West Coast
Posts: 1,030
| I think this move just about does it for me. More people laid off, a clear indicator of SOE's lack of commitment to Vanguard and its development. The game will be going the way of MxO, being kept on life support but not having any real development. It was especially upsetting to see Aruspex go. This screams no more diplomacy development past what currently exists. Finally, while a number of changes in the works for GU3 are very positive, they are nerfing stealth to the point of crippling rogues, even though we will get more DPS. My main is a rogue, my alt is a disciple. My patience is spent. Lore and quest content are still sorely lacking. No offense to Thom, but given his previous credentials of being a creator of Planetside, and head of customer service there for a period of time, his assignment to Vanguard does not scream "heavy development incoming". Congratulations, SOE. You've driven me back to EQ2, which I am honestly enjoying, and look forward to POTBS. |
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| | #44 (permalink) | |
| Registered User Join Date: Oct 2002 Location: Rhode Island
Posts: 2,579
| Quote:
Now, specific loss of individual members of the team may be an issue, as could people questioning the capabilities of this new boss (Planetside? Oh dear). The move and subsequent layoffs on their own don't particularly cause concern for me. | |
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| | #45 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 253
| Quote:
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